| Index: ash/wm/workspace/snap_sizer_unittest.cc
|
| diff --git a/ash/wm/workspace/snap_sizer_unittest.cc b/ash/wm/workspace/snap_sizer_unittest.cc
|
| index f3879c44fb93a4d55b62a2a81a551c3bda603b00..20a917e04adb62fa2afd87721cd2551c86ed2b44 100644
|
| --- a/ash/wm/workspace/snap_sizer_unittest.cc
|
| +++ b/ash/wm/workspace/snap_sizer_unittest.cc
|
| @@ -4,10 +4,12 @@
|
|
|
| #include "ash/wm/workspace/snap_sizer.h"
|
|
|
| +#include "ash/ash_switches.h"
|
| #include "ash/screen_ash.h"
|
| #include "ash/shell.h"
|
| #include "ash/test/ash_test_base.h"
|
| #include "ash/wm/window_util.h"
|
| +#include "base/command_line.h"
|
| #include "ui/aura/root_window.h"
|
| #include "ui/aura/test/test_window_delegate.h"
|
| #include "ui/aura/window.h"
|
| @@ -97,4 +99,80 @@ TEST_F(SnapSizerTest, MinimumSize) {
|
| EXPECT_FALSE(ash::wm::CanSnapWindow(window.get()));
|
| }
|
|
|
| +// Test that repeadedly calling SnapSizer::SnapWindow() steps through the ideal
|
| +// widths in descending order as well as 90% and 50% of the work area's width.
|
| +TEST_F(SnapSizerTest, StepThroughSizes) {
|
| + if (!SupportsHostWindowResize())
|
| + return;
|
| +
|
| + UpdateDisplay("0+0-1024x800");
|
| + const gfx::Rect kWorkAreaBounds =
|
| + ash::Shell::GetScreen()->GetPrimaryDisplay().work_area();
|
| +
|
| + scoped_ptr<aura::Window> window(
|
| + CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
|
| +
|
| + // We start with the smallest width first before wrapping around.
|
| + // TODO: Investigate whether this is intentional.
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + gfx::Rect expected = gfx::Rect(kWorkAreaBounds.x(),
|
| + kWorkAreaBounds.y(),
|
| + 512,
|
| + kWorkAreaBounds.height());
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + expected.set_width(921);
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + expected.set_width(768);
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + expected.set_width(640);
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + expected.set_width(512);
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +}
|
| +
|
| +// Test that the window only snaps to 50% of the work area width when using the
|
| +// alternate caption button style.
|
| +TEST_F(SnapSizerTest, AlternateFrameCaptionButtonStyle) {
|
| + if (!SupportsHostWindowResize())
|
| + return;
|
| +
|
| + CommandLine::ForCurrentProcess()->AppendSwitch(
|
| + ash::switches::kAshEnableAlternateFrameCaptionButtonStyle);
|
| + ASSERT_TRUE(ash::switches::UseAlternateFrameCaptionButtonStyle());
|
| +
|
| + UpdateDisplay("0+0-800x600");
|
| + const gfx::Rect kWorkAreaBounds =
|
| + ash::Shell::GetScreen()->GetPrimaryDisplay().work_area();
|
| +
|
| + scoped_ptr<aura::Window> window(
|
| + CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
|
| +
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + gfx::Rect expected = gfx::Rect(kWorkAreaBounds.x(),
|
| + kWorkAreaBounds.y(),
|
| + kWorkAreaBounds.width() / 2,
|
| + kWorkAreaBounds.height());
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + // Because a window can only be snapped to one size when using the alternate
|
| + // caption button style, a second call to SnapSizer::SnapWindow() should have
|
| + // no effect.
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +
|
| + // It should still be possible to switch a window from being snapped to the
|
| + // left edge to being snapped to the right edge.
|
| + SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
|
| + expected.set_x(expected.right() - expected.width());
|
| + EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
|
| +}
|
| +
|
| } // namespace ash
|
|
|