Index: remoting/host/linux/x11_character_injector.cc |
diff --git a/remoting/host/linux/x11_character_injector.cc b/remoting/host/linux/x11_character_injector.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e485dac24811260c99231a1fbb86e867d7818b99 |
--- /dev/null |
+++ b/remoting/host/linux/x11_character_injector.cc |
@@ -0,0 +1,157 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "remoting/host/linux/x11_character_injector.h" |
+ |
+#include <algorithm> |
+ |
+#include "base/bind.h" |
+#include "remoting/host/linux/x11_keyboard.h" |
+ |
+namespace { |
+ |
+constexpr base::TimeDelta kMappingExpireDuration = |
+ base::TimeDelta::FromMilliseconds(200); |
+ |
+} // namespace |
+ |
+namespace remoting { |
+ |
+struct X11CharacterInjector::KeyInfo { |
+ uint32_t keycode; |
+ base::TimeTicks expire_at; |
+ |
+ bool operator<(const KeyInfo& other) const { |
+ // When expire time are the same, prefer larger keycode for higher test |
+ // predictability and less impact on more important layout. |
+ return expire_at != other.expire_at ? expire_at < other.expire_at |
+ : keycode > other.keycode; |
+ } |
+}; |
+ |
+struct X11CharacterInjector::MapResult { |
+ bool success; |
+ |
+ uint32_t keycode; |
+ uint32_t modifiers; |
+ |
+ // If success == false and |retry_after| is not zero, user may retry |
+ // AddNewCharacter() after |retry_after| has elapsed. |
+ base::TimeDelta retry_after; |
+}; |
+ |
+X11CharacterInjector::X11CharacterInjector( |
+ std::unique_ptr<X11Keyboard> keyboard) |
+ : keyboard_(std::move(keyboard)), weak_factory_(this) { |
+ std::vector<uint32_t> keycodes = keyboard_->GetUnusedKeycodes(); |
+ for (int keycode : keycodes) { |
+ available_keycodes_.push_back({keycode, base::TimeTicks()}); |
+ } |
+ std::sort(available_keycodes_.begin(), available_keycodes_.end()); |
+} |
+ |
+X11CharacterInjector::~X11CharacterInjector() { |
+ // Clear all used key mappings. |
+ for (const KeyInfo& info : available_keycodes_) { |
+ if (!info.expire_at.is_null()) { |
+ keyboard_->ChangeKeyMapping(info.keycode, 0); |
+ } |
+ } |
+ keyboard_->Sync(); |
+} |
+ |
+void X11CharacterInjector::Inject(uint32_t code_point) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ characters_queue_.push(code_point); |
+ Schedule(base::TimeDelta()); |
+} |
+ |
+void X11CharacterInjector::Schedule(base::TimeDelta delay) { |
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ base::TimeTicks expected_consume_time = base::TimeTicks::Now() + delay; |
+ if (consume_timer_.IsRunning() && |
+ scheduled_consume_time_ > expected_consume_time) { |
Sergey Ulanov
2016/09/27 18:40:48
I don't think you really need this condition. Time
Yuwei
2016/09/27 22:44:34
My concern was if there is an upcoming Consume() s
Yuwei
2016/09/28 18:45:55
Removed.
|
+ return; |
+ } |
+ consume_timer_.Start(FROM_HERE, delay, this, &X11CharacterInjector::Consume); |
+ scheduled_consume_time_ = expected_consume_time; |
Sergey Ulanov
2016/09/27 18:40:48
OneShotTimer::desired_run_time() can be used inste
Yuwei
2016/09/28 18:45:55
Acknowledged.
|
+} |
+ |
+void X11CharacterInjector::Consume() { |
Sergey Ulanov
2016/09/27 18:40:48
Maybe call this function DoInject()?
Yuwei
2016/09/28 18:45:55
Done.
|
+ DCHECK(thread_checker_.CalledOnValidThread()); |
+ DCHECK(!scheduled_consume_time_.is_null() && |
+ base::TimeTicks::Now() >= scheduled_consume_time_); |
+ scheduled_consume_time_ = base::TimeTicks(); |
+ while (!characters_queue_.empty()) { |
+ uint32_t code_point = characters_queue_.front(); |
+ MapResult result = MapCharacter(code_point); |
+ if (!result.success) { |
+ if (result.retry_after.is_zero()) { |
+ continue; |
Sergey Ulanov
2016/09/27 18:40:48
This doesn't look right. If MapCharacter() fails t
Yuwei
2016/09/27 22:44:34
Yep. You just caught a bug :P
Yuwei
2016/09/28 18:45:55
Fixed this by adding a pop before continue. Moving
|
+ } |
+ Schedule(result.retry_after); |
+ break; |
+ } |
+ keyboard_->PressKey(result.keycode, result.modifiers); |
+ |
+ characters_queue_.pop(); |
+ } |
+ |
+ keyboard_->Flush(); |
+} |
+ |
+X11CharacterInjector::MapResult X11CharacterInjector::MapCharacter( |
+ uint32_t code_point) { |
+ MapResult result{false, 0, 0, base::TimeDelta()}; |
+ if (keyboard_->FindKeycode(code_point, &result.keycode, &result.modifiers)) { |
+ uint32_t keycode = result.keycode; |
+ auto position = std::find_if( |
+ available_keycodes_.begin(), available_keycodes_.end(), |
+ [keycode](const KeyInfo& info) { return info.keycode == keycode; }); |
+ if (position != available_keycodes_.end()) { |
+ ResetKeyInfoExpirationTime(position); |
+ } |
+ result.success = true; |
+ return result; |
+ } |
+ |
+ if (available_keycodes_.empty()) { |
+ return result; |
+ } |
+ |
+ KeyInfo& info = available_keycodes_.front(); |
+ |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ if (info.expire_at > now) { |
+ result.retry_after = info.expire_at - now; |
+ return result; |
+ } |
+ |
+ if (!keyboard_->ChangeKeyMapping(info.keycode, code_point)) { |
+ return result; |
+ } |
+ |
+ result.success = true; |
+ result.keycode = info.keycode; |
+ |
+ // Modifiers can always be 0 since |code_point| is mapped to both upper and |
+ // lower case. |
+ |
+ ResetKeyInfoExpirationTime(available_keycodes_.begin()); |
+ |
+ keyboard_->Sync(); |
+ return result; |
+} |
+ |
+void X11CharacterInjector::ResetKeyInfoExpirationTime( |
Sergey Ulanov
2016/09/27 18:40:48
Also pass base::TimeTicks::Now() value to avoid ca
Yuwei
2016/09/28 18:45:55
Done.
|
+ std::vector<KeyInfo>::iterator position) { |
+ position->expire_at = base::TimeTicks::Now() + kMappingExpireDuration; |
+ while (position + 1 < available_keycodes_.end() && |
Sergey Ulanov
2016/09/27 18:40:48
Shouldn't this always move the key to the end of t
Yuwei
2016/09/28 18:45:55
Mostly yes. The only case it doesn't work is when
|
+ *(position + 1) < *position) { |
+ std::swap(*position, *(position + 1)); |
+ position++; |
+ } |
+} |
+ |
+} // namespace remoting |