Index: gpu/command_buffer/service/texture_manager.cc |
diff --git a/gpu/command_buffer/service/texture_manager.cc b/gpu/command_buffer/service/texture_manager.cc |
index 796b2870ed189c9af5c2a68593afaa4d23860b21..117ef50a8212b20fb3cc7757d556791341a572c3 100644 |
--- a/gpu/command_buffer/service/texture_manager.cc |
+++ b/gpu/command_buffer/service/texture_manager.cc |
@@ -2402,6 +2402,51 @@ bool TextureManager::ValidateTexImage( |
return true; |
} |
+void TextureManager::DoCubeMapWorkaround( |
+ DecoderTextureState* texture_state, |
+ ContextState* state, |
+ DecoderFramebufferState* framebuffer_state, |
+ TextureRef* texture_ref, |
+ const char* function_name, |
+ const DoTexImageArguments& args) { |
+ std::vector<GLenum> undefined_faces; |
+ Texture* texture = texture_ref->texture(); |
+ if (texture_state->force_cube_complete) { |
+ int width = 0; |
+ int height = 0; |
+ for (unsigned i = 0; i < 6; i++) { |
+ GLenum target = static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i); |
+ bool defined = texture->GetLevelSize( |
+ target, args.level, &width, &height, nullptr); |
+ if (!defined && target != args.target) |
+ undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i); |
+ } |
+ } else { |
piman
2016/09/20 20:51:44
Do we need to restrict this path to if args.target
qiankun
2016/09/21 02:38:16
Add the restriction to WorkaroundCopyTexImageCubeM
|
+ int width = 0; |
+ int height = 0; |
+ if (!texture->GetLevelSize(GL_TEXTURE_CUBE_MAP_POSITIVE_X, args.level, |
+ &width, &height, nullptr)) { |
+ undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); |
+ } |
+ } |
+ if (!memory_type_tracker_->EnsureGPUMemoryAvailable( |
+ (undefined_faces.size() + 1) * args.pixels_size)) { |
+ ERRORSTATE_SET_GL_ERROR(state->GetErrorState(), GL_OUT_OF_MEMORY, |
+ function_name, "out of memory"); |
+ return; |
+ } |
+ DoTexImageArguments new_args = args; |
+ std::unique_ptr<char[]> zero(new char[args.pixels_size]); |
+ memset(zero.get(), 0, args.pixels_size); |
+ for (GLenum face : undefined_faces) { |
+ new_args.target = face; |
+ new_args.pixels = zero.get(); |
+ DoTexImage(texture_state, state, framebuffer_state, |
piman
2016/09/20 20:51:44
The comment on l.2472 explains that this code only
qiankun
2016/09/21 02:38:16
I resolved this TODO: reset unpack buffer before t
|
+ function_name, texture_ref, new_args); |
+ texture->MarkLevelAsInternalWorkaround(face, args.level); |
+ } |
+} |
+ |
void TextureManager::ValidateAndDoTexImage( |
DecoderTextureState* texture_state, |
ContextState* state, |
@@ -2425,43 +2470,8 @@ void TextureManager::ValidateAndDoTexImage( |
args.target != GL_TEXTURE_CUBE_MAP_POSITIVE_X)); |
if (need_cube_map_workaround && !buffer) { |
// TODO(zmo): The following code does not work with an unpack buffer bound. |
- std::vector<GLenum> undefined_faces; |
- if (texture_state->force_cube_complete) { |
- int width = 0; |
- int height = 0; |
- for (unsigned i = 0; i < 6; i++) { |
- GLenum target = static_cast<GLenum>(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i); |
- bool defined = texture->GetLevelSize( |
- target, args.level, &width, &height, nullptr); |
- if (!defined && target != args.target) |
- undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X + i); |
- } |
- } else { |
- DCHECK(texture_state->force_cube_map_positive_x_allocation && |
- args.target != GL_TEXTURE_CUBE_MAP_POSITIVE_X); |
- int width = 0; |
- int height = 0; |
- if (!texture->GetLevelSize(GL_TEXTURE_CUBE_MAP_POSITIVE_X, args.level, |
- &width, &height, nullptr)) { |
- undefined_faces.push_back(GL_TEXTURE_CUBE_MAP_POSITIVE_X); |
- } |
- } |
- if (!memory_type_tracker_->EnsureGPUMemoryAvailable( |
- (undefined_faces.size() + 1) * args.pixels_size)) { |
- ERRORSTATE_SET_GL_ERROR(state->GetErrorState(), GL_OUT_OF_MEMORY, |
- function_name, "out of memory"); |
- return; |
- } |
- DoTexImageArguments new_args = args; |
- std::unique_ptr<char[]> zero(new char[args.pixels_size]); |
- memset(zero.get(), 0, args.pixels_size); |
- for (GLenum face : undefined_faces) { |
- new_args.target = face; |
- new_args.pixels = zero.get(); |
- DoTexImage(texture_state, state, framebuffer_state, |
- function_name, texture_ref, new_args); |
- texture->MarkLevelAsInternalWorkaround(face, args.level); |
- } |
+ DoCubeMapWorkaround(texture_state, state, framebuffer_state, |
+ texture_ref, function_name, args); |
} |
if (texture_state->unpack_overlapping_rows_separately_unpack_buffer && |