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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. | 5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. |
6 // | 6 // |
7 // To avoid opening and closing audio devices more frequently than necessary, | 7 // To avoid opening and closing audio devices more frequently than necessary, |
8 // each dispatcher has a pool of inactive physical streams. A stream is closed | 8 // each dispatcher has a pool of inactive physical streams. A stream is closed |
9 // only if it hasn't been used for a certain period of time (specified via the | 9 // only if it hasn't been used for a certain period of time (specified via the |
10 // constructor). | 10 // constructor). |
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28 namespace media { | 28 namespace media { |
29 | 29 |
30 class AudioOutputProxy; | 30 class AudioOutputProxy; |
31 | 31 |
32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { | 32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { |
33 public: | 33 public: |
34 // |close_delay_ms| specifies delay after the stream is paused until | 34 // |close_delay_ms| specifies delay after the stream is paused until |
35 // the audio device is closed. | 35 // the audio device is closed. |
36 AudioOutputDispatcherImpl(AudioManager* audio_manager, | 36 AudioOutputDispatcherImpl(AudioManager* audio_manager, |
37 const AudioParameters& params, | 37 const AudioParameters& params, |
| 38 const std::string& output_device_id, |
38 const std::string& input_device_id, | 39 const std::string& input_device_id, |
39 const base::TimeDelta& close_delay); | 40 const base::TimeDelta& close_delay); |
40 | 41 |
41 // Opens a new physical stream if there are no pending streams in | 42 // Opens a new physical stream if there are no pending streams in |
42 // |idle_streams_|. Do not call Close() or Stop() if this method fails. | 43 // |idle_streams_|. Do not call Close() or Stop() if this method fails. |
43 virtual bool OpenStream() OVERRIDE; | 44 virtual bool OpenStream() OVERRIDE; |
44 | 45 |
45 // If there are pending streams in |idle_streams_| then it reuses one of | 46 // If there are pending streams in |idle_streams_| then it reuses one of |
46 // them, otherwise creates a new one. | 47 // them, otherwise creates a new one. |
47 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, | 48 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, |
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92 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_; | 93 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_; |
93 | 94 |
94 AudioStreamMap proxy_to_physical_map_; | 95 AudioStreamMap proxy_to_physical_map_; |
95 | 96 |
96 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); | 97 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); |
97 }; | 98 }; |
98 | 99 |
99 } // namespace media | 100 } // namespace media |
100 | 101 |
101 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ | 102 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ |
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