| Index: include/effects/SkGaussianEdgeShader.h
|
| diff --git a/include/effects/SkGaussianEdgeShader.h b/include/effects/SkGaussianEdgeShader.h
|
| index 0a2857efd1466e2f347bbfd2cea19c449a8c785b..ef54ece56ea58fd8e208c10a84ed3852412ccfef 100644
|
| --- a/include/effects/SkGaussianEdgeShader.h
|
| +++ b/include/effects/SkGaussianEdgeShader.h
|
| @@ -16,7 +16,7 @@ public:
|
| * Currently this is only useable with Circle and RRect shapes on the GPU backend.
|
| * Raster will draw nothing.
|
| */
|
| - static sk_sp<SkShader> Make(bool largerBlur = true);
|
| + static sk_sp<SkShader> Make();
|
|
|
| SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
|
|
|
|
|