| Index: src/zone/zone.h
|
| diff --git a/src/zone/zone.h b/src/zone/zone.h
|
| index ad64af27f699d62eea0a1b0ce7123fe92fb6af2e..40fd1a82c30c98a425552580fc949062686832f5 100644
|
| --- a/src/zone/zone.h
|
| +++ b/src/zone/zone.h
|
| @@ -44,14 +44,6 @@ class Zone final {
|
| return static_cast<T*>(New(length * sizeof(T)));
|
| }
|
|
|
| - // Deletes all objects and free all memory allocated in the Zone. Keeps one
|
| - // small (size <= kMaximumKeptSegmentSize) segment around if it finds one.
|
| - void DeleteAll();
|
| -
|
| - // Deletes the last small segment kept around by DeleteAll(). You
|
| - // may no longer allocate in the Zone after a call to this method.
|
| - void DeleteKeptSegment();
|
| -
|
| // Returns true if more memory has been allocated in zones than
|
| // the limit allows.
|
| bool excess_allocation() const {
|
| @@ -62,6 +54,9 @@ class Zone final {
|
|
|
| AccountingAllocator* allocator() const { return allocator_; }
|
|
|
| + // Deletes all objects and free all memory allocated in the Zone.
|
| + void DeleteAll();
|
| +
|
| private:
|
| // All pointers returned from New() have this alignment. In addition, if the
|
| // object being allocated has a size that is divisible by 8 then its alignment
|
| @@ -79,9 +74,6 @@ class Zone final {
|
| // Never allocate segments larger than this size in bytes.
|
| static const size_t kMaximumSegmentSize = 1 * MB;
|
|
|
| - // Never keep segments larger than this size in bytes around.
|
| - static const size_t kMaximumKeptSegmentSize = 64 * KB;
|
| -
|
| // Report zone excess when allocation exceeds this limit.
|
| static const size_t kExcessLimit = 256 * MB;
|
|
|
| @@ -133,19 +125,6 @@ class ZoneObject {
|
| void operator delete(void* pointer, Zone* zone) { UNREACHABLE(); }
|
| };
|
|
|
| -// The ZoneScope is used to automatically call DeleteAll() on a
|
| -// Zone when the ZoneScope is destroyed (i.e. goes out of scope)
|
| -class ZoneScope final {
|
| - public:
|
| - explicit ZoneScope(Zone* zone) : zone_(zone) {}
|
| - ~ZoneScope() { zone_->DeleteAll(); }
|
| -
|
| - Zone* zone() const { return zone_; }
|
| -
|
| - private:
|
| - Zone* zone_;
|
| -};
|
| -
|
| // The ZoneAllocationPolicy is used to specialize generic data
|
| // structures to allocate themselves and their elements in the Zone.
|
| class ZoneAllocationPolicy final {
|
|
|