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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/scheduler/scheduler_state_machine.h" | 5 #include "cc/scheduler/scheduler_state_machine.h" |
| 6 | 6 |
| 7 #include "base/format_macros.h" | 7 #include "base/format_macros.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/strings/stringprintf.h" | 9 #include "base/strings/stringprintf.h" |
| 10 #include "base/values.h" | 10 #include "base/values.h" |
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| 139 case ACTION_DRAW_AND_SWAP_FORCED: | 139 case ACTION_DRAW_AND_SWAP_FORCED: |
| 140 return "ACTION_DRAW_AND_SWAP_FORCED"; | 140 return "ACTION_DRAW_AND_SWAP_FORCED"; |
| 141 case ACTION_DRAW_AND_SWAP_ABORT: | 141 case ACTION_DRAW_AND_SWAP_ABORT: |
| 142 return "ACTION_DRAW_AND_SWAP_ABORT"; | 142 return "ACTION_DRAW_AND_SWAP_ABORT"; |
| 143 case ACTION_DRAW_AND_READBACK: | 143 case ACTION_DRAW_AND_READBACK: |
| 144 return "ACTION_DRAW_AND_READBACK"; | 144 return "ACTION_DRAW_AND_READBACK"; |
| 145 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: | 145 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: |
| 146 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; | 146 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; |
| 147 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 147 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 148 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; | 148 return "ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD"; |
| 149 case ACTION_MANAGE_TILES: | |
| 150 return "ACTION_MANAGE_TILES"; | |
| 149 } | 151 } |
| 150 NOTREACHED(); | 152 NOTREACHED(); |
| 151 return "???"; | 153 return "???"; |
| 152 } | 154 } |
| 153 | 155 |
| 154 scoped_ptr<base::Value> SchedulerStateMachine::AsValue() const { | 156 scoped_ptr<base::Value> SchedulerStateMachine::AsValue() const { |
| 155 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue); | 157 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue); |
| 156 | 158 |
| 157 scoped_ptr<base::DictionaryValue> major_state(new base::DictionaryValue); | 159 scoped_ptr<base::DictionaryValue> major_state(new base::DictionaryValue); |
| 158 major_state->SetString("next_action", ActionToString(NextAction())); | 160 major_state->SetString("next_action", ActionToString(NextAction())); |
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| 202 "last_frame_number_where_begin_frame_sent_to_main_thread", | 204 "last_frame_number_where_begin_frame_sent_to_main_thread", |
| 203 last_frame_number_where_begin_frame_sent_to_main_thread_); | 205 last_frame_number_where_begin_frame_sent_to_main_thread_); |
| 204 minor_state->SetInteger("last_frame_number_swap_performed_", | 206 minor_state->SetInteger("last_frame_number_swap_performed_", |
| 205 last_frame_number_swap_performed_); | 207 last_frame_number_swap_performed_); |
| 206 minor_state->SetInteger( | 208 minor_state->SetInteger( |
| 207 "last_frame_number_where_update_visible_tiles_was_called", | 209 "last_frame_number_where_update_visible_tiles_was_called", |
| 208 last_frame_number_where_update_visible_tiles_was_called_); | 210 last_frame_number_where_update_visible_tiles_was_called_); |
| 209 minor_state->SetInteger("consecutive_failed_draws", | 211 minor_state->SetInteger("consecutive_failed_draws", |
| 210 consecutive_failed_draws_); | 212 consecutive_failed_draws_); |
| 211 minor_state->SetBoolean("needs_redraw", needs_redraw_); | 213 minor_state->SetBoolean("needs_redraw", needs_redraw_); |
| 214 minor_state->SetBoolean("needs_manage_tiles", needs_manage_tiles_); | |
| 212 minor_state->SetBoolean("swap_used_incomplete_tile", | 215 minor_state->SetBoolean("swap_used_incomplete_tile", |
| 213 swap_used_incomplete_tile_); | 216 swap_used_incomplete_tile_); |
| 214 minor_state->SetBoolean("needs_commit", needs_commit_); | 217 minor_state->SetBoolean("needs_commit", needs_commit_); |
