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Unified Diff: ui/gfx/render_text_harfbuzz.cc

Issue 2348143003: MacViews: Implement Force Touch/Mac dictionary lookup for Textfields. (Closed)
Patch Set: Fix compile. Created 4 years, 3 months ago
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Index: ui/gfx/render_text_harfbuzz.cc
diff --git a/ui/gfx/render_text_harfbuzz.cc b/ui/gfx/render_text_harfbuzz.cc
index d0b3dd7200278cbaadb91c086ddda01ec5a6638b..2b86469f34b309ca74390ff37d44391920c0dfbd 100644
--- a/ui/gfx/render_text_harfbuzz.cc
+++ b/ui/gfx/render_text_harfbuzz.cc
@@ -1590,4 +1590,37 @@ const internal::TextRunList* RenderTextHarfBuzz::GetRunList() const {
return const_cast<RenderTextHarfBuzz*>(this)->GetRunList();
}
+bool RenderTextHarfBuzz::GetDecoratedTextForRange(
+ const Range& range,
+ DecoratedText* decorated_text) const {
+ if (obscured())
+ return false;
+
+ decorated_text->attributes.clear();
+ decorated_text->text = GetTextFromRange(range);
+
+ const internal::TextRunList* run_list = GetRunList();
+ for (size_t i = 0; i < run_list->size(); i++) {
tapted 2016/09/26 02:02:31 What would be necessary to put this on the RenderT
karandeepb 2016/09/26 07:00:08 Yeah this seems plausible and may allow us to move
tapted 2016/09/26 08:07:26 DecoratedText could allow someone to apply multipl
karandeepb 2016/09/26 09:22:07 Oh ok, so basically providing a way for RenderText
+ const internal::TextRunHarfBuzz& run = *run_list->runs()[i];
+
+ const Range intersection = range.Intersect(run.range);
+ DCHECK(!intersection.is_reversed());
+
+ if (!intersection.is_empty()) {
+ // Get range relative to the decorated text.
+ DecoratedText::RangedAttribute attribute(
+ gfx::Range(intersection.start() - range.GetMin(),
+ intersection.end() - range.GetMin()),
+ run.font);
+ attribute.weight = run.weight;
+ attribute.underline = run.underline;
+ attribute.italic = run.italic;
+ attribute.strike = run.strike;
+ attribute.diagonal_strike = run.diagonal_strike;
+ decorated_text->attributes.push_back(attribute);
+ }
+ }
+ return true;
+}
+
} // namespace gfx

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