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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
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31 | 31 |
32 namespace media { | 32 namespace media { |
33 | 33 |
34 class AudioOutputProxy; | 34 class AudioOutputProxy; |
35 | 35 |
36 class MEDIA_EXPORT AudioOutputDispatcher | 36 class MEDIA_EXPORT AudioOutputDispatcher |
37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { | 37 : public base::RefCountedThreadSafe<AudioOutputDispatcher> { |
38 public: | 38 public: |
39 AudioOutputDispatcher(AudioManager* audio_manager, | 39 AudioOutputDispatcher(AudioManager* audio_manager, |
40 const AudioParameters& params, | 40 const AudioParameters& params, |
| 41 const std::string& output_device_id, |
41 const std::string& input_device_id); | 42 const std::string& input_device_id); |
42 | 43 |
43 // Called by AudioOutputProxy to open the stream. | 44 // Called by AudioOutputProxy to open the stream. |
44 // Returns false, if it fails to open it. | 45 // Returns false, if it fails to open it. |
45 virtual bool OpenStream() = 0; | 46 virtual bool OpenStream() = 0; |
46 | 47 |
47 // Called by AudioOutputProxy when the stream is started. | 48 // Called by AudioOutputProxy when the stream is started. |
48 // Uses |callback| to get source data and report errors, if any. | 49 // Uses |callback| to get source data and report errors, if any. |
49 // Does *not* take ownership of this callback. | 50 // Does *not* take ownership of this callback. |
50 // Returns true if started successfully, false otherwise. | 51 // Returns true if started successfully, false otherwise. |
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72 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 73 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
73 friend class AudioOutputProxyTest; | 74 friend class AudioOutputProxyTest; |
74 | 75 |
75 virtual ~AudioOutputDispatcher(); | 76 virtual ~AudioOutputDispatcher(); |
76 | 77 |
77 // A no-reference-held pointer (we don't want circular references) back to the | 78 // A no-reference-held pointer (we don't want circular references) back to the |
78 // AudioManager that owns this object. | 79 // AudioManager that owns this object. |
79 AudioManager* audio_manager_; | 80 AudioManager* audio_manager_; |
80 base::MessageLoop* message_loop_; | 81 base::MessageLoop* message_loop_; |
81 AudioParameters params_; | 82 AudioParameters params_; |
| 83 const std::string output_device_id_; |
82 const std::string input_device_id_; | 84 const std::string input_device_id_; |
83 | 85 |
84 private: | 86 private: |
85 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 87 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
86 }; | 88 }; |
87 | 89 |
88 } // namespace media | 90 } // namespace media |
89 | 91 |
90 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 92 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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