| 215 minor_state->SetBoolean("main_thread_needs_layer_textures", | 218 minor_state->SetBoolean("main_thread_needs_layer_textures", |
| 216 main_thread_needs_layer_textures_); | 219 main_thread_needs_layer_textures_); |
| 217 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); | 220 minor_state->SetBoolean("inside_begin_frame", inside_begin_frame_); |
| 218 minor_state->SetBoolean("visible", visible_); | 221 minor_state->SetBoolean("visible", visible_); |
| 219 minor_state->SetBoolean("can_start", can_start_); | 222 minor_state->SetBoolean("can_start", can_start_); |
| 220 minor_state->SetBoolean("can_draw", can_draw_); | 223 minor_state->SetBoolean("can_draw", can_draw_); |
| 221 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); | 224 minor_state->SetBoolean("has_pending_tree", has_pending_tree_); |
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| 435 if (!HasInitializedOutputSurface()) | 438 if (!HasInitializedOutputSurface()) |
| 436 return false; | 439 return false; |
| 437 | 440 |
| 438 return true; | 441 return true; |
| 439 } | 442 } |
| 440 | 443 |
| 441 bool SchedulerStateMachine::ShouldCommit() const { | 444 bool SchedulerStateMachine::ShouldCommit() const { |
| 442 return commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 445 return commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
| 443 } | 446 } |
| 444 | 447 |
| 448 bool SchedulerStateMachine::ShouldManageTiles() const { | |
|
enne (OOO)
2013/09/11 23:45:11
Yeah, I agree strongly with brianderson's suggesti
epennerAtGoogle
2013/09/12 00:09:59
Just for clarity: The extra throttling is only req
brianderson
2013/09/12 00:24:08
Yes, the extra throttling is only required for the
| |
| 449 if (!inside_begin_frame_) | |
| 450 return false; | |
| 451 return needs_manage_tiles_; | |
| 452 } | |
| 453 | |
| 445 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { | 454 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { |
| 446 if (ShouldAcquireLayerTexturesForMainThread()) | 455 if (ShouldAcquireLayerTexturesForMainThread()) |
| 447 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; | 456 return ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD; |
| 448 if (ShouldUpdateVisibleTiles()) | 457 if (ShouldUpdateVisibleTiles()) |
| 449 return ACTION_UPDATE_VISIBLE_TILES; | 458 return ACTION_UPDATE_VISIBLE_TILES; |
| 450 if (ShouldActivatePendingTree()) | 459 if (ShouldActivatePendingTree()) |
| 451 return ACTION_ACTIVATE_PENDING_TREE; | 460 return ACTION_ACTIVATE_PENDING_TREE; |
| 452 if (ShouldCommit()) | 461 if (ShouldCommit()) |
| 453 return ACTION_COMMIT; | 462 return ACTION_COMMIT; |
| 454 if (ShouldDraw()) { | 463 if (ShouldDraw()) { |
| 455 if (readback_state_ == READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK) | 464 if (readback_state_ == READBACK_STATE_WAITING_FOR_DRAW_AND_READBACK) |
| 456 return ACTION_DRAW_AND_READBACK; | 465 return ACTION_DRAW_AND_READBACK; |
| 457 else if (PendingDrawsShouldBeAborted()) | 466 else if (PendingDrawsShouldBeAborted()) |
| 458 return ACTION_DRAW_AND_SWAP_ABORT; | 467 return ACTION_DRAW_AND_SWAP_ABORT; |
| 459 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) | 468 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) |
| 460 return ACTION_DRAW_AND_SWAP_FORCED; | 469 return ACTION_DRAW_AND_SWAP_FORCED; |
| 461 else | 470 else |
| 462 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; | 471 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; |
| 463 } | 472 } |
| 473 if (ShouldManageTiles()) | |
| 474 return ACTION_MANAGE_TILES; | |
| 464 if (ShouldSendBeginFrameToMainThread()) | 475 if (ShouldSendBeginFrameToMainThread()) |
| 465 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; | 476 return ACTION_SEND_BEGIN_FRAME_TO_MAIN_THREAD; |
| 466 if (ShouldBeginOutputSurfaceCreation()) | 477 if (ShouldBeginOutputSurfaceCreation()) |
| 467 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; | 478 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; |
