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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "remoting/host/linux/x11_character_injector.h" |
| 6 |
| 7 #include <algorithm> |
| 8 |
| 9 #include "base/bind.h" |
| 10 #include "remoting/host/linux/x11_keyboard.h" |
| 11 |
| 12 namespace { |
| 13 |
| 14 constexpr base::TimeDelta kMappingExpireDuration = |
| 15 base::TimeDelta::FromMilliseconds(200); |
| 16 |
| 17 } // namespace |
| 18 |
| 19 namespace remoting { |
| 20 |
| 21 struct X11CharacterInjector::KeyInfo { |
| 22 uint32_t keycode; |
| 23 base::TimeTicks expire_at; |
| 24 }; |
| 25 |
| 26 struct X11CharacterInjector::MapResult { |
| 27 bool success; |
| 28 |
| 29 uint32_t keycode; |
| 30 uint32_t modifiers; |
| 31 |
| 32 // If success == false and |retry_after| is not zero, user may retry |
| 33 // AddNewCharacter() after |retry_after| has elapsed. |
| 34 base::TimeDelta retry_after; |
| 35 }; |
| 36 |
| 37 X11CharacterInjector::X11CharacterInjector( |
| 38 std::unique_ptr<X11Keyboard> keyboard) |
| 39 : keyboard_(std::move(keyboard)) { |
| 40 std::vector<uint32_t> keycodes = keyboard_->GetUnusedKeycodes(); |
| 41 for (int keycode : keycodes) { |
| 42 available_keycodes_.push_back({keycode, base::TimeTicks()}); |
| 43 } |
| 44 } |
| 45 |
| 46 X11CharacterInjector::~X11CharacterInjector() { |
| 47 // Clear all used key mappings. |
| 48 for (const KeyInfo& info : available_keycodes_) { |
| 49 if (!info.expire_at.is_null()) { |
| 50 keyboard_->ChangeKeyMapping(info.keycode, 0); |
| 51 } |
| 52 } |
| 53 keyboard_->Sync(); |
| 54 } |
| 55 |
| 56 void X11CharacterInjector::Inject(uint32_t code_point) { |
| 57 DCHECK(thread_checker_.CalledOnValidThread()); |
| 58 characters_queue_.push(code_point); |
| 59 Schedule(base::TimeDelta()); |
| 60 } |
| 61 |
| 62 void X11CharacterInjector::Schedule(base::TimeDelta delay) { |
| 63 DCHECK(thread_checker_.CalledOnValidThread()); |
| 64 if (injection_timer_.IsRunning()) { |
| 65 return; |
| 66 } |
| 67 injection_timer_.Start(FROM_HERE, delay, this, |
| 68 &X11CharacterInjector::DoInject); |
| 69 } |
| 70 |
| 71 void X11CharacterInjector::DoInject() { |
| 72 DCHECK(thread_checker_.CalledOnValidThread()); |
| 73 while (!characters_queue_.empty()) { |
| 74 uint32_t code_point = characters_queue_.front(); |
| 75 MapResult result = MapCharacter(code_point); |
| 76 if (!result.success) { |
| 77 if (result.retry_after.is_zero()) { |
| 78 characters_queue_.pop(); |
| 79 continue; |
| 80 } |
| 81 Schedule(result.retry_after); |
| 82 break; |
| 83 } |
| 84 keyboard_->PressKey(result.keycode, result.modifiers); |
| 85 characters_queue_.pop(); |
| 86 } |
| 87 |
| 88 keyboard_->Flush(); |
| 89 } |
| 90 |
| 91 X11CharacterInjector::MapResult X11CharacterInjector::MapCharacter( |
| 92 uint32_t code_point) { |
| 93 MapResult result{false, 0, 0, base::TimeDelta()}; |
| 94 |
| 95 base::TimeTicks now = base::TimeTicks::Now(); |
| 96 |
| 97 if (keyboard_->FindKeycode(code_point, &result.keycode, &result.modifiers)) { |
| 98 uint32_t keycode = result.keycode; |
| 99 auto position = std::find_if( |
| 100 available_keycodes_.begin(), available_keycodes_.end(), |
| 101 [keycode](const KeyInfo& info) { return info.keycode == keycode; }); |
| 102 if (position != available_keycodes_.end()) { |
| 103 ResetKeyInfoExpirationTime(now, position); |
| 104 } |
| 105 result.success = true; |
| 106 return result; |
| 107 } |
| 108 |
| 109 if (available_keycodes_.empty()) { |
| 110 return result; |
| 111 } |
| 112 |
| 113 KeyInfo& info = available_keycodes_.front(); |
| 114 if (info.expire_at > now) { |
| 115 result.retry_after = info.expire_at - now; |
| 116 return result; |
| 117 } |
| 118 |
| 119 if (!keyboard_->ChangeKeyMapping(info.keycode, code_point)) { |
| 120 return result; |
| 121 } |
| 122 |
| 123 result.success = true; |
| 124 result.keycode = info.keycode; |
| 125 |
| 126 // Modifiers can always be 0 since |code_point| is mapped to both upper and |
| 127 // lower case. |
| 128 |
| 129 ResetKeyInfoExpirationTime(now, available_keycodes_.begin()); |
| 130 |
| 131 keyboard_->Sync(); |
| 132 return result; |
| 133 } |
| 134 |
| 135 void X11CharacterInjector::ResetKeyInfoExpirationTime( |
| 136 base::TimeTicks now, |
| 137 std::vector<KeyInfo>::iterator position) { |
| 138 KeyInfo info = *position; |
| 139 info.expire_at = now + kMappingExpireDuration; |
| 140 available_keycodes_.erase(position); |
| 141 available_keycodes_.push_back(info); |
| 142 } |
| 143 |
| 144 } // namespace remoting |
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