OLD | NEW |
---|---|
1 { | 1 { |
2 "description": "Some basic test cases for GPU.", | 2 "description": "Some basic test cases for GPU.", |
3 "user_agent_type": "desktop", | 3 "user_agent_type": "desktop", |
4 "pages": [ | 4 "pages": [ |
5 { | 5 { |
6 "url": "file:///../../data/gpu/pixel_browser_plugin.html", | |
7 "navigate_steps": [ | |
8 { "action": "navigate"}, | |
9 { "action": "wait", "seconds": 2 } | |
piman
2013/09/04 19:31:24
Rather than wait an arbitrary number of seconds (a
Ken Russell (switch to Gerrit)
2013/09/05 00:27:04
Agree 100%. While frame-synced snapshots are in de
| |
10 ], | |
11 "revision": 1 | |
12 }, | |
13 { | |
14 "url": "file:///../../data/gpu/pixel_canvas2d.html", | |
15 "navigate_steps": [ | |
16 { "action": "navigate"}, | |
17 { "action": "wait", "seconds": 2 } | |
18 ], | |
19 "revision": 1 | |
20 }, | |
21 { | |
22 "url": "file:///../../data/gpu/pixel_css3d.html", | |
23 "navigate_steps": [ | |
24 { "action": "navigate"}, | |
25 { "action": "wait", "seconds": 2 } | |
26 ], | |
27 "revision": 1 | |
28 }, | |
29 { | |
6 "url": "file:///../../data/gpu/pixel_webgl.html", | 30 "url": "file:///../../data/gpu/pixel_webgl.html", |
7 "navigate_steps": [ | 31 "navigate_steps": [ |
8 { "action": "navigate"}, | 32 { "action": "navigate"}, |
9 { "action": "wait", "seconds": 4 } | 33 { "action": "wait", "seconds": 2 } |
10 ] | 34 ], |
35 "revision": 1 | |
11 } | 36 } |
12 ] | 37 ] |
13 } | 38 } |
OLD | NEW |