| 468 return ACTION_NONE; | 479 return ACTION_NONE; |
| 469 } | 480 } |
| 470 | 481 |
| 471 void SchedulerStateMachine::CheckInvariants() { | 482 void SchedulerStateMachine::CheckInvariants() { |
| 472 // We should never try to perform a draw for readback and forced draw due to | 483 // We should never try to perform a draw for readback and forced draw due to |
| 473 // timeout simultaneously. | 484 // timeout simultaneously. |
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| 529 // surface creation to avoid complicated corner cases. | 540 // surface creation to avoid complicated corner cases. |
| 530 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); | 541 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE); |
| 531 DCHECK(!has_pending_tree_); | 542 DCHECK(!has_pending_tree_); |
| 532 DCHECK(!active_tree_needs_first_draw_); | 543 DCHECK(!active_tree_needs_first_draw_); |
| 533 return; | 544 return; |
| 534 | 545 |
| 535 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: | 546 case ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD: |
| 536 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; | 547 texture_state_ = LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD; |
| 537 main_thread_needs_layer_textures_ = false; | 548 main_thread_needs_layer_textures_ = false; |
| 538 return; | 549 return; |
| 550 | |
| 551 case ACTION_MANAGE_TILES: | |
| 552 UpdateStateOnManageTiles(); | |
| 553 return; | |
| 539 } | 554 } |
| 540 } | 555 } |
| 541 | 556 |
| 542 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_was_aborted) { | 557 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_was_aborted) { |
| 543 commit_count_++; | 558 commit_count_++; |
| 544 | 559 |
| 545 // If we are impl-side-painting but the commit was aborted, then we behave | 560 // If we are impl-side-painting but the commit was aborted, then we behave |
| 546 // mostly as if we are not impl-side-painting since there is no pending tree. | 561 // mostly as if we are not impl-side-painting since there is no pending tree. |
| 547 has_pending_tree_ = settings_.impl_side_painting && !commit_was_aborted; | 562 has_pending_tree_ = settings_.impl_side_painting && !commit_was_aborted; |
| 548 | 563 |
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| 670 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; | 685 texture_state_ = LAYER_TEXTURE_STATE_UNLOCKED; |
| 671 | 686 |
| 672 needs_redraw_ = false; | 687 needs_redraw_ = false; |
| 673 draw_if_possible_failed_ = false; | 688 draw_if_possible_failed_ = false; |
| 674 active_tree_needs_first_draw_ = false; | 689 active_tree_needs_first_draw_ = false; |
| 675 | 690 |
| 676 if (did_swap) | 691 if (did_swap) |
| 677 last_frame_number_swap_performed_ = current_frame_number_; | 692 last_frame_number_swap_performed_ = current_frame_number_; |
| 678 } | 693 } |
| 679 | 694 |
| 695 void SchedulerStateMachine::UpdateStateOnManageTiles() { | |
| 696 needs_manage_tiles_ = false; | |
| 697 } | |
| 698 | |
| 680 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { | 699 void SchedulerStateMachine::SetMainThreadNeedsLayerTextures() { |
| 681 DCHECK(!main_thread_needs_layer_textures_); | 700 DCHECK(!main_thread_needs_layer_textures_); |
| 682 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); | 701 DCHECK_NE(texture_state_, LAYER_TEXTURE_STATE_ACQUIRED_BY_MAIN_THREAD); |
| 683 main_thread_needs_layer_textures_ = true; | 702 main_thread_needs_layer_textures_ = true; |
| 684 } | 703 } |
| 685 | 704 |
| 686 // These are the cases where we definitely (or almost definitely) have a | 705 // These are the cases where we definitely (or almost definitely) have a |
| 687 // new frame to draw and can draw. | 706 // new frame to draw and can draw. |
| 688 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { | 707 bool SchedulerStateMachine::BeginFrameNeededToDrawByImplThread() const { |
