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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_IMAGE_IMAGE_FAMILY_H_ | 5 #ifndef UI_GFX_IMAGE_IMAGE_FAMILY_H_ |
| 6 #define UI_GFX_IMAGE_IMAGE_FAMILY_H_ | 6 #define UI_GFX_IMAGE_IMAGE_FAMILY_H_ |
| 7 | 7 |
| 8 #include <iterator> | 8 #include <iterator> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <utility> | 10 #include <utility> |
| 11 | 11 |
| 12 #include "ui/base/ui_export.h" | 12 #include "ui/gfx/gfx_export.h" |
| 13 #include "ui/gfx/image/image.h" | 13 #include "ui/gfx/image/image.h" |
| 14 | 14 |
| 15 namespace gfx { | 15 namespace gfx { |
| 16 class ImageSkia; | 16 class ImageSkia; |
| 17 class Size; | 17 class Size; |
| 18 | 18 |
| 19 // A collection of images at different sizes. The images should be different | 19 // A collection of images at different sizes. The images should be different |
| 20 // representations of the same basic concept (for example, an icon) at various | 20 // representations of the same basic concept (for example, an icon) at various |
| 21 // sizes and (optionally) aspect ratios. A method is provided for finding the | 21 // sizes and (optionally) aspect ratios. A method is provided for finding the |
| 22 // most appropriate image to fit in a given rectangle. | 22 // most appropriate image to fit in a given rectangle. |
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| 147 // |map_| of aspect ratio |aspect|. | 147 // |map_| of aspect ratio |aspect|. |
| 148 const gfx::Image* GetWithExactAspect(float aspect, int width) const; | 148 const gfx::Image* GetWithExactAspect(float aspect, int width) const; |
| 149 | 149 |
| 150 // Map from (aspect ratio, width) to image. | 150 // Map from (aspect ratio, width) to image. |
| 151 std::map<MapKey, gfx::Image> map_; | 151 std::map<MapKey, gfx::Image> map_; |
| 152 }; | 152 }; |
| 153 | 153 |
| 154 } // namespace gfx | 154 } // namespace gfx |
| 155 | 155 |
| 156 #endif // UI_GFX_IMAGE_IMAGE_FAMILY_H_ | 156 #endif // UI_GFX_IMAGE_IMAGE_FAMILY_H_ |
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