OLD | NEW |
| (Empty) |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/wm/workspace/snap_sizer.h" | |
6 | |
7 #include <cmath> | |
8 | |
9 #include "ash/screen_ash.h" | |
10 #include "ash/wm/property_util.h" | |
11 #include "ash/wm/window_resizer.h" | |
12 #include "ash/wm/window_util.h" | |
13 #include "ui/aura/window.h" | |
14 #include "ui/gfx/screen.h" | |
15 | |
16 namespace ash { | |
17 namespace internal { | |
18 | |
19 namespace { | |
20 | |
21 // A list of ideal window width in pixel which will be used to populate the | |
22 // |usable_width_| list. | |
23 const int kIdealWidth[] = { 1280, 1024, 768, 640 }; | |
24 | |
25 // Windows are initially snapped to the size in |usable_width_| at index 0. | |
26 // The index into |usable_width_| is changed if any of the following happen: | |
27 // . The user stops moving the mouse for |kDelayBeforeIncreaseMS| and then | |
28 // moves the mouse again. | |
29 // . The mouse moves |kPixelsBeforeAdjust| horizontal pixels. | |
30 // . The mouse is against the edge of the screen and the mouse is moved | |
31 // |kMovesBeforeAdjust| times. | |
32 const int kDelayBeforeIncreaseMS = 500; | |
33 const int kMovesBeforeAdjust = 25; | |
34 const int kPixelsBeforeAdjust = 100; | |
35 | |
36 // When the smallest resolution does not fit on the screen, we take this | |
37 // fraction of the available space. | |
38 const int kMinimumScreenPercent = 90; | |
39 | |
40 // Create the list of possible width for the current screen configuration: | |
41 // Fill the |usable_width_| list with items from |kIdealWidth| which fit on | |
42 // the screen and supplement it with the 'half of screen' size. Furthermore, | |
43 // add an entry for 90% of the screen size if it is smaller then the biggest | |
44 // value in the |kIdealWidth| list (to get a step between the values). | |
45 std::vector<int> BuildIdealWidthList(aura::Window* window) { | |
46 std::vector<int> ideal_width_list; | |
47 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window)); | |
48 int half_size = work_area.width() / 2; | |
49 int maximum_width = (kMinimumScreenPercent * work_area.width()) / 100; | |
50 for (size_t i = 0; i < arraysize(kIdealWidth); i++) { | |
51 if (maximum_width >= kIdealWidth[i]) { | |
52 if (i && !ideal_width_list.size() && maximum_width != kIdealWidth[i]) | |
53 ideal_width_list.push_back(maximum_width); | |
54 if (half_size > kIdealWidth[i]) | |
55 ideal_width_list.push_back(half_size); | |
56 if (half_size >= kIdealWidth[i]) | |
57 half_size = 0; | |
58 ideal_width_list.push_back(kIdealWidth[i]); | |
59 } | |
60 } | |
61 if (half_size) | |
62 ideal_width_list.push_back(half_size); | |
63 | |
64 return ideal_width_list; | |
65 } | |
66 | |
67 } // namespace | |
68 | |
69 SnapSizer::SnapSizer(aura::Window* window, | |
70 const gfx::Point& start, | |
71 Edge edge, | |
72 InputType input_type) | |
73 : window_(window), | |
74 edge_(edge), | |
75 time_last_update_(base::TimeTicks::Now()), | |
76 size_index_(0), | |
77 resize_disabled_(false), | |
78 num_moves_since_adjust_(0), | |
79 last_adjust_x_(start.x()), | |
80 last_update_x_(start.x()), | |
81 start_x_(start.x()), | |
82 input_type_(input_type), | |
83 usable_width_(BuildIdealWidthList(window)) { | |
84 DCHECK(!usable_width_.empty()); | |
85 target_bounds_ = GetTargetBounds(); | |
86 } | |
87 | |
88 SnapSizer::~SnapSizer() { | |
89 } | |
90 | |
91 void SnapSizer::SnapWindow(aura::Window* window, SnapSizer::Edge edge) { | |
92 if (!wm::CanSnapWindow(window)) | |
93 return; | |
94 internal::SnapSizer sizer(window, gfx::Point(), edge, | |
95 internal::SnapSizer::OTHER_INPUT); | |
96 if (wm::IsWindowFullscreen(window) || wm::IsWindowMaximized(window)) { | |
97 // Before we can set the bounds we need to restore the window. | |
98 // Restoring the window will set the window to its restored bounds. | |
99 // To avoid an unnecessary bounds changes (which may have side effects) | |
100 // we set the restore bounds to the bounds we want, restore the window, | |
101 // then reset the restore bounds. This way no unnecessary bounds | |
102 // changes occurs and the original restore bounds is remembered. | |
103 gfx::Rect restore = *GetRestoreBoundsInScreen(window); | |
104 SetRestoreBoundsInParent(window, sizer.GetSnapBounds(window->bounds())); | |
105 wm::RestoreWindow(window); | |
