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Unified Diff: ui/gl/gl_surface_egl.cc

Issue 2347383002: X11: Use better visuals for OpenGL (Closed)
Patch Set: Fix various tests Created 4 years, 3 months ago
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Index: ui/gl/gl_surface_egl.cc
diff --git a/ui/gl/gl_surface_egl.cc b/ui/gl/gl_surface_egl.cc
index 9fb5082ebcf33221d19fc2785222294c8de13141..4b08afdf495b1223cae1f748b8336045a81e876b 100644
--- a/ui/gl/gl_surface_egl.cc
+++ b/ui/gl/gl_surface_egl.cc
@@ -36,11 +36,7 @@
#endif
#if defined(USE_X11) && !defined(OS_CHROMEOS)
-extern "C" {
-#include <X11/Xlib.h>
-#define Status int
-}
-#include "ui/gfx/x/x11_switches.h" // nogncheck
+#include "ui/gl/gl_visual_picker_glx.h"
piman 2016/09/22 21:24:55 When we're using EGL, we are not using GLX, so I d
Tom (Use chromium acct) 2016/09/23 20:00:37 Done. I opted to use XVisualManager instead. Unf
piman 2016/09/26 21:13:29 I think this is ok.
#endif
#if !defined(EGL_FIXED_SIZE_ANGLE)
@@ -175,14 +171,9 @@ EGLDisplay GetPlatformANGLEDisplay(EGLNativeDisplayType native_display,
}
#if defined(USE_X11) && !defined(OS_CHROMEOS)
- std::string visualid_str =
- base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
- switches::kX11VisualID);
- unsigned int visualid = 0;
- bool succeed = base::StringToUint(visualid_str, &visualid);
- DCHECK(succeed);
display_attribs.push_back(EGL_X11_VISUAL_ID_ANGLE);
- display_attribs.push_back((EGLint)visualid);
+ display_attribs.push_back(
+ (EGLint)gl::GLVisualPickerGLX::GetInstance()->rgba_visual().visualid);
piman 2016/09/22 21:24:55 nit: static_cast instead of c-style casts.
Tom (Use chromium acct) 2016/09/23 20:00:37 Done.
#endif
display_attribs.push_back(EGL_NONE);
@@ -274,17 +265,8 @@ EGLConfig ChooseConfig(GLSurface::Format format) {
EGLint alpha_size = 8;
#if defined(USE_X11) && !defined(OS_CHROMEOS)
- if (base::CommandLine::ForCurrentProcess()->HasSwitch(
- switches::kWindowDepth)) {
- std::string depth =
- base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
- switches::kWindowDepth);
-
- bool succeed = base::StringToInt(depth, &buffer_size);
- DCHECK(succeed);
-
- alpha_size = buffer_size == 32 ? 8 : 0;
- }
+ buffer_size = gl::GLVisualPickerGLX::GetInstance()->rgba_visual().depth;
+ alpha_size = buffer_size == 32 ? 8 : 0;
#endif
EGLint surface_type = (format == GLSurface::SURFACE_SURFACELESS)

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