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Issue 23496062: ARM: Fix simulator when using hard floating point ABI. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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156 // The currently executing Simulator instance. Potentially there can be one 156 // The currently executing Simulator instance. Potentially there can be one
157 // for each native thread. 157 // for each native thread.
158 static Simulator* current(v8::internal::Isolate* isolate); 158 static Simulator* current(v8::internal::Isolate* isolate);
159 159
160 // Accessors for register state. Reading the pc value adheres to the ARM 160 // Accessors for register state. Reading the pc value adheres to the ARM
161 // architecture specification and is off by a 8 from the currently executing 161 // architecture specification and is off by a 8 from the currently executing
162 // instruction. 162 // instruction.
163 void set_register(int reg, int32_t value); 163 void set_register(int reg, int32_t value);
164 int32_t get_register(int reg) const; 164 int32_t get_register(int reg) const;
165 double get_double_from_register_pair(int reg); 165 double get_double_from_register_pair(int reg);
166 void set_register_pair_from_double(int reg, double* value);
166 void set_dw_register(int dreg, const int* dbl); 167 void set_dw_register(int dreg, const int* dbl);
167 168
168 // Support for VFP. 169 // Support for VFP.
169 void get_d_register(int dreg, uint64_t* value); 170 void get_d_register(int dreg, uint64_t* value);
170 void set_d_register(int dreg, const uint64_t* value); 171 void set_d_register(int dreg, const uint64_t* value);
171 void get_d_register(int dreg, uint32_t* value); 172 void get_d_register(int dreg, uint32_t* value);
172 void set_d_register(int dreg, const uint32_t* value); 173 void set_d_register(int dreg, const uint32_t* value);
173 void get_q_register(int qreg, uint64_t* value); 174 void get_q_register(int qreg, uint64_t* value);
174 void set_q_register(int qreg, const uint64_t* value); 175 void set_q_register(int qreg, const uint64_t* value);
175 void get_q_register(int qreg, uint32_t* value); 176 void get_q_register(int qreg, uint32_t* value);
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213 void Execute(); 214 void Execute();
214 215
215 // Call on program start. 216 // Call on program start.
216 static void Initialize(Isolate* isolate); 217 static void Initialize(Isolate* isolate);
217 218
218 // V8 generally calls into generated JS code with 5 parameters and into 219 // V8 generally calls into generated JS code with 5 parameters and into
219 // generated RegExp code with 7 parameters. This is a convenience function, 220 // generated RegExp code with 7 parameters. This is a convenience function,
220 // which sets up the simulator state and grabs the result on return. 221 // which sets up the simulator state and grabs the result on return.
221 int32_t Call(byte* entry, int argument_count, ...); 222 int32_t Call(byte* entry, int argument_count, ...);
222 // Alternative: call a 2-argument double function. 223 // Alternative: call a 2-argument double function.
223 double CallFP(byte* entry, double d0, double d1); 224 void CallFP(byte* entry, double d0, double d1);
225 int32_t CallFPReturnsInt(byte* entry, double d0, double d1);
226 double CallFPReturnsDouble(byte* entry, double d0, double d1);
224 227
225 // Push an address onto the JS stack. 228 // Push an address onto the JS stack.
226 uintptr_t PushAddress(uintptr_t address); 229 uintptr_t PushAddress(uintptr_t address);
227 230
228 // Pop an address from the JS stack. 231 // Pop an address from the JS stack.
229 uintptr_t PopAddress(); 232 uintptr_t PopAddress();
230 233
231 // Debugger input. 234 // Debugger input.
232 void set_last_debugger_input(char* input); 235 void set_last_debugger_input(char* input);
233 char* last_debugger_input() { return last_debugger_input_; } 236 char* last_debugger_input() { return last_debugger_input_; }
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437 StopCountAndDesc watched_stops_[kNumOfWatchedStops]; 440 StopCountAndDesc watched_stops_[kNumOfWatchedStops];
438 }; 441 };
439 442
440 443
441 // When running with the simulator transition into simulated execution at this 444 // When running with the simulator transition into simulated execution at this
442 // point. 445 // point.
443 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \ 446 #define CALL_GENERATED_CODE(entry, p0, p1, p2, p3, p4) \
444 reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \ 447 reinterpret_cast<Object*>(Simulator::current(Isolate::Current())->Call( \
445 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4)) 448 FUNCTION_ADDR(entry), 5, p0, p1, p2, p3, p4))
446 449
450 #define CALL_GENERATED_FP_INT(entry, p0, p1) \
451 Simulator::current(Isolate::Current())->CallFPReturnsInt( \
452 FUNCTION_ADDR(entry), p0, p1)
453
447 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \ 454 #define CALL_GENERATED_REGEXP_CODE(entry, p0, p1, p2, p3, p4, p5, p6, p7, p8) \
448 Simulator::current(Isolate::Current())->Call( \ 455 Simulator::current(Isolate::Current())->Call( \
449 entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8) 456 entry, 10, p0, p1, p2, p3, NULL, p4, p5, p6, p7, p8)
450 457
451 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \ 458 #define TRY_CATCH_FROM_ADDRESS(try_catch_address) \
452 try_catch_address == NULL ? \ 459 try_catch_address == NULL ? \
453 NULL : *(reinterpret_cast<TryCatch**>(try_catch_address)) 460 NULL : *(reinterpret_cast<TryCatch**>(try_catch_address))
454 461
455 462
456 // The simulator has its own stack. Thus it has a different stack limit from 463 // The simulator has its own stack. Thus it has a different stack limit from
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472 479
473 static inline void UnregisterCTryCatch() { 480 static inline void UnregisterCTryCatch() {
474 Simulator::current(Isolate::Current())->PopAddress(); 481 Simulator::current(Isolate::Current())->PopAddress();
475 } 482 }
476 }; 483 };
477 484
478 } } // namespace v8::internal 485 } } // namespace v8::internal
479 486
480 #endif // !defined(USE_SIMULATOR) 487 #endif // !defined(USE_SIMULATOR)
481 #endif // V8_ARM_SIMULATOR_ARM_H_ 488 #endif // V8_ARM_SIMULATOR_ARM_H_
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