| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
| 9 | 9 |
| 10 #include "GrEffect.h" | 10 #include "GrEffect.h" |
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| 84 | 84 |
| 85 static const char* Name() { return "CircleEdge"; } | 85 static const char* Name() { return "CircleEdge"; } |
| 86 | 86 |
| 87 inline bool isStroked() const { return fStroke; } | 87 inline bool isStroked() const { return fStroke; } |
| 88 | 88 |
| 89 class GLEffect : public GrGLEffect { | 89 class GLEffect : public GrGLEffect { |
| 90 public: | 90 public: |
| 91 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 91 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| 92 : INHERITED (factory) {} | 92 : INHERITED (factory) {} |
| 93 | 93 |
| 94 virtual bool requiresVertexShader(const GrDrawEffect&) const SK_OVERRIDE
{ return true; } | |
| 95 | |
| 96 virtual void emitCode(GrGLShaderBuilder* builder, | 94 virtual void emitCode(GrGLShaderBuilder* builder, |
| 97 const GrDrawEffect& drawEffect, | 95 const GrDrawEffect& drawEffect, |
| 98 EffectKey key, | 96 EffectKey key, |
| 99 const char* outputColor, | 97 const char* outputColor, |
| 100 const char* inputColor, | 98 const char* inputColor, |
| 101 const TextureSamplerArray& samplers) SK_OVERRIDE { | 99 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 102 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex
Builder(); | 100 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex
Builder(); |
| 103 SkASSERT(NULL != vertexBuilder); | 101 SkASSERT(NULL != vertexBuilder); |
| 104 | 102 |
| 105 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); | 103 const CircleEdgeEffect& circleEffect = drawEffect.castEffect<CircleE
dgeEffect>(); |
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| 200 | 198 |
| 201 static const char* Name() { return "EllipseEdge"; } | 199 static const char* Name() { return "EllipseEdge"; } |
| 202 | 200 |
| 203 inline bool isStroked() const { return fStroke; } | 201 inline bool isStroked() const { return fStroke; } |
| 204 | 202 |
| 205 class GLEffect : public GrGLEffect { | 203 class GLEffect : public GrGLEffect { |
| 206 public: | 204 public: |
| 207 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) | 205 GLEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&) |
| 208 : INHERITED (factory) {} | 206 : INHERITED (factory) {} |
| 209 | 207 |
| 210 virtual bool requiresVertexShader(const GrDrawEffect&) const SK_OVERRIDE
{ return true; } | |
| 211 | |
| 212 virtual void emitCode(GrGLShaderBuilder* builder, | 208 virtual void emitCode(GrGLShaderBuilder* builder, |
| 213 const GrDrawEffect& drawEffect, | 209 const GrDrawEffect& drawEffect, |
| 214 EffectKey key, | 210 EffectKey key, |
| 215 const char* outputColor, | 211 const char* outputColor, |
| 216 const char* inputColor, | 212 const char* inputColor, |
| 217 const TextureSamplerArray& samplers) SK_OVERRIDE { | 213 const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 218 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex
Builder(); | 214 GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder->getVertex
Builder(); |
| 219 SkASSERT(NULL != vertexBuilder); | 215 SkASSERT(NULL != vertexBuilder); |
| 220 | 216 |
| 221 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); | 217 const EllipseEdgeEffect& ellipseEffect = drawEffect.castEffect<Ellip
seEdgeEffect>(); |
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| 1142 } | 1138 } |
| 1143 | 1139 |
| 1144 // drop out the middle quad if we're stroked | 1140 // drop out the middle quad if we're stroked |
| 1145 int indexCnt = isStroked ? GR_ARRAY_COUNT(gRRectIndices)-6 : GR_ARRAY_CO
UNT(gRRectIndices); | 1141 int indexCnt = isStroked ? GR_ARRAY_COUNT(gRRectIndices)-6 : GR_ARRAY_CO
UNT(gRRectIndices); |
| 1146 target->setIndexSourceToBuffer(indexBuffer); | 1142 target->setIndexSourceToBuffer(indexBuffer); |
| 1147 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou
nds); | 1143 target->drawIndexed(kTriangles_GrPrimitiveType, 0, 0, 16, indexCnt, &bou
nds); |
| 1148 } | 1144 } |
| 1149 | 1145 |
| 1150 return true; | 1146 return true; |
| 1151 } | 1147 } |
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