| Index: content/renderer/media/crypto/key_systems_info.h
|
| diff --git a/content/renderer/media/crypto/key_systems_info.h b/content/renderer/media/crypto/key_systems_info.h
|
| index b36fc13bf162d4dad171e1d2e728fe885fa50b33..1aaa68a8540f0934b1cfc4b00b16b3bf732eb195 100644
|
| --- a/content/renderer/media/crypto/key_systems_info.h
|
| +++ b/content/renderer/media/crypto/key_systems_info.h
|
| @@ -15,79 +15,18 @@ class WebString;
|
|
|
| namespace content {
|
|
|
| -struct MediaFormatAndKeySystem {
|
| - const char* mime_type;
|
| - const char* codecs_list;
|
| - const char* key_system;
|
| -};
|
| -
|
| -#if defined(ENABLE_PEPPER_CDMS)
|
| -struct KeySystemPepperTypePair {
|
| - const char* key_system;
|
| - const char* type;
|
| -};
|
| -#endif // defined(ENABLE_PEPPER_CDMS)
|
| -
|
| -#if defined(OS_ANDROID)
|
| -struct KeySystemUUIDPair {
|
| - const char* key_system;
|
| - const uint8 uuid[16];
|
| -};
|
| -#endif // defined(OS_ANDROID)
|
| -
|
| -// Specifies the container and codec combinations supported by individual
|
| -// key systems. Each line is a container-codecs combination and the key system
|
| -// that supports it. Multiple codecs can be listed. In all cases, the container
|
| -// without a codec is also supported.
|
| -// This list is converted at runtime into individual container-codec-key system
|
| -// entries in KeySystems::key_system_map_.
|
| -extern const MediaFormatAndKeySystem kSupportedFormatKeySystemCombinations[];
|
| -extern const int kNumSupportedFormatKeySystemCombinations;
|
| -
|
| -#if defined(ENABLE_PEPPER_CDMS)
|
| -// There should be one entry for each key system.
|
| -extern const KeySystemPepperTypePair kKeySystemToPepperTypeMapping[];
|
| -extern const int kNumKeySystemToPepperTypeMapping;
|
| -#endif // defined(ENABLE_PEPPER_CDMS)
|
| -
|
| -#if defined(OS_ANDROID)
|
| -// Mapping from key system to UUID, one entry per key system.
|
| -extern const KeySystemUUIDPair kKeySystemToUUIDMapping[];
|
| -extern const int kNumKeySystemToUUIDMapping;
|
| -#endif // defined(OS_ANDROID)
|
| -
|
| -// Returns a concrete key system supported by the platform that most closely
|
| -// corresponds to |key_system|. The result can be passed to other functions that
|
| -// require a concrete key system.
|
| -// Returns null if a conversion cannot be made or |key_system| is unrecognized.
|
| -// The primary use case is to convert a parent key system to a concrete key
|
| -// system to check properties.
|
| -// If we ever have multiple children for a single parent, we may need a more
|
| -// complex solution that checks all concrete children until it gets true.
|
| -std::string EnsureConcreteKeySystem(const std::string& key_system);
|
| -
|
| -// Returns whether |key_system| is a concrete key system.
|
| -// This is used for DCHECKs. Production code should use
|
| -// EnsureConcreteKeySystem().
|
| -inline bool IsConcreteKeySystem(const std::string& key_system) {
|
| - return !key_system.empty() &&
|
| - key_system == EnsureConcreteKeySystem(key_system);
|
| -}
|
| -
|
| -// Returns true if there is a known incompatibility with the operating system.
|
| -bool IsOSIncompatible(const std::string& actual_key_system);
|
| +// TODO(ddorwin): Move registration to ContentClient.
|
| +void RegisterKeySystems();
|
|
|
| // Returns true if canPlayType should return an empty string for |key_system|.
|
| bool IsCanPlayTypeSuppressed(const std::string& key_system);
|
|
|
| // Returns the name that UMA will use for the given |key_system|.
|
| // This function can be called frequently. Hence this function should be
|
| -// implemented not to impact performance.
|
| +// implemented not to impact performance and does not rely on the main
|
| +// key system map.
|
| std::string KeySystemNameForUMAInternal(const WebKit::WebString& key_system);
|
|
|
| -// Returns whether built-in AesDecryptor can be used for the given |key_system|.
|
| -bool CanUseAesDecryptorInternal(const std::string& key_system);
|
| -
|
| } // namespace content
|
|
|
| #endif // CONTENT_RENDERER_MEDIA_CRYPTO_KEY_SYSTEMS_INFO_H_
|
|
|