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Side by Side Diff: experimental/iOSSampleApp/SkSampleUIView.mm

Issue 234833003: Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 8 months ago
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1 #import "SkSampleUIView.h" 1 #import "SkSampleUIView.h"
2 2
3 #define SKGL_CONFIG kEAGLColorFormatRGB565 3 #define SKGL_CONFIG kEAGLColorFormatRGB565
4 //#define SKGL_CONFIG kEAGLColorFormatRGBA8 4 //#define SKGL_CONFIG kEAGLColorFormatRGBA8
5 5
6 #define FORCE_REDRAW 6 #define FORCE_REDRAW
7 7
8 #include "SkCanvas.h" 8 #include "SkCanvas.h"
9 #include "SkCGUtils.h" 9 #include "SkCGUtils.h"
10 #include "SampleApp.h" 10 #include "SampleApp.h"
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330 nil]; 330 nil];
331 fGLLayer.actions = newActions; 331 fGLLayer.actions = newActions;
332 fRasterLayer.actions = newActions; 332 fRasterLayer.actions = newActions;
333 [newActions release]; 333 [newActions release];
334 334
335 fDevManager = new SkiOSDeviceManager(fGL.fFramebuffer); 335 fDevManager = new SkiOSDeviceManager(fGL.fFramebuffer);
336 static char* kDummyArgv = const_cast<char*>("dummyExecutableName"); 336 static char* kDummyArgv = const_cast<char*>("dummyExecutableName");
337 fWind = new SampleWindow(self, 1, &kDummyArgv, fDevManager); 337 fWind = new SampleWindow(self, 1, &kDummyArgv, fDevManager);
338 338
339 fWind->resize(self.frame.size.width, self.frame.size.height, 339 fWind->resize(self.frame.size.width, self.frame.size.height,
340 kN32_SkColorType); 340 kPMColor_SkColorType);
341 } 341 }
342 return self; 342 return self;
343 } 343 }
344 344
345 - (void)dealloc { 345 - (void)dealloc {
346 delete fDevManager; 346 delete fDevManager;
347 delete fFPSState; 347 delete fFPSState;
348 self.fRasterLayer = nil; 348 self.fRasterLayer = nil;
349 self.fGLLayer = nil; 349 self.fGLLayer = nil;
350 [fGL.fContext release]; 350 [fGL.fContext release];
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485 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 485 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
486 glGetRenderbufferParameteriv(GL_RENDERBUFFER, 486 glGetRenderbufferParameteriv(GL_RENDERBUFFER,
487 GL_RENDERBUFFER_STENCIL_SIZE, 487 GL_RENDERBUFFER_STENCIL_SIZE,
488 &info->fStencilBits); 488 &info->fStencilBits);
489 glGetRenderbufferParameteriv(GL_RENDERBUFFER, 489 glGetRenderbufferParameteriv(GL_RENDERBUFFER,
490 GL_RENDERBUFFER_SAMPLES_APPLE, 490 GL_RENDERBUFFER_SAMPLES_APPLE,
491 &info->fSampleCount); 491 &info->fSampleCount);
492 } 492 }
493 493
494 @end 494 @end
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