Index: ash/wm/toplevel_window_event_handler_unittest.cc |
diff --git a/ash/wm/toplevel_window_event_handler_unittest.cc b/ash/wm/toplevel_window_event_handler_unittest.cc |
index c84f8b3f122fceb1fbfb3738a84915d365a58616..cac12709684b09feb48672b7a12bc2007c7cbb0e 100644 |
--- a/ash/wm/toplevel_window_event_handler_unittest.cc |
+++ b/ash/wm/toplevel_window_event_handler_unittest.cc |
@@ -392,8 +392,8 @@ TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) { |
// Get the expected snapped bounds before snapping. |
internal::SnapSizer sizer(target.get(), location, |
internal::SnapSizer::RIGHT_EDGE, |
- internal::SnapSizer::OTHER_INPUT); |
- gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); |
+ internal::SnapSizer::STEP_NO); |
+ gfx::Rect snapped_bounds = sizer.target_bounds(); |
end.Offset(100, 0); |
generator.GestureScrollSequence(location, end, |
@@ -413,8 +413,8 @@ TEST_F(ToplevelWindowEventHandlerTest, GestureDrag) { |
// Get the expected snapped bounds before snapping. |
internal::SnapSizer sizer(target.get(), location, |
internal::SnapSizer::LEFT_EDGE, |
- internal::SnapSizer::OTHER_INPUT); |
- gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); |
+ internal::SnapSizer::STEP_NO); |
+ gfx::Rect snapped_bounds = sizer.target_bounds(); |
end = location = target->GetBoundsInRootWindow().CenterPoint(); |
end.Offset(-100, 0); |
generator.GestureScrollSequence(location, end, |
@@ -532,8 +532,8 @@ TEST_F(ToplevelWindowEventHandlerTest, GestureDragForUnresizableWindow) { |
// Get the expected snapped bounds before the gesture. |
internal::SnapSizer sizer(target.get(), location, |
internal::SnapSizer::RIGHT_EDGE, |
- internal::SnapSizer::OTHER_INPUT); |
- gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); |
+ internal::SnapSizer::STEP_NO); |
+ gfx::Rect snapped_bounds = sizer.target_bounds(); |
end.Offset(100, 0); |
generator.GestureScrollSequence(location, end, |
@@ -557,8 +557,8 @@ TEST_F(ToplevelWindowEventHandlerTest, GestureDragForUnresizableWindow) { |
// Get the expected snapped bounds before the gesture. |
internal::SnapSizer sizer(target.get(), location, |
internal::SnapSizer::LEFT_EDGE, |
- internal::SnapSizer::OTHER_INPUT); |
- gfx::Rect snapped_bounds = sizer.GetSnapBounds(target->bounds()); |
+ internal::SnapSizer::STEP_NO); |
+ gfx::Rect snapped_bounds = sizer.target_bounds(); |
end = location = target->GetBoundsInRootWindow().CenterPoint(); |
end.Offset(-100, 0); |
generator.GestureScrollSequence(location, end, |