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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkMemory.h" | 8 #include "GrVkMemory.h" |
| 9 | 9 |
| 10 #include "GrVkGpu.h" | 10 #include "GrVkGpu.h" |
| 11 #include "GrVkUtil.h" | 11 #include "GrVkUtil.h" |
| 12 | 12 |
| 13 static bool get_valid_memory_type_index(VkPhysicalDeviceMemoryProperties physDev
MemProps, | 13 static bool get_valid_memory_type_index(const VkPhysicalDeviceMemoryProperties&
physDevMemProps, |
| 14 uint32_t typeBits, | 14 uint32_t typeBits, |
| 15 VkMemoryPropertyFlags requestedMemFlags, | 15 VkMemoryPropertyFlags requestedMemFlags, |
| 16 uint32_t* typeIndex) { | 16 uint32_t* typeIndex) { |
| 17 uint32_t checkBit = 1; | 17 for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) { |
| 18 for (uint32_t i = 0; i < 32; ++i) { | 18 if (typeBits & (1 << i)) { |
| 19 if (typeBits & checkBit) { | |
| 20 uint32_t supportedFlags = physDevMemProps.memoryTypes[i].propertyFla
gs & | 19 uint32_t supportedFlags = physDevMemProps.memoryTypes[i].propertyFla
gs & |
| 21 requestedMemFlags; | 20 requestedMemFlags; |
| 22 if (supportedFlags == requestedMemFlags) { | 21 if (supportedFlags == requestedMemFlags) { |
| 23 *typeIndex = i; | 22 *typeIndex = i; |
| 24 return true; | 23 return true; |
| 25 } | 24 } |
| 26 } | 25 } |
| 27 checkBit <<= 1; | |
| 28 } | 26 } |
| 29 return false; | 27 return false; |
| 30 } | 28 } |
| 31 | 29 |
| 32 static GrVkGpu::Heap buffer_type_to_heap(GrVkBuffer::Type type) { | 30 static GrVkGpu::Heap buffer_type_to_heap(GrVkBuffer::Type type) { |
| 33 const GrVkGpu::Heap kBufferToHeap[]{ | 31 const GrVkGpu::Heap kBufferToHeap[]{ |
| 34 GrVkGpu::kVertexBuffer_Heap, | 32 GrVkGpu::kVertexBuffer_Heap, |
| 35 GrVkGpu::kIndexBuffer_Heap, | 33 GrVkGpu::kIndexBuffer_Heap, |
| 36 GrVkGpu::kUniformBuffer_Heap, | 34 GrVkGpu::kUniformBuffer_Heap, |
| 37 GrVkGpu::kCopyReadBuffer_Heap, | 35 GrVkGpu::kCopyReadBuffer_Heap, |
| (...skipping 12 matching lines...) Expand all Loading... |
| 50 VkBuffer buffer, | 48 VkBuffer buffer, |
| 51 GrVkBuffer::Type type, | 49 GrVkBuffer::Type type, |
| 52 bool dynamic, | 50 bool dynamic, |
| 53 GrVkAlloc* alloc) { | 51 GrVkAlloc* alloc) { |
| 54 const GrVkInterface* iface = gpu->vkInterface(); | 52 const GrVkInterface* iface = gpu->vkInterface(); |
| 55 VkDevice device = gpu->device(); | 53 VkDevice device = gpu->device(); |
| 56 | 54 |
| 57 VkMemoryRequirements memReqs; | 55 VkMemoryRequirements memReqs; |
| 58 GR_VK_CALL(iface, GetBufferMemoryRequirements(device, buffer, &memReqs)); | 56 GR_VK_CALL(iface, GetBufferMemoryRequirements(device, buffer, &memReqs)); |
| 59 | 57 |
| 60 VkMemoryPropertyFlags desiredMemProps = dynamic ? VK_MEMORY_PROPERTY_HOST_VI
SIBLE_BIT | | |
| 61 VK_MEMORY_PROPERTY_HOST_CO
HERENT_BIT | | |
| 62 VK_MEMORY_PROPERTY_HOST_CA
CHED_BIT | |
| 63 : VK_MEMORY_PROPERTY_DEVICE_
LOCAL_BIT; | |
| 64 uint32_t typeIndex = 0; | 58 uint32_t typeIndex = 0; |
| 65 if (!get_valid_memory_type_index(gpu->physicalDeviceMemoryProperties(), | 59 const VkPhysicalDeviceMemoryProperties& phDevMemProps = gpu->physicalDeviceM
emoryProperties(); |
| 66 memReqs.memoryTypeBits, | 60 if (dynamic) { |
| 67 desiredMemProps, | 61 // try to get cached and ideally non-coherent memory first |
| 68 &typeIndex)) { | 62 if (!get_valid_memory_type_index(phDevMemProps, |
