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Side by Side Diff: gpu/command_buffer/service/texture_manager.h

Issue 2348243002: Force CUBE_MAP_POSITIVE_X texture allocation before CopyTexImage2D on Intel Mac (Closed)
Patch Set: update version Created 4 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
(...skipping 1102 matching lines...) Expand 10 before | Expand all | Expand 10 after
1113 // Get / set the current generation number of this manager. This generation 1113 // Get / set the current generation number of this manager. This generation
1114 // number changes whenever the service_id of one or more Textures change. 1114 // number changes whenever the service_id of one or more Textures change.
1115 uint32_t GetServiceIdGeneration() const; 1115 uint32_t GetServiceIdGeneration() const;
1116 void IncrementServiceIdGeneration(); 1116 void IncrementServiceIdGeneration();
1117 1117
1118 static GLenum AdjustTexInternalFormat(const gles2::FeatureInfo* feature_info, 1118 static GLenum AdjustTexInternalFormat(const gles2::FeatureInfo* feature_info,
1119 GLenum format); 1119 GLenum format);
1120 static GLenum AdjustTexFormat(const gles2::FeatureInfo* feature_info, 1120 static GLenum AdjustTexFormat(const gles2::FeatureInfo* feature_info,
1121 GLenum format); 1121 GLenum format);
1122 1122
1123 void WorkaroundCopyTexImageCubeMap(
1124 DecoderTextureState* texture_state,
1125 ContextState* state,
1126 DecoderFramebufferState* framebuffer_state,
1127 TextureRef* texture_ref,
1128 const char* function_name,
1129 const DoTexImageArguments& args) {
1130 DoCubeMapWorkaround(texture_state, state, framebuffer_state,
1131 texture_ref, function_name, args);
1132 }
1133
1134
1123 private: 1135 private:
1124 friend class Texture; 1136 friend class Texture;
1125 friend class TextureRef; 1137 friend class TextureRef;
1126 1138
1127 // Helper for Initialize(). 1139 // Helper for Initialize().
1128 scoped_refptr<TextureRef> CreateDefaultAndBlackTextures( 1140 scoped_refptr<TextureRef> CreateDefaultAndBlackTextures(
1129 GLenum target, 1141 GLenum target,
1130 GLuint* black_texture); 1142 GLuint* black_texture);
1131 1143
1132 void DoTexImage( 1144 void DoTexImage(
(...skipping 17 matching lines...) Expand all
1150 void DoTexSubImageWithAlignmentWorkaround( 1162 void DoTexSubImageWithAlignmentWorkaround(
1151 DecoderTextureState* texture_state, 1163 DecoderTextureState* texture_state,
1152 ContextState* state, 1164 ContextState* state,
1153 const DoTexSubImageArguments& args); 1165 const DoTexSubImageArguments& args);
1154 1166
1155 void DoTexSubImageRowByRowWorkaround(DecoderTextureState* texture_state, 1167 void DoTexSubImageRowByRowWorkaround(DecoderTextureState* texture_state,
1156 ContextState* state, 1168 ContextState* state,
1157 const DoTexSubImageArguments& args, 1169 const DoTexSubImageArguments& args,
1158 const PixelStoreParams& unpack_params); 1170 const PixelStoreParams& unpack_params);
1159 1171
1172 void DoCubeMapWorkaround(
1173 DecoderTextureState* texture_state,
1174 ContextState* state,
1175 DecoderFramebufferState* framebuffer_state,
1176 TextureRef* texture_ref,
1177 const char* function_name,
1178 const DoTexImageArguments& args);
1179
1160 void StartTracking(TextureRef* texture); 1180 void StartTracking(TextureRef* texture);
1161 void StopTracking(TextureRef* texture); 1181 void StopTracking(TextureRef* texture);
1162 1182
1163 void UpdateSafeToRenderFrom(int delta); 1183 void UpdateSafeToRenderFrom(int delta);
1164 void UpdateUnclearedMips(int delta); 1184 void UpdateUnclearedMips(int delta);
1165 void UpdateCanRenderCondition(Texture::CanRenderCondition old_condition, 1185 void UpdateCanRenderCondition(Texture::CanRenderCondition old_condition,
1166 Texture::CanRenderCondition new_condition); 1186 Texture::CanRenderCondition new_condition);
1167 void UpdateNumImages(int delta); 1187 void UpdateNumImages(int delta);
1168 void IncFramebufferStateChangeCount(); 1188 void IncFramebufferStateChangeCount();
1169 1189
(...skipping 58 matching lines...) Expand 10 before | Expand all | Expand 10 after
1228 private: 1248 private:
1229 DecoderTextureState* texture_state_; 1249 DecoderTextureState* texture_state_;
1230 base::TimeTicks begin_time_; 1250 base::TimeTicks begin_time_;
1231 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer); 1251 DISALLOW_COPY_AND_ASSIGN(ScopedTextureUploadTimer);
1232 }; 1252 };
1233 1253
1234 } // namespace gles2 1254 } // namespace gles2
1235 } // namespace gpu 1255 } // namespace gpu
1236 1256
1237 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ 1257 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_
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