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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "9.00", | 22 "version": "9.01", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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2011 "os": { | 2011 "os": { |
2012 "type": "macosx", | 2012 "type": "macosx", |
2013 "version": { | 2013 "version": { |
2014 "op": "<=", | 2014 "op": "<=", |
2015 "value": "10.10" | 2015 "value": "10.10" |
2016 } | 2016 } |
2017 }, | 2017 }, |
2018 "features": [ | 2018 "features": [ |
2019 "disable_av_sample_buffer_display_layer" | 2019 "disable_av_sample_buffer_display_layer" |
2020 ] | 2020 ] |
| 2021 }, |
| 2022 { |
| 2023 "id": 189, |
| 2024 "description": "Do TexImage2D first before CopyTexImage2D for cube map tex
ture on Intel Mac", |
| 2025 "cr_bugs": [648197], |
| 2026 "os": { |
| 2027 "type": "macosx" |
| 2028 }, |
| 2029 "vendor_id": "0x8086", |
| 2030 "features": [ |
| 2031 "do_teximage_before_copyteximage_to_cube_map" |
| 2032 ] |
2021 } | 2033 } |
2022 ] | 2034 ] |
2023 // Please update the version number at beginning of this file whenever you | 2035 // Please update the version number at beginning of this file whenever you |
2024 // change this file. | 2036 // change this file. |
2025 } | 2037 } |
2026 | 2038 |
2027 ); // LONG_STRING_CONST macro | 2039 ); // LONG_STRING_CONST macro |
2028 | 2040 |
2029 } // namespace gpu | 2041 } // namespace gpu |
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