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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // A valid gpu_driver_bug_list.json file are in the format of | 6 // A valid gpu_driver_bug_list.json file are in the format of |
7 // { | 7 // { |
8 // "version": "x.y", | 8 // "version": "x.y", |
9 // "entries": [ | 9 // "entries": [ |
10 // { // entry 1 | 10 // { // entry 1 |
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78 | 78 |
79 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 79 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
80 | 80 |
81 namespace gpu { | 81 namespace gpu { |
82 | 82 |
83 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 83 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
84 | 84 |
85 { | 85 { |
86 "name": "gpu driver bug list", | 86 "name": "gpu driver bug list", |
87 // Please update the version number whenever you change this file. | 87 // Please update the version number whenever you change this file. |
88 "version": "2.10", | 88 "version": "2.11", |
89 "entries": [ | 89 "entries": [ |
90 { | 90 { |
91 "id": 1, | 91 "id": 1, |
92 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 92 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
93 "os": { | 93 "os": { |
94 "type": "android" | 94 "type": "android" |
95 }, | 95 }, |
96 "gl_vendor": { | 96 "gl_vendor": { |
97 "op": "beginwith", | 97 "op": "beginwith", |
98 "value": "Imagination" | 98 "value": "Imagination" |
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568 "id": 37, | 568 "id": 37, |
569 "cr_bugs": [286468], | 569 "cr_bugs": [286468], |
570 "description": "Program link fails in NVIDIA Linux if gl_Position is not s et", | 570 "description": "Program link fails in NVIDIA Linux if gl_Position is not s et", |
571 "os": { | 571 "os": { |
572 "type": "linux" | 572 "type": "linux" |
573 }, | 573 }, |
574 "vendor_id": "0x10de", | 574 "vendor_id": "0x10de", |
575 "features": [ | 575 "features": [ |
576 "init_gl_position_in_vertex_shader" | 576 "init_gl_position_in_vertex_shader" |
577 ] | 577 ] |
578 }, | |
579 { | |
580 "id": 38, | |
581 "cr_bugs": [289461], | |
582 "description": "Non-virtual contexts on Qualcomm sometimes cause out-of-or der frames", | |
no sievers
2013/09/11 17:47:02
Or maybe just merge this into 36 above and add the
| |
583 "os": { | |
584 "type": "android" | |
585 }, | |
586 "gl_vendor": { | |
587 "op": "beginwith", | |
588 "value": "Qualcomm" | |
589 }, | |
590 "features": [ | |
591 "use_virtualized_gl_contexts" | |
592 ] | |
578 } | 593 } |
579 ] | 594 ] |
580 } | 595 } |
581 | 596 |
582 ); // LONG_STRING_CONST macro | 597 ); // LONG_STRING_CONST macro |
583 | 598 |
584 } // namespace gpu | 599 } // namespace gpu |
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