| 69 // this memory type should always be available | 63 memReqs.memoryTypeBits, |
| 70 SkASSERT_RELEASE(get_valid_memory_type_index(gpu->physicalDeviceMemoryPr
operties(), | 64 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | |
| 65 VK_MEMORY_PROPERTY_HOST_CACHED_BIT, |
| 66 &typeIndex)) { |
| 67 // some sort of host-visible memory type should always be available
for dynamic buffers |
| 68 SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps, |
| 69 memReqs.memoryTypeBits, |
| 70 VK_MEMORY_PROPERTY_HOST
_VISIBLE_BIT, |
| 71 &typeIndex)); |
| 72 } |
| 73 |
| 74 VkMemoryPropertyFlags mpf = phDevMemProps.memoryTypes[typeIndex].propert
yFlags; |
| 75 alloc->fFlags = mpf & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT ? 0x0 |
| 76 : GrVkAlloc::
kNoncoherent_Flag; |
| 77 } else { |
| 78 // device-local memory should always be available for static buffers |
| 79 SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps, |
| 71 memReqs.memoryTypeBits, | 80 memReqs.memoryTypeBits, |
| 72 VK_MEMORY_PROPERTY_HOST_VIS
IBLE_BIT | | 81 VK_MEMORY_PROPERTY_DEVICE_L
OCAL_BIT, |
| 73 VK_MEMORY_PROPERTY_HOST_COH
ERENT_BIT, | |
| 74 &typeIndex)); | 82 &typeIndex)); |
| 83 alloc->fFlags = 0x0; |
| 75 } | 84 } |
| 76 | 85 |
| 77 GrVkHeap* heap = gpu->getHeap(buffer_type_to_heap(type)); | 86 GrVkHeap* heap = gpu->getHeap(buffer_type_to_heap(type)); |
| 78 | 87 |
| 79 if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { | 88 if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { |
| 80 SkDebugf("Failed to alloc buffer\n"); | 89 SkDebugf("Failed to alloc buffer\n"); |
| 81 return false; | 90 return false; |
| 82 } | 91 } |
| 83 | 92 |
| 84 // Bind Memory to device | 93 // Bind buffer |
| 85 VkResult err = GR_VK_CALL(iface, BindBufferMemory(device, buffer, | 94 VkResult err = GR_VK_CALL(iface, BindBufferMemory(device, buffer, |
| 86 alloc->fMemory, alloc->fOf
fset)); | 95 alloc->fMemory, alloc->fOf
fset)); |
| 87 if (err) { | 96 if (err) { |
| 88 SkASSERT_RELEASE(heap->free(*alloc)); | 97 SkASSERT_RELEASE(heap->free(*alloc)); |
| 89 return false; | 98 return false; |
| 90 } | 99 } |
| 91 | 100 |
| 92 return true; | 101 return true; |
| 93 } | 102 } |
| 94 | 103 |
| (...skipping 20 matching lines...) Expand all Loading... |
| 115 bool linearTiling, | 124 bool linearTiling, |
| 116 GrVkAlloc* alloc) { | 125 GrVkAlloc* alloc) { |
| 117 const GrVkInterface* iface = gpu->vkInterface(); | 126 const GrVkInterface* iface = gpu->vkInterface(); |
| 118 VkDevice device = gpu->device(); | 127 VkDevice device = gpu->device(); |
| 119 | 128 |
| 120 VkMemoryRequirements memReqs; | 129 VkMemoryRequirements memReqs; |
| 121 GR_VK_CALL(iface, GetImageMemoryRequirements(device, image, &memReqs)); | 130 GR_VK_CALL(iface, GetImageMemoryRequirements(device, image, &memReqs)); |
| 122 | 131 |
| 123 uint32_t typeIndex = 0; | 132 uint32_t typeIndex = 0; |
| 124 GrVkHeap* heap; | 133 GrVkHeap* heap; |
| 134 const VkPhysicalDeviceMemoryProperties& phDevMemProps = gpu->physicalDeviceM
emoryProperties(); |
| 125 if (linearTiling) { | 135 if (linearTiling) { |
| 126 VkMemoryPropertyFlags desiredMemProps = VK_MEMORY_PROPERTY_HOST_VISIBLE_
BIT | | 136 VkMemoryPropertyFlags desiredMemProps = VK_MEMORY_PROPERTY_HOST_VISIBLE_
BIT | |
| 127 VK_MEMORY_PROPERTY_HOST_COHERENT
_BIT | | |
| 128 VK_MEMORY_PROPERTY_HOST_CACHED_B
IT; | 137 VK_MEMORY_PROPERTY_HOST_CACHED_B
IT; |
