| Index: bench/GameBench.cpp
|
| diff --git a/bench/GameBench.cpp b/bench/GameBench.cpp
|
| index 70514947dfe32a59f62c40a791bfae414832cd85..34ac026932123054c953213018122e1d41340442 100644
|
| --- a/bench/GameBench.cpp
|
| +++ b/bench/GameBench.cpp
|
| @@ -144,8 +144,7 @@ protected:
|
| SkShader::kClamp_TileMode,
|
| SkShader::kClamp_TileMode))->unref();
|
|
|
| - for (int i = 0; i < kNumRects; ++i, ++fNumSaved) {
|
| -
|
| + for (int i = 0; i < this->getLoops(); ++i, ++fNumSaved) {
|
| if (0 == i % kNumBeforeClear) {
|
| if (kPartial_Clear == fClear) {
|
| for (int j = 0; j < fNumSaved; ++j) {
|
| @@ -229,15 +228,7 @@ private:
|
| (kNumAtlasedX+1) * kAtlasSpacer;
|
| static const int kTotAtlasHeight = kNumAtlasedY * kAtlasCellHeight +
|
| (kNumAtlasedY+1) * kAtlasSpacer;
|
| -
|
| -#ifdef SK_DEBUG
|
| - static const int kNumRects = 100;
|
| - static const int kNumBeforeClear = 10;
|
| -#else
|
| - static const int kNumRects = 5000;
|
| - static const int kNumBeforeClear = 300;
|
| -#endif
|
| -
|
| + static const int kNumBeforeClear = 100;
|
|
|
| Type fType;
|
| Clear fClear;
|
|
|