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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #ifndef SkBenchmark_DEFINED | 8 #ifndef SkBenchmark_DEFINED |
| 9 #define SkBenchmark_DEFINED | 9 #define SkBenchmark_DEFINED |
| 10 | 10 |
| 11 #include "SkRefCnt.h" | 11 #include "SkRefCnt.h" |
| 12 #include "SkPoint.h" | 12 #include "SkPoint.h" |
| 13 #include "SkTDict.h" | |
| 14 #include "SkTRegistry.h" | 13 #include "SkTRegistry.h" |
| 15 | 14 |
| 16 #define DEF_BENCH(code) \ | 15 #define DEF_BENCH(code) \ |
| 17 static SkBenchmark* SK_MACRO_APPEND_LINE(F_)(void* p) { code; } \ | 16 static SkBenchmark* SK_MACRO_APPEND_LINE(F_)(void* p) { code; } \ |
| 18 static BenchRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_)); | 17 static BenchRegistry SK_MACRO_APPEND_LINE(R_)(SK_MACRO_APPEND_LINE(F_)); |
| 19 | 18 |
| 20 /* | 19 /* |
| 21 * With the above macros, you can register benches as follows (at the bottom | 20 * With the above macros, you can register benches as follows (at the bottom |
| 22 * of your .cpp) | 21 * of your .cpp) |
| 23 * | 22 * |
| 24 * DEF_BENCH(new MyBenchmark(p, ...)) | 23 * DEF_BENCH(new MyBenchmark(p, ...)) |
| 25 * DEF_BENCH(new MyBenchmark(p, ...)) | 24 * DEF_BENCH(new MyBenchmark(p, ...)) |
| 26 * DEF_BENCH(new MyBenchmark(p, ...)) | 25 * DEF_BENCH(new MyBenchmark(p, ...)) |
| 27 */ | 26 */ |
| 28 | 27 |
| 29 | 28 |
| 30 #ifdef SK_DEBUG | |
| 31 #define SkBENCHLOOP(n) 1 | |
| 32 #else | |
| 33 #define SkBENCHLOOP(n) n | |
| 34 #endif | |
| 35 | |
| 36 class SkCanvas; | 29 class SkCanvas; |
| 37 class SkPaint; | 30 class SkPaint; |
| 38 | 31 |
| 39 class SkTriState { | 32 class SkTriState { |
| 40 public: | 33 public: |
| 41 enum State { | 34 enum State { |
| 42 kDefault, | 35 kDefault, |
| 43 kTrue, | 36 kTrue, |
| 44 kFalse | 37 kFalse |
| 45 }; | 38 }; |
| 39 static const char* Name[]; |
| 46 }; | 40 }; |
| 47 | 41 |
| 48 class SkBenchmark : public SkRefCnt { | 42 class SkBenchmark : public SkRefCnt { |
| 49 public: | 43 public: |
| 50 SK_DECLARE_INST_COUNT(SkBenchmark) | 44 SK_DECLARE_INST_COUNT(SkBenchmark) |
| 51 | 45 |
| 52 SkBenchmark(void* defineDict); | 46 SkBenchmark(void* defineDict); |
| 53 | 47 |
| 54 const char* getName(); | 48 const char* getName(); |
| 55 SkIPoint getSize(); | 49 SkIPoint getSize(); |
| (...skipping 19 matching lines...) Expand all Loading... |
| 75 } | 69 } |
| 76 | 70 |
| 77 void setForceFilter(bool filter) { | 71 void setForceFilter(bool filter) { |
| 78 fForceFilter = filter; | 72 fForceFilter = filter; |
| 79 } | 73 } |
| 80 | 74 |
| 81 void setDither(SkTriState::State state) { | 75 void setDither(SkTriState::State state) { |
| 82 fDither = state; | 76 fDither = state; |
| 83 } | 77 } |
| 84 | 78 |
| 85 void setStrokeWidth(SkScalar width) { | |
| 86 strokeWidth = width; | |
| 87 fHasStrokeWidth = true; | |
| 88 } | |
| 89 | |
| 90 SkScalar getStrokeWidth() { | |
| 91 return strokeWidth; | |
| 92 } | |
| 93 | |
| 94 bool hasStrokeWidth() { | |
| 95 return fHasStrokeWidth; | |
| 96 } | |
| 97 | |
| 98 /** If true; the benchmark does rendering; if false, the benchmark | 79 /** If true; the benchmark does rendering; if false, the benchmark |
| 99 doesn't, and so need not be re-run in every different rendering | 80 doesn't, and so need not be re-run in every different rendering |
| 100 mode. */ | 81 mode. */ |
| 101 bool isRendering() { | 82 bool isRendering() { |
| 102 return fIsRendering; | 83 return fIsRendering; |
