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Side by Side Diff: ash/wm/workspace/snap_sizer_unittest.cc

Issue 23471004: Only support left/right maximizing at 50% width when the --ash-enable-alternate-caption-button (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/workspace/snap_sizer.h" 5 #include "ash/wm/workspace/snap_sizer.h"
6 6
7 #include "ash/ash_switches.h"
7 #include "ash/screen_ash.h" 8 #include "ash/screen_ash.h"
8 #include "ash/shell.h" 9 #include "ash/shell.h"
9 #include "ash/test/ash_test_base.h" 10 #include "ash/test/ash_test_base.h"
10 #include "ash/wm/window_util.h" 11 #include "ash/wm/window_util.h"
12 #include "base/command_line.h"
11 #include "ui/aura/root_window.h" 13 #include "ui/aura/root_window.h"
12 #include "ui/aura/test/test_window_delegate.h" 14 #include "ui/aura/test/test_window_delegate.h"
13 #include "ui/aura/window.h" 15 #include "ui/aura/window.h"
14 #include "ui/gfx/screen.h" 16 #include "ui/gfx/screen.h"
15 17
16 namespace ash { 18 namespace ash {
17 19
18 typedef test::AshTestBase SnapSizerTest; 20 typedef test::AshTestBase SnapSizerTest;
19 21
20 using internal::SnapSizer; 22 using internal::SnapSizer;
(...skipping 69 matching lines...) Expand 10 before | Expand all | Expand 10 after
90 kWorkAreaBounds.width() - 1, 92 kWorkAreaBounds.width() - 1,
91 kWorkAreaBounds.height()); 93 kWorkAreaBounds.height());
92 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString()); 94 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
93 95
94 // It should not be possible to snap a window with a maximum size. 96 // It should not be possible to snap a window with a maximum size.
95 delegate.set_minimum_size(gfx::Size()); 97 delegate.set_minimum_size(gfx::Size());
96 delegate.set_maximum_size(gfx::Size(kWorkAreaBounds.width() - 1, INT_MAX)); 98 delegate.set_maximum_size(gfx::Size(kWorkAreaBounds.width() - 1, INT_MAX));
97 EXPECT_FALSE(ash::wm::CanSnapWindow(window.get())); 99 EXPECT_FALSE(ash::wm::CanSnapWindow(window.get()));
98 } 100 }
99 101
102 // Test that repeadedly calling SnapSizer::SnapWindow() steps through the ideal
103 // widths in descending order as well as 90% and 50% of the work area's width.
104 TEST_F(SnapSizerTest, StepThroughSizes) {
105 if (!SupportsHostWindowResize())
106 return;
107
108 UpdateDisplay("0+0-1024x800");
109 const gfx::Rect kWorkAreaBounds =
110 ash::Shell::GetScreen()->GetPrimaryDisplay().work_area();
111
112 scoped_ptr<aura::Window> window(
113 CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
114
115 // The first width should be 1024 * 0.9 because the larger ideal widths
116 // (1280, 1024) > 1024 * 0.9.
117 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
118 gfx::Rect expected = gfx::Rect(kWorkAreaBounds.x(),
119 kWorkAreaBounds.y(),
120 921,
James Cook 2013/09/10 20:49:08 optional idea: what do you think of using kWorkAre
pkotwicz 2013/09/11 16:31:26 Done.
121 kWorkAreaBounds.height());
122 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
123
124 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
125 expected.set_width(768);
126 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
127
128 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
129 expected.set_width(640);
130 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
131
132 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
133 expected.set_width(512);
134 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
135
136 // Wrap around.
137 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
138 expected.set_width(921);
139 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
140 }
141
142 // Tests the SnapSizer's target bounds when resizing is disabled.
143 TEST_F(SnapSizerTest, Default) {
144 if (!SupportsHostWindowResize())
145 return;
146
147 scoped_ptr<aura::Window> window(
148 CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
149 SnapSizer sizer(window.get(), gfx::Point(), SnapSizer::LEFT_EDGE,
150 SnapSizer::OTHER_INPUT);
151
152 // For small workspace widths, we should snap to 90% of the workspace width
153 // because it is the largest width the window can snap to.
154 UpdateDisplay("0+0-800x600");
155 sizer.SelectDefaultSizeAndDisableResize();
156
157 gfx::Rect expected = ash::Shell::GetScreen()->GetPrimaryDisplay().work_area();
158 expected.set_width(720);
159 EXPECT_EQ(expected.ToString(),
160 ScreenAsh::ConvertRectToScreen(window->parent(),
161 sizer.target_bounds()).ToString());
162
163 // If the largest width the window can snap to is between 1024 and 1280, we
164 // should snap to 1024.
165 UpdateDisplay("0+0-1280x800");
166 sizer.SelectDefaultSizeAndDisableResize();
167 EXPECT_EQ(1024, sizer.target_bounds().width());
168
169 // We should snap to a width of 50% of the work area it is the largest width
170 // the window can snap to.
171 UpdateDisplay("0+0-2560x1080");
172 sizer.SelectDefaultSizeAndDisableResize();
173 EXPECT_EQ(1280, sizer.target_bounds().width());
174 }
James Cook 2013/09/10 20:49:08 Nice test coverage.
175
176 // Test that the window only snaps to 50% of the work area width when using the
177 // alternate caption button style.
178 TEST_F(SnapSizerTest, AlternateFrameCaptionButtonStyle) {
179 if (!SupportsHostWindowResize())
180 return;
181
182 CommandLine::ForCurrentProcess()->AppendSwitch(
183 ash::switches::kAshEnableAlternateFrameCaptionButtonStyle);
184 ASSERT_TRUE(ash::switches::UseAlternateFrameCaptionButtonStyle());
185
186 UpdateDisplay("0+0-800x600");
187 const gfx::Rect kWorkAreaBounds =
188 ash::Shell::GetScreen()->GetPrimaryDisplay().work_area();
189
190 scoped_ptr<aura::Window> window(
191 CreateTestWindowInShellWithBounds(gfx::Rect(100, 100, 100, 100)));
192
193 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
194 gfx::Rect expected = gfx::Rect(kWorkAreaBounds.x(),
195 kWorkAreaBounds.y(),
196 kWorkAreaBounds.width() / 2,
197 kWorkAreaBounds.height());
198 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
199
200 // Because a window can only be snapped to one size when using the alternate
201 // caption button style, a second call to SnapSizer::SnapWindow() should have
James Cook 2013/09/10 20:49:08 Random UX question not related to this CL. Have w
pkotwicz 2013/09/11 16:31:26 I agree that this may be a good idea. I think that
202 // no effect.
203 SnapSizer::SnapWindow(window.get(), SnapSizer::LEFT_EDGE);
204 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
205
206 // It should still be possible to switch a window from being snapped to the
207 // left edge to being snapped to the right edge.
208 SnapSizer::SnapWindow(window.get(), SnapSizer::RIGHT_EDGE);
209 expected.set_x(kWorkAreaBounds.right() - expected.width());
210 EXPECT_EQ(expected.ToString(), window->GetBoundsInScreen().ToString());
211
212 // If resizing is disabled, the window should be snapped to 50% too.
213 SnapSizer sizer(window.get(), gfx::Point(), SnapSizer::RIGHT_EDGE,
214 SnapSizer::OTHER_INPUT);
215 sizer.SelectDefaultSizeAndDisableResize();
216 EXPECT_EQ(expected.ToString(),
217 ScreenAsh::ConvertRectToScreen(window->parent(),
218 sizer.target_bounds()).ToString());
219 }
220
100 } // namespace ash 221 } // namespace ash
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