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Issue 23484020: Update handling of ambiguous name references (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 4
5 #include "vm/globals.h" // Needed here to get TARGET_ARCH_X64. 5 #include "vm/globals.h" // Needed here to get TARGET_ARCH_X64.
6 #if defined(TARGET_ARCH_X64) 6 #if defined(TARGET_ARCH_X64)
7 7
8 #include "vm/intrinsifier.h" 8 #include "vm/intrinsifier.h"
9 9
10 #include "vm/assembler.h" 10 #include "vm/assembler.h"
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1308 } 1308 }
1309 1309
1310 1310
1311 // var state = ((_A * (_state[kSTATE_LO])) + _state[kSTATE_HI]) & _MASK_64; 1311 // var state = ((_A * (_state[kSTATE_LO])) + _state[kSTATE_HI]) & _MASK_64;
1312 // _state[kSTATE_LO] = state & _MASK_32; 1312 // _state[kSTATE_LO] = state & _MASK_32;
1313 // _state[kSTATE_HI] = state >> 32; 1313 // _state[kSTATE_HI] = state >> 32;
1314 void Intrinsifier::Random_nextState(Assembler* assembler) { 1314 void Intrinsifier::Random_nextState(Assembler* assembler) {
1315 const Library& math_lib = Library::Handle(Library::MathLibrary()); 1315 const Library& math_lib = Library::Handle(Library::MathLibrary());
1316 ASSERT(!math_lib.IsNull()); 1316 ASSERT(!math_lib.IsNull());
1317 const Class& random_class = Class::Handle( 1317 const Class& random_class = Class::Handle(
1318 math_lib.LookupClassAllowPrivate(Symbols::_Random(), NULL)); 1318 math_lib.LookupClassAllowPrivate(Symbols::_Random()));
1319 ASSERT(!random_class.IsNull()); 1319 ASSERT(!random_class.IsNull());
1320 const Field& state_field = Field::ZoneHandle( 1320 const Field& state_field = Field::ZoneHandle(
1321 random_class.LookupInstanceField(Symbols::_state())); 1321 random_class.LookupInstanceField(Symbols::_state()));
1322 ASSERT(!state_field.IsNull()); 1322 ASSERT(!state_field.IsNull());
1323 const Field& random_A_field = Field::ZoneHandle( 1323 const Field& random_A_field = Field::ZoneHandle(
1324 random_class.LookupStaticField(Symbols::_A())); 1324 random_class.LookupStaticField(Symbols::_A()));
1325 ASSERT(!random_A_field.IsNull()); 1325 ASSERT(!random_A_field.IsNull());
1326 ASSERT(random_A_field.is_const()); 1326 ASSERT(random_A_field.is_const());
1327 const Instance& a_value = Instance::Handle(random_A_field.value()); 1327 const Instance& a_value = Instance::Handle(random_A_field.value());
1328 const int64_t a_int_value = Integer::Cast(a_value).AsInt64Value(); 1328 const int64_t a_int_value = Integer::Cast(a_value).AsInt64Value();
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1649 1649
1650 __ Bind(&fall_through); 1650 __ Bind(&fall_through);
1651 } 1651 }
1652 1652
1653 1653
1654 #undef __ 1654 #undef __
1655 1655
1656 } // namespace dart 1656 } // namespace dart
1657 1657
1658 #endif // defined TARGET_ARCH_X64 1658 #endif // defined TARGET_ARCH_X64
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