| 689 // The output surface is the provider of BeginFrames for the impl thread, | 708 // The output surface is the provider of BeginFrames for the impl thread, |
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| 733 // We should proactively request a BeginFrame if a commit is pending | 752 // We should proactively request a BeginFrame if a commit is pending |
| 734 // because we will want to draw if the commit completes quickly. | 753 // because we will want to draw if the commit completes quickly. |
| 735 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE) | 754 if (needs_commit_ || commit_state_ != COMMIT_STATE_IDLE) |
| 736 return true; | 755 return true; |
| 737 | 756 |
| 738 // If the pending tree activates quickly, we'll want a BeginFrame soon | 757 // If the pending tree activates quickly, we'll want a BeginFrame soon |
| 739 // to draw the new active tree. | 758 // to draw the new active tree. |
| 740 if (has_pending_tree_) | 759 if (has_pending_tree_) |
| 741 return true; | 760 return true; |
| 742 | 761 |
| 762 // Changing priorities may allow us to activate (given the new priorities), | |
| 763 // which may result in a new frame. | |
| 764 if (needs_manage_tiles_) | |
| 765 return true; | |
|
epenner
2013/09/11 22:55:47
Brianderson@, is there anything I need to worry ab
brianderson
2013/09/11 23:14:37
I'm working on a patch to fix issues like this, wh
| |
| 766 | |
| 743 return false; | 767 return false; |
| 744 } | 768 } |
| 745 | 769 |
| 746 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { | 770 void SchedulerStateMachine::DidEnterBeginFrame(const BeginFrameArgs& args) { |
| 747 current_frame_number_++; | 771 current_frame_number_++; |
| 748 inside_begin_frame_ = true; | 772 inside_begin_frame_ = true; |
| 749 last_begin_frame_args_ = args; | 773 last_begin_frame_args_ = args; |
| 750 } | 774 } |
| 751 | 775 |
| 752 void SchedulerStateMachine::DidLeaveBeginFrame() { | 776 void SchedulerStateMachine::DidLeaveBeginFrame() { |
| 753 inside_begin_frame_ = false; | 777 inside_begin_frame_ = false; |
| 754 } | 778 } |
| 755 | 779 |
| 756 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } | 780 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } |
| 757 | 781 |
| 758 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } | 782 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } |
| 759 | 783 |
| 784 void SchedulerStateMachine::SetNeedsManageTiles() { | |
| 785 needs_manage_tiles_ = true; | |
| 786 } | |
| 787 | |
| 760 void SchedulerStateMachine::SetSwapUsedIncompleteTile( | 788 void SchedulerStateMachine::SetSwapUsedIncompleteTile( |
| 761 bool used_incomplete_tile) { | 789 bool used_incomplete_tile) { |
| 762 swap_used_incomplete_tile_ = used_incomplete_tile; | 790 swap_used_incomplete_tile_ = used_incomplete_tile; |
| 763 } | 791 } |
| 764 | 792 |
| 765 void SchedulerStateMachine::DidDrawIfPossibleCompleted(bool success) { | 793 void SchedulerStateMachine::DidDrawIfPossibleCompleted(bool success) { |
| 766 draw_if_possible_failed_ = !success; | 794 draw_if_possible_failed_ = !success; |
| 767 if (draw_if_possible_failed_) { | 795 if (draw_if_possible_failed_) { |
| 768 needs_redraw_ = true; | 796 needs_redraw_ = true; |
| 769 needs_commit_ = true; | 797 needs_commit_ = true; |
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| 857 case OUTPUT_SURFACE_ACTIVE: | 885 case OUTPUT_SURFACE_ACTIVE: |
| 858 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: | 886 case OUTPUT_SURFACE_WAITING_FOR_FIRST_COMMIT: |
| 859 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: | 887 case OUTPUT_SURFACE_WAITING_FOR_FIRST_ACTIVATION: |
| 860 return true; | 888 return true; |
| 861 } | 889 } |
| 862 NOTREACHED(); | 890 NOTREACHED(); |
| 863 return false; | 891 return false; |
| 864 } | 892 } |
| 865 | 893 |
| 866 } // namespace cc | 894 } // namespace cc |
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