| 129 if (!get_valid_memory_type_index(gpu->physicalDeviceMemoryProperties(), | 138 if (!get_valid_memory_type_index(phDevMemProps, |
| 130 memReqs.memoryTypeBits, | 139 memReqs.memoryTypeBits, |
| 131 desiredMemProps, | 140 desiredMemProps, |
| 132 &typeIndex)) { | 141 &typeIndex)) { |
| 133 // this memory type should always be available | 142 // some sort of host-visible memory type should always be available |
| 134 SkASSERT_RELEASE(get_valid_memory_type_index(gpu->physicalDeviceMemo
ryProperties(), | 143 SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps, |
| 135 memReqs.memoryTypeBits, | 144 memReqs.memoryTypeBits, |
| 136 VK_MEMORY_PROPERTY_HOST
_VISIBLE_BIT | | 145 VK_MEMORY_PROPERTY_HOST
_VISIBLE_BIT, |
| 137 VK_MEMORY_PROPERTY_HOST
_COHERENT_BIT, | |
| 138 &typeIndex)); | 146 &typeIndex)); |
| 139 } | 147 } |
| 140 heap = gpu->getHeap(GrVkGpu::kLinearImage_Heap); | 148 heap = gpu->getHeap(GrVkGpu::kLinearImage_Heap); |
| 149 VkMemoryPropertyFlags mpf = phDevMemProps.memoryTypes[typeIndex].propert
yFlags; |
| 150 alloc->fFlags = mpf & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT ? 0x0 |
| 151 : GrVkAlloc::
kNoncoherent_Flag; |
| 141 } else { | 152 } else { |
| 142 // this memory type should always be available | 153 // this memory type should always be available |
| 143 SkASSERT_RELEASE(get_valid_memory_type_index(gpu->physicalDeviceMemoryPr
operties(), | 154 SkASSERT_RELEASE(get_valid_memory_type_index(phDevMemProps, |
| 144 memReqs.memoryTypeBits, | 155 memReqs.memoryTypeBits, |
| 145 VK_MEMORY_PROPERTY_DEVICE_L
OCAL_BIT, | 156 VK_MEMORY_PROPERTY_DEVICE_L
OCAL_BIT, |
| 146 &typeIndex)); | 157 &typeIndex)); |
| 147 if (memReqs.size <= kMaxSmallImageSize) { | 158 if (memReqs.size <= kMaxSmallImageSize) { |
| 148 heap = gpu->getHeap(GrVkGpu::kSmallOptimalImage_Heap); | 159 heap = gpu->getHeap(GrVkGpu::kSmallOptimalImage_Heap); |
| 149 } else { | 160 } else { |
| 150 heap = gpu->getHeap(GrVkGpu::kOptimalImage_Heap); | 161 heap = gpu->getHeap(GrVkGpu::kOptimalImage_Heap); |
| 151 } | 162 } |
| 163 alloc->fFlags = 0x0; |
| 152 } | 164 } |
| 153 | 165 |
| 154 if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { | 166 if (!heap->alloc(memReqs.size, memReqs.alignment, typeIndex, alloc)) { |
| 155 SkDebugf("Failed to alloc image\n"); | 167 SkDebugf("Failed to alloc image\n"); |
| 156 return false; | 168 return false; |
| 157 } | 169 } |
| 158 | 170 |
| 159 // Bind Memory to device | 171 // Bind image |
| 160 VkResult err = GR_VK_CALL(iface, BindImageMemory(device, image, | 172 VkResult err = GR_VK_CALL(iface, BindImageMemory(device, image, |
| 161 alloc->fMemory, alloc->fOffset)); | 173 alloc->fMemory, alloc->fOffset)); |
| 162 if (err) { | 174 if (err) { |
| 163 SkASSERT_RELEASE(heap->free(*alloc)); | 175 SkASSERT_RELEASE(heap->free(*alloc)); |
| 164 return false; | 176 return false; |
| 165 } | 177 } |
| 166 | 178 |
| 167 gTotalImageMemory += alloc->fSize; | 179 gTotalImageMemory += alloc->fSize; |
| 168 | 180 |
| 169 VkDeviceSize pageAlignedSize = align_size(alloc->fSize, kMinVulkanPageSize); | 181 VkDeviceSize pageAlignedSize = align_size(alloc->fSize, kMinVulkanPageSize); |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 237 } else if (VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { | 249 } else if (VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL == layout) { |
