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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/ScriptStreamerThread.cpp

Issue 2346663004: Moving platform tracing things into platform/tracing. (Closed)
Patch Set: Created 4 years, 3 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "bindings/core/v8/ScriptStreamerThread.h" 5 #include "bindings/core/v8/ScriptStreamerThread.h"
6 6
7 #include "bindings/core/v8/ScriptStreamer.h" 7 #include "bindings/core/v8/ScriptStreamer.h"
8 #include "core/inspector/InspectorTraceEvents.h" 8 #include "core/inspector/InspectorTraceEvents.h"
9 #include "platform/TraceEvent.h" 9 #include "platform/tracing/TraceEvent.h"
10 #include "public/platform/Platform.h" 10 #include "public/platform/Platform.h"
11 #include "public/platform/WebTaskRunner.h" 11 #include "public/platform/WebTaskRunner.h"
12 #include "public/platform/WebTraceLocation.h" 12 #include "public/platform/WebTraceLocation.h"
13 #include "wtf/PtrUtil.h" 13 #include "wtf/PtrUtil.h"
14 #include <memory> 14 #include <memory>
15 15
16 namespace blink { 16 namespace blink {
17 17
18 static ScriptStreamerThread* s_sharedThread = 0; 18 static ScriptStreamerThread* s_sharedThread = 0;
19 // Guards s_sharedThread. s_sharedThread is initialized and deleted in the main 19 // Guards s_sharedThread. s_sharedThread is initialized and deleted in the main
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86 task->Run(); 86 task->Run();
87 streamer->streamingCompleteOnBackgroundThread(); 87 streamer->streamingCompleteOnBackgroundThread();
88 MutexLocker locker(*s_mutex); 88 MutexLocker locker(*s_mutex);
89 ScriptStreamerThread* thread = shared(); 89 ScriptStreamerThread* thread = shared();
90 if (thread) 90 if (thread)
91 thread->taskDone(); 91 thread->taskDone();
92 // If thread is 0, we're shutting down. 92 // If thread is 0, we're shutting down.
93 } 93 }
94 94
95 } // namespace blink 95 } // namespace blink
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