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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/accelerators/accelerator_controller.h" | 5 #include "ash/accelerators/accelerator_controller.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <iostream> | 9 #include <iostream> |
10 #include <string> | 10 #include <string> |
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829 case WINDOW_SNAP_RIGHT: { | 829 case WINDOW_SNAP_RIGHT: { |
830 aura::Window* window = wm::GetActiveWindow(); | 830 aura::Window* window = wm::GetActiveWindow(); |
831 // Disable window docking shortcut key for full screen window due to | 831 // Disable window docking shortcut key for full screen window due to |
832 // http://crbug.com/135487. | 832 // http://crbug.com/135487. |
833 if (!window || | 833 if (!window || |
834 window->type() != aura::client::WINDOW_TYPE_NORMAL || | 834 window->type() != aura::client::WINDOW_TYPE_NORMAL || |
835 wm::IsWindowFullscreen(window)) { | 835 wm::IsWindowFullscreen(window)) { |
836 break; | 836 break; |
837 } | 837 } |
838 | 838 |
839 internal::SnapSizer::SnapWindow(window, | 839 using internal::SnapSizer; |
varkha
2013/08/30 17:13:25
Is there a reason that ScopedLayerAnimationSetting
pkotwicz
2013/08/30 21:10:57
Good catch!
You are right that we probably should
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840 action == WINDOW_SNAP_LEFT ? internal::SnapSizer::LEFT_EDGE : | 840 SnapSizer::Edge edge = (action == WINDOW_SNAP_LEFT) ? |
841 internal::SnapSizer::RIGHT_EDGE); | 841 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE; |
842 if (SnapSizer::CanSnapWindow(window, edge)) | |
843 SnapSizer::SnapWindow(window, edge, SnapSizer::STEP_YES); | |
842 return true; | 844 return true; |
843 } | 845 } |
844 case WINDOW_MINIMIZE: { | 846 case WINDOW_MINIMIZE: { |
845 aura::Window* window = wm::GetActiveWindow(); | 847 aura::Window* window = wm::GetActiveWindow(); |
846 // Attempt to restore the window that would be cycled through next from | 848 // Attempt to restore the window that would be cycled through next from |
847 // the launcher when there is no active window. | 849 // the launcher when there is no active window. |
848 if (!window) | 850 if (!window) |
849 return HandleCycleWindowMRU(WindowCycleController::FORWARD, false); | 851 return HandleCycleWindowMRU(WindowCycleController::FORWARD, false); |
850 // Disable the shortcut for minimizing full screen window due to | 852 // Disable the shortcut for minimizing full screen window due to |
851 // crbug.com/131709, which is a crashing issue related to minimizing | 853 // crbug.com/131709, which is a crashing issue related to minimizing |
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997 keyboard_brightness_control_delegate) { | 999 keyboard_brightness_control_delegate) { |
998 keyboard_brightness_control_delegate_ = | 1000 keyboard_brightness_control_delegate_ = |
999 keyboard_brightness_control_delegate.Pass(); | 1001 keyboard_brightness_control_delegate.Pass(); |
1000 } | 1002 } |
1001 | 1003 |
1002 bool AcceleratorController::CanHandleAccelerators() const { | 1004 bool AcceleratorController::CanHandleAccelerators() const { |
1003 return true; | 1005 return true; |
1004 } | 1006 } |
1005 | 1007 |
1006 } // namespace ash | 1008 } // namespace ash |
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