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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_POINT3_F_H_ | 5 #ifndef UI_GFX_POINT3_F_H_ |
| 6 #define UI_GFX_POINT3_F_H_ | 6 #define UI_GFX_POINT3_F_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "ui/base/ui_export.h" | 10 #include "ui/gfx/gfx_export.h" |
| 11 #include "ui/gfx/point_f.h" | 11 #include "ui/gfx/point_f.h" |
| 12 #include "ui/gfx/vector3d_f.h" | 12 #include "ui/gfx/vector3d_f.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gfx { |
| 15 | 15 |
| 16 // A point has an x, y and z coordinate. | 16 // A point has an x, y and z coordinate. |
| 17 class UI_EXPORT Point3F { | 17 class UI_EXPORT Point3F { |
| 18 public: | 18 public: |
| 19 Point3F() : x_(0), y_(0), z_(0) {} | 19 Point3F() : x_(0), y_(0), z_(0) {} |
| 20 | 20 |
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| 111 return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale); | 111 return Point3F(p.x() * x_scale, p.y() * y_scale, p.z() * z_scale); |
| 112 } | 112 } |
| 113 | 113 |
| 114 inline Point3F ScalePoint(const Point3F& p, float scale) { | 114 inline Point3F ScalePoint(const Point3F& p, float scale) { |
| 115 return ScalePoint(p, scale, scale, scale); | 115 return ScalePoint(p, scale, scale, scale); |
| 116 } | 116 } |
| 117 | 117 |
| 118 } // namespace gfx | 118 } // namespace gfx |
| 119 | 119 |
| 120 #endif // UI_GFX_POINT3_F_H_ | 120 #endif // UI_GFX_POINT3_F_H_ |
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