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| 1 /* | 1 /* |
| 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. | 2 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. | 5 * Portions are Copyright (C) 1998 Netscape Communications Corporation. |
| 6 * | 6 * |
| 7 * Other contributors: | 7 * Other contributors: |
| 8 * Robert O'Callahan <roc+@cs.cmu.edu> | 8 * Robert O'Callahan <roc+@cs.cmu.edu> |
| 9 * David Baron <dbaron@fas.harvard.edu> | 9 * David Baron <dbaron@fas.harvard.edu> |
| 10 * Christian Biesinger <cbiesinger@web.de> | 10 * Christian Biesinger <cbiesinger@web.de> |
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| 61 #include "wtf/Allocator.h" | 61 #include "wtf/Allocator.h" |
| 62 #include "wtf/AutoReset.h" | 62 #include "wtf/AutoReset.h" |
| 63 #include "wtf/PtrUtil.h" | 63 #include "wtf/PtrUtil.h" |
| 64 #include <memory> | 64 #include <memory> |
| 65 | 65 |
| 66 namespace blink { | 66 namespace blink { |
| 67 | 67 |
| 68 class CompositedLayerMapping; | 68 class CompositedLayerMapping; |
| 69 class CompositorFilterOperations; | 69 class CompositorFilterOperations; |
| 70 class ComputedStyle; | 70 class ComputedStyle; |
| 71 class FilterEffectBuilder; | |
| 72 class FilterOperations; | 71 class FilterOperations; |
| 73 class HitTestRequest; | 72 class HitTestRequest; |
| 74 class HitTestResult; | 73 class HitTestResult; |
| 75 class HitTestingTransformState; | 74 class HitTestingTransformState; |
| 76 class PaintLayerCompositor; | 75 class PaintLayerCompositor; |
| 77 class PaintTiming; | 76 class PaintTiming; |
| 78 class TransformationMatrix; | 77 class TransformationMatrix; |
| 79 | 78 |
| 80 enum IncludeSelfOrNot { IncludeSelf, ExcludeSelf }; | 79 enum IncludeSelfOrNot { IncludeSelf, ExcludeSelf }; |
| 81 | 80 |
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| 621 void setSquashingDisallowedReasons(SquashingDisallowedReasons); | 620 void setSquashingDisallowedReasons(SquashingDisallowedReasons); |
| 622 | 621 |
| 623 bool hasCompositingDescendant() const { ASSERT(isAllowedToQueryCompositingSt
ate()); return m_hasCompositingDescendant; } | 622 bool hasCompositingDescendant() const { ASSERT(isAllowedToQueryCompositingSt
ate()); return m_hasCompositingDescendant; } |
| 624 void setHasCompositingDescendant(bool); | 623 void setHasCompositingDescendant(bool); |
| 625 | 624 |
| 626 bool shouldIsolateCompositedDescendants() const { ASSERT(isAllowedToQueryCom
positingState()); return m_shouldIsolateCompositedDescendants; } | 625 bool shouldIsolateCompositedDescendants() const { ASSERT(isAllowedToQueryCom
positingState()); return m_shouldIsolateCompositedDescendants; } |
| 627 void setShouldIsolateCompositedDescendants(bool); | 626 void setShouldIsolateCompositedDescendants(bool); |
| 628 | 627 |
| 629 void updateDescendantDependentFlags(); | 628 void updateDescendantDependentFlags(); |
| 630 | 629 |
| 631 void updateOrRemoveFilterEffectBuilder(); | 630 void updateOrRemoveFilterEffect(); |
| 632 | 631 |
| 633 void updateSelfPaintingLayer(); | 632 void updateSelfPaintingLayer(); |
| 634 // This is O(depth) so avoid calling this in loops. Instead use optimization
s like | 633 // This is O(depth) so avoid calling this in loops. Instead use optimization
s like |
| 635 // those in PaintInvalidationState. | 634 // those in PaintInvalidationState. |
| 636 PaintLayer* enclosingSelfPaintingLayer(); | 635 PaintLayer* enclosingSelfPaintingLayer(); |
| 637 | 636 |
| 638 PaintLayer* enclosingTransformedAncestor() const; | 637 PaintLayer* enclosingTransformedAncestor() const; |
| 639 LayoutPoint computeOffsetFromTransformedAncestor() const; | 638 LayoutPoint computeOffsetFromTransformedAncestor() const; |
| 640 | 639 |
| 641 void didUpdateNeedsCompositedScrolling(); | 640 void didUpdateNeedsCompositedScrolling(); |
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| 784 bool childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const; | 783 bool childBackgroundIsKnownToBeOpaqueInRect(const LayoutRect&) const; |
| 785 | 784 |
| 786 bool shouldBeSelfPaintingLayer() const; | 785 bool shouldBeSelfPaintingLayer() const; |
| 787 | 786 |
| 788 // FIXME: We should only create the stacking node if needed. | 787 // FIXME: We should only create the stacking node if needed. |
| 789 bool requiresStackingNode() const { return true; } | 788 bool requiresStackingNode() const { return true; } |
| 790 void updateStackingNode(); | 789 void updateStackingNode(); |
| 791 | 790 |
| 792 FilterOperations addReflectionToFilterOperations(const ComputedStyle&) const
; | 791 FilterOperations addReflectionToFilterOperations(const ComputedStyle&) const
; |
| 793 void updateReflectionInfo(const ComputedStyle*); | 792 void updateReflectionInfo(const ComputedStyle*); |
| 794 FilterEffectBuilder* updateFilterEffectBuilder() const; | 793 FilterEffect* updateFilterEffect() const; |
| 795 | 794 |
| 796 // FIXME: We could lazily allocate our ScrollableArea based on style propert
ies ('overflow', ...) | 795 // FIXME: We could lazily allocate our ScrollableArea based on style propert
ies ('overflow', ...) |
| 797 // but for now, we are always allocating it for LayoutBox as it's safer. crb
ug.com/467721. | 796 // but for now, we are always allocating it for LayoutBox as it's safer. crb
ug.com/467721. |
| 798 bool requiresScrollableArea() const { return layoutBox(); } | 797 bool requiresScrollableArea() const { return layoutBox(); } |
| 799 void updateScrollableArea(); | 798 void updateScrollableArea(); |
| 800 | 799 |
| 801 void dirtyAncestorChainVisibleDescendantStatus(); | 800 void dirtyAncestorChainVisibleDescendantStatus(); |
| 802 | 801 |
| 803 bool attemptDirectCompositingUpdate(StyleDifference, const ComputedStyle* ol
dStyle); | 802 bool attemptDirectCompositingUpdate(StyleDifference, const ComputedStyle* ol
dStyle); |
| 804 void updateTransform(const ComputedStyle* oldStyle, const ComputedStyle& new
Style); | 803 void updateTransform(const ComputedStyle* oldStyle, const ComputedStyle& new
Style); |
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| 935 | 934 |
| 936 } // namespace blink | 935 } // namespace blink |
| 937 | 936 |
| 938 #ifndef NDEBUG | 937 #ifndef NDEBUG |
| 939 // Outside the WebCore namespace for ease of invocation from gdb. | 938 // Outside the WebCore namespace for ease of invocation from gdb. |
| 940 void showLayerTree(const blink::PaintLayer*); | 939 void showLayerTree(const blink::PaintLayer*); |
| 941 void showLayerTree(const blink::LayoutObject*); | 940 void showLayerTree(const blink::LayoutObject*); |
| 942 #endif | 941 #endif |
| 943 | 942 |
| 944 #endif // Layer_h | 943 #endif // Layer_h |
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