Index: ui/views/controls/button/md_text_button.cc |
diff --git a/ui/views/controls/button/md_text_button.cc b/ui/views/controls/button/md_text_button.cc |
index 3e582db3ca6957318412b8a37b1d2f823aad429d..327c347b55c83102a79e02bfaf0d71be9f2c9f6d 100644 |
--- a/ui/views/controls/button/md_text_button.cc |
+++ b/ui/views/controls/button/md_text_button.cc |
@@ -7,6 +7,7 @@ |
#include "base/i18n/case_conversion.h" |
#include "ui/base/material_design/material_design_controller.h" |
#include "ui/gfx/canvas.h" |
+#include "ui/gfx/color_palette.h" |
#include "ui/gfx/color_utils.h" |
#include "ui/native_theme/native_theme.h" |
#include "ui/views/animation/flood_fill_ink_drop_ripple.h" |
@@ -307,7 +308,8 @@ void MdTextButton::UpdateColors() { |
bg_color = theme->GetSystemColor( |
ui::NativeTheme::kColorId_CallToActionColor); |
if (state() == STATE_DISABLED) |
- bg_color = color_utils::BlendTowardOppositeLuma(bg_color, 0x61); |
+ bg_color = color_utils::BlendTowardOppositeLuma( |
+ bg_color, gfx::kDisabledControlAlpha); |
} else if (is_default()) { |
bg_color = color_utils::BlendTowardOppositeLuma(text_color, 0xD8); |
} |