106 SetRestoreBoundsInScreen(window, restore); | |
107 } else { | |
108 window->SetBounds(sizer.GetSnapBounds(window->bounds())); | |
109 } | |
110 } | |
111 | |
112 void SnapSizer::Update(const gfx::Point& location) { | |
113 // See description above for details on this behavior. | |
114 num_moves_since_adjust_++; | |
115 if ((base::TimeTicks::Now() - time_last_update_).InMilliseconds() > | |
116 kDelayBeforeIncreaseMS) { | |
117 ChangeBounds(location.x(), | |
118 CalculateIncrement(location.x(), last_update_x_)); | |
119 } else { | |
120 bool along_edge = AlongEdge(location.x()); | |
121 int pixels_before_adjust = kPixelsBeforeAdjust; | |
122 if (input_type_ == TOUCH_MAXIMIZE_BUTTON_INPUT) { | |
123 const gfx::Rect& workspace_bounds = window_->parent()->bounds(); | |
124 if (start_x_ > location.x()) { | |
125 pixels_before_adjust = | |
126 std::min(pixels_before_adjust, start_x_ / 10); | |
127 } else { | |
128 pixels_before_adjust = | |
129 std::min(pixels_before_adjust, | |
130 (workspace_bounds.width() - start_x_) / 10); | |
131 } | |
132 } | |
133 if (std::abs(location.x() - last_adjust_x_) >= pixels_before_adjust || | |
134 (along_edge && num_moves_since_adjust_ >= kMovesBeforeAdjust)) { | |
135 ChangeBounds(location.x(), | |
136 CalculateIncrement(location.x(), last_adjust_x_)); | |
137 } | |
138 } | |
139 last_update_x_ = location.x(); | |
140 time_last_update_ = base::TimeTicks::Now(); | |
141 } | |
142 | |
143 gfx::Rect SnapSizer::GetSnapBounds(const gfx::Rect& bounds) { | |
144 int current = 0; | |
145 if (!resize_disabled_) { | |
146 for (current = usable_width_.size() - 1; current >= 0; current--) { | |
147 gfx::Rect target = GetTargetBoundsForSize(current); | |
148 if (target == bounds) { | |
149 ++current; | |
150 break; | |
151 } | |
152 } | |
153 } | |
154 return GetTargetBoundsForSize(current % usable_width_.size()); | |
155 } | |
156 | |
157 void SnapSizer::SelectDefaultSizeAndDisableResize() { | |
158 resize_disabled_ = true; | |
159 size_index_ = 0; | |
160 target_bounds_ = GetTargetBounds(); | |
161 } | |
162 | |
163 gfx::Rect SnapSizer::GetTargetBoundsForSize(size_t size_index) const { | |
164 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window_)); | |
165 int y = work_area.y(); | |
166 // We don't align to the bottom of the grid as the launcher may not | |
167 // necessarily align to the grid (happens when auto-hidden). | |
168 int max_y = work_area.bottom(); | |
169 int width = 0; | |
170 if (resize_disabled_) { | |
171 // Make sure that we keep the size of the window smaller then a certain | |
172 // fraction of the screen space. | |
173 int minimum_size = (kMinimumScreenPercent * work_area.width()) / 100; | |
174 width = std::max(std::min(minimum_size, 1024), work_area.width() / 2); | |
175 } else { | |
176 DCHECK(size_index < usable_width_.size()); | |
177 width = usable_width_[size_index]; | |
178 } | |
179 | |
180 if (edge_ == LEFT_EDGE) { | |
181 int x = work_area.x(); | |
182 int mid_x = x + width; | |
183 return gfx::Rect(x, y, mid_x - x, max_y - y); | |
184 } | |
185 int max_x = work_area.right(); | |
186 int x = max_x - width; | |
187 return gfx::Rect(x , y, max_x - x, max_y - y); | |
188 } | |
189 | |
190 int SnapSizer::CalculateIncrement(int x, int reference_x) const { | |
191 if (AlongEdge(x)) | |
192 return 1; | |
193 if (x == reference_x) | |
194 return 0; | |
195 if (edge_ == LEFT_EDGE) { | |
196 if (x < reference_x) | |
197 return 1; | |
198 return -1; | |
199 } | |
200 // edge_ == RIGHT_EDGE. | |
201 if (x > reference_x) | |
202 return 1; | |
203 return -1; | |
204 } | |
205 | |
206 void SnapSizer::ChangeBounds(int x, int delta) { | |
207 int index = std::min(static_cast<int>(usable_width_.size()) - 1, | |
208 std::max(size_index_ + delta, 0)); | |
209 if (index != size_index_) { | |
210 size_index_ = index; | |
211 target_bounds_ = GetTargetBounds(); | |
212 } | |
213 num_moves_since_adjust_ = 0; | |
214 last_adjust_x_ = x; | |
215 } | |
216 | |
217 gfx::Rect SnapSizer::GetTargetBounds() const { | |
218 return GetTargetBoundsForSize(size_index_); | |
219 } | |
220 | |
221 bool SnapSizer::AlongEdge(int x) const { | |
222 gfx::Rect area(ScreenAsh::GetDisplayBoundsInParent(window_)); | |
223 return (x <= area.x()) || (x >= area.right() - 1); | |
224 } | |
225 | |
226 } // namespace internal | |
227 } // namespace ash | |
OLD | NEW |