| 238 flags = VK_ACCESS_TRANSFER_WRITE_BIT; | 250 flags = VK_ACCESS_TRANSFER_WRITE_BIT; |
| 239 } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout) { | 251 } else if (VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL == layout) { |
| 240 flags = VK_ACCESS_TRANSFER_READ_BIT; | 252 flags = VK_ACCESS_TRANSFER_READ_BIT; |
| 241 } else if (VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout) { | 253 } else if (VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL == layout) { |
| 242 flags = VK_ACCESS_SHADER_READ_BIT; | 254 flags = VK_ACCESS_SHADER_READ_BIT; |
| 243 } | 255 } |
| 244 return flags; | 256 return flags; |
| 245 } | 257 } |
| 246 | 258 |
| 259 void GrVkMemory::FlushMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& alloc) { |
| 260 if (alloc.fFlags & GrVkAlloc::kNoncoherent_Flag) { |
| 261 VkMappedMemoryRange mappedMemoryRange; |
| 262 memset(&mappedMemoryRange, 0, sizeof(VkMappedMemoryRange)); |
| 263 mappedMemoryRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| 264 mappedMemoryRange.memory = alloc.fMemory; |
| 265 mappedMemoryRange.offset = alloc.fOffset; |
| 266 mappedMemoryRange.size = alloc.fSize; |
| 267 GR_VK_CALL(gpu->vkInterface(), FlushMappedMemoryRanges(gpu->device(), |
| 268 1, &mappedMemoryR
ange)); |
| 269 } |
| 270 } |
| 271 |
| 272 void GrVkMemory::InvalidateMappedAlloc(const GrVkGpu* gpu, const GrVkAlloc& allo
c) { |
| 273 if (alloc.fFlags & GrVkAlloc::kNoncoherent_Flag) { |
| 274 VkMappedMemoryRange mappedMemoryRange; |
| 275 memset(&mappedMemoryRange, 0, sizeof(VkMappedMemoryRange)); |
| 276 mappedMemoryRange.sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE; |
| 277 mappedMemoryRange.memory = alloc.fMemory; |
| 278 mappedMemoryRange.offset = alloc.fOffset; |
| 279 mappedMemoryRange.size = alloc.fSize; |
| 280 GR_VK_CALL(gpu->vkInterface(), InvalidateMappedMemoryRanges(gpu->device(
), |
| 281 1, &mappedMemoryR
ange)); |
| 282 } |
| 283 } |
| 284 |
| 247 bool GrVkFreeListAlloc::alloc(VkDeviceSize requestedSize, | 285 bool GrVkFreeListAlloc::alloc(VkDeviceSize requestedSize, |
| 248 VkDeviceSize* allocOffset, VkDeviceSize* allocSize
) { | 286 VkDeviceSize* allocOffset, VkDeviceSize* allocSize
) { |
| 249 VkDeviceSize alignedSize = align_size(requestedSize, fAlignment); | 287 VkDeviceSize alignedSize = align_size(requestedSize, fAlignment); |
| 250 | 288 |
| 251 // find the smallest block big enough for our allocation | 289 // find the smallest block big enough for our allocation |
| 252 FreeList::Iter iter = fFreeList.headIter(); | 290 FreeList::Iter iter = fFreeList.headIter(); |
| 253 FreeList::Iter bestFitIter; | 291 FreeList::Iter bestFitIter; |
| 254 VkDeviceSize bestFitSize = fSize + 1; | 292 VkDeviceSize bestFitSize = fSize + 1; |
| 255 VkDeviceSize secondLargestSize = 0; | 293 VkDeviceSize secondLargestSize = 0; |
| 256 VkDeviceSize secondLargestOffset = 0; | 294 VkDeviceSize secondLargestOffset = 0; |
| (...skipping 296 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 553 fSubHeaps[i]->free(alloc); | 591 fSubHeaps[i]->free(alloc); |
| 554 fUsedSize -= alloc.fSize; | 592 fUsedSize -= alloc.fSize; |
| 555 return true; | 593 return true; |
| 556 } | 594 } |
| 557 } | 595 } |
| 558 | 596 |
| 559 return false; | 597 return false; |
| 560 } | 598 } |
| 561 | 599 |
| 562 | 600 |
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