| 103 } | 84 } |
| 104 | 85 |
| 105 const char* findDefine(const char* key) const; | |
| 106 bool findDefine32(const char* key, int32_t* value) const; | |
| 107 bool findDefineScalar(const char* key, SkScalar* value) const; | |
| 108 | |
| 109 /** Assign masks for paint-flags. These will be applied when setupPaint() | 86 /** Assign masks for paint-flags. These will be applied when setupPaint() |
| 110 * is called. | 87 * is called. |
| 111 * | 88 * |
| 112 * Performs the following on the paint: | 89 * Performs the following on the paint: |
| 113 * uint32_t flags = paint.getFlags(); | 90 * uint32_t flags = paint.getFlags(); |
| 114 * flags &= ~clearMask; | 91 * flags &= ~clearMask; |
| 115 * flags |= orMask; | 92 * flags |= orMask; |
| 116 * paint.setFlags(flags); | 93 * paint.setFlags(flags); |
| 117 */ | 94 */ |
| 118 void setPaintMasks(uint32_t orMask, uint32_t clearMask) { | 95 void setPaintMasks(uint32_t orMask, uint32_t clearMask) { |
| 119 fOrMask = orMask; | 96 fOrMask = orMask; |
| 120 fClearMask = clearMask; | 97 fClearMask = clearMask; |
| 121 } | 98 } |
| 122 | 99 |
| 123 float getDurationScale() { return this->onGetDurationScale(); } | 100 // The bench framework calls this to control the runtime of a bench. |
| 101 void setLoops(int loops) { |
| 102 fLoops = loops; |
| 103 } |
| 104 |
| 105 // Each bench should do its main work in a loop like this: |
| 106 // for (int i = 0; i < this->getLoops(); i++) { <work here> } |
| 107 int getLoops() const { return fLoops; } |
| 124 | 108 |
| 125 protected: | 109 protected: |
| 126 virtual void setupPaint(SkPaint* paint); | 110 virtual void setupPaint(SkPaint* paint); |
| 127 | 111 |
| 128 virtual const char* onGetName() = 0; | 112 virtual const char* onGetName() = 0; |
| 129 virtual void onPreDraw() {} | 113 virtual void onPreDraw() {} |
| 130 virtual void onDraw(SkCanvas*) = 0; | 114 virtual void onDraw(SkCanvas*) = 0; |
| 131 virtual void onPostDraw() {} | 115 virtual void onPostDraw() {} |
| 132 // the caller will scale the computed duration by this value. It allows a | |
| 133 // slow bench to run fewer inner loops, but return the corresponding scale | |
| 134 // so that its reported duration can be compared against other benches. | |
| 135 // e.g. | |
| 136 // if I run 10x slower, I can run 1/10 the number of inner-loops, but | |
| 137 // return 10.0 for my durationScale, so I "report" the honest duration. | |
| 138 virtual float onGetDurationScale() { return 1; } | |
| 139 | 116 |
| 140 virtual SkIPoint onGetSize(); | 117 virtual SkIPoint onGetSize(); |
| 141 /// Defaults to true. | 118 /// Defaults to true. |
| 142 bool fIsRendering; | 119 bool fIsRendering; |
| 143 | 120 |
| 144 private: | 121 private: |
| 145 const SkTDict<const char*>* fDict; | |
| 146 int fForceAlpha; | 122 int fForceAlpha; |
| 147 bool fForceAA; | 123 bool fForceAA; |
| 148 bool fForceFilter; | 124 bool fForceFilter; |
| 149 SkTriState::State fDither; | 125 SkTriState::State fDither; |
| 150 bool fHasStrokeWidth; | |
| 151 SkScalar strokeWidth; | |
| 152 uint32_t fOrMask, fClearMask; | 126 uint32_t fOrMask, fClearMask; |
| 127 int fLoops; |
| 153 | 128 |
| 154 typedef SkRefCnt INHERITED; | 129 typedef SkRefCnt INHERITED; |
| 155 }; | 130 }; |
| 156 | 131 |
| 157 typedef SkTRegistry<SkBenchmark*, void*> BenchRegistry; | 132 typedef SkTRegistry<SkBenchmark*, void*> BenchRegistry; |
| 158 | 133 |
| 159 #endif | 134 #endif |
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