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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SELECTION_MODEL_H_ | 5 #ifndef UI_GFX_SELECTION_MODEL_H_ |
6 #define UI_GFX_SELECTION_MODEL_H_ | 6 #define UI_GFX_SELECTION_MODEL_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "ui/base/range/range.h" | 10 #include "ui/base/range/range.h" |
11 #include "ui/base/ui_export.h" | 11 #include "ui/gfx/gfx_export.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 // VisualCursorDirection and LogicalCursorDirection represent directions of | 15 // VisualCursorDirection and LogicalCursorDirection represent directions of |
16 // motion of the cursor in BiDi text. The combinations that make sense are: | 16 // motion of the cursor in BiDi text. The combinations that make sense are: |
17 // | 17 // |
18 // base::i18n::TextDirection VisualCursorDirection LogicalCursorDirection | 18 // base::i18n::TextDirection VisualCursorDirection LogicalCursorDirection |
19 // LEFT_TO_RIGHT CURSOR_LEFT CURSOR_BACKWARD | 19 // LEFT_TO_RIGHT CURSOR_LEFT CURSOR_BACKWARD |
20 // LEFT_TO_RIGHT CURSOR_RIGHT CURSOR_FORWARD | 20 // LEFT_TO_RIGHT CURSOR_RIGHT CURSOR_FORWARD |
21 // RIGHT_TO_LEFT CURSOR_RIGHT CURSOR_BACKWARD | 21 // RIGHT_TO_LEFT CURSOR_RIGHT CURSOR_BACKWARD |
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104 // 3 abc|FED abcFED| | 104 // 3 abc|FED abcFED| |
105 // 4 abcFE|D abcFE|D | 105 // 4 abcFE|D abcFE|D |
106 // 5 abcF|ED abcF|ED | 106 // 5 abcF|ED abcF|ED |
107 // 6 abc|FED abcFED| | 107 // 6 abc|FED abcFED| |
108 LogicalCursorDirection caret_affinity_; | 108 LogicalCursorDirection caret_affinity_; |
109 }; | 109 }; |
110 | 110 |
111 } // namespace gfx | 111 } // namespace gfx |
112 | 112 |
113 #endif // UI_GFX_SELECTION_MODEL_H_ | 113 #endif // UI_GFX_SELECTION_MODEL_H_ |
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