| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef SkRTree_DEFINED | 9 #ifndef SkRTree_DEFINED |
| 10 #define SkRTree_DEFINED | 10 #define SkRTree_DEFINED |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 47 /** | 47 /** |
| 48 * Create a new R-Tree with specified min/max child counts. | 48 * Create a new R-Tree with specified min/max child counts. |
| 49 * The child counts are valid iff: | 49 * The child counts are valid iff: |
| 50 * - (max + 1) / 2 >= min (splitting an overfull node must be enough to popu
late 2 nodes) | 50 * - (max + 1) / 2 >= min (splitting an overfull node must be enough to popu
late 2 nodes) |
| 51 * - min < max | 51 * - min < max |
| 52 * - min > 0 | 52 * - min > 0 |
| 53 * - max < SK_MaxU16 | 53 * - max < SK_MaxU16 |
| 54 * If you have some prior information about the distribution of bounds you'r
e expecting, you | 54 * If you have some prior information about the distribution of bounds you'r
e expecting, you |
| 55 * can provide an optional aspect ratio parameter. This allows the bulk-load
algorithm to create | 55 * can provide an optional aspect ratio parameter. This allows the bulk-load
algorithm to create |
| 56 * better proportioned tiles of rectangles. | 56 * better proportioned tiles of rectangles. |
| 57 * You can make the build loading algorithm avoid the sorting step by settin
g |
| 58 * orderWhenBulkLoading to false. It will have a small impact on playback pe
rformance for |
| 59 * inputs where consecutive boxes are close to each other. It will do much w
orse if the inputs |
| 60 * are positioned randomly. |
| 57 */ | 61 */ |
| 58 static SkRTree* Create(int minChildren, int maxChildren, SkScalar aspectRati
o = 1); | 62 static SkRTree* Create(int minChildren, int maxChildren, SkScalar aspectRati
o = 1, |
| 63 bool orderWhenBulkLoading = true); |
| 59 virtual ~SkRTree(); | 64 virtual ~SkRTree(); |
| 60 | 65 |
| 61 /** | 66 /** |
| 62 * Insert a node, consisting of bounds and a data value into the tree, if we
don't immediately | 67 * Insert a node, consisting of bounds and a data value into the tree, if we
don't immediately |
| 63 * need to use the tree; we may allow the insert to be deferred (this can al
low us to bulk-load | 68 * need to use the tree; we may allow the insert to be deferred (this can al
low us to bulk-load |
| 64 * a large batch of nodes at once, which tends to be faster and produce a be
tter tree). | 69 * a large batch of nodes at once, which tends to be faster and produce a be
tter tree). |
| 65 * @param data The data value | 70 * @param data The data value |
| 66 * @param bounds The corresponding bounding box | 71 * @param bounds The corresponding bounding box |
| 67 * @param defer Can this insert be deferred? (this may be ignored) | 72 * @param defer Can this insert be deferred? (this may be ignored) |
| 68 */ | 73 */ |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 137 } | 142 } |
| 138 }; | 143 }; |
| 139 | 144 |
| 140 struct RectLessY { | 145 struct RectLessY { |
| 141 bool operator()(const SkRTree::Branch lhs, const SkRTree::Branch rhs) { | 146 bool operator()(const SkRTree::Branch lhs, const SkRTree::Branch rhs) { |
| 142 return ((lhs.fBounds.fBottom - lhs.fBounds.fTop) >> 1) < | 147 return ((lhs.fBounds.fBottom - lhs.fBounds.fTop) >> 1) < |
| 143 ((rhs.fBounds.fBottom - lhs.fBounds.fTop) >> 1); | 148 ((rhs.fBounds.fBottom - lhs.fBounds.fTop) >> 1); |
| 144 } | 149 } |
| 145 }; | 150 }; |
| 146 | 151 |
| 147 SkRTree(int minChildren, int maxChildren, SkScalar aspectRatio); | 152 SkRTree(int minChildren, int maxChildren, SkScalar aspectRatio, bool orderWh
enBulkLoading); |
| 148 | 153 |
| 149 /** | 154 /** |
| 150 * Recursively descend the tree to find an insertion position for 'branch',
updates | 155 * Recursively descend the tree to find an insertion position for 'branch',
updates |
| 151 * bounding boxes on the way up. | 156 * bounding boxes on the way up. |
| 152 */ | 157 */ |
| 153 Branch* insert(Node* root, Branch* branch, uint16_t level = 0); | 158 Branch* insert(Node* root, Branch* branch, uint16_t level = 0); |
| 154 | 159 |
| 155 int chooseSubtree(Node* root, Branch* branch); | 160 int chooseSubtree(Node* root, Branch* branch); |
| 156 SkIRect computeBounds(Node* n); | 161 SkIRect computeBounds(Node* n); |
| 157 int distributeChildren(Branch* children); | 162 int distributeChildren(Branch* children); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 177 const int fMaxChildren; | 182 const int fMaxChildren; |
| 178 const size_t fNodeSize; | 183 const size_t fNodeSize; |
| 179 | 184 |
| 180 // This is the count of data elements (rather than total nodes in the tree) | 185 // This is the count of data elements (rather than total nodes in the tree) |
| 181 size_t fCount; | 186 size_t fCount; |
| 182 | 187 |
| 183 Branch fRoot; | 188 Branch fRoot; |
| 184 SkChunkAlloc fNodes; | 189 SkChunkAlloc fNodes; |
| 185 SkTDArray<Branch> fDeferredInserts; | 190 SkTDArray<Branch> fDeferredInserts; |
| 186 SkScalar fAspectRatio; | 191 SkScalar fAspectRatio; |
| 192 bool fSortWhenBulkLoading; |
| 187 | 193 |
| 188 Node* allocateNode(uint16_t level); | 194 Node* allocateNode(uint16_t level); |
| 189 | 195 |
| 190 typedef SkBBoxHierarchy INHERITED; | 196 typedef SkBBoxHierarchy INHERITED; |
| 191 }; | 197 }; |
| 192 | 198 |
| 193 #endif | 199 #endif |
| OLD | NEW |