| Index: third_party/WebKit/Source/platform/graphics/Color.h
|
| diff --git a/third_party/WebKit/Source/platform/graphics/Color.h b/third_party/WebKit/Source/platform/graphics/Color.h
|
| index dc79b9bebb583780e871951757062217027561db..bb58ca3dd189f3b796b63961b7831a9f4aa5d47c 100644
|
| --- a/third_party/WebKit/Source/platform/graphics/Color.h
|
| +++ b/third_party/WebKit/Source/platform/graphics/Color.h
|
| @@ -26,152 +26,8 @@
|
| #ifndef Color_h
|
| #define Color_h
|
|
|
| -#include "platform/animation/AnimationUtilities.h"
|
| -#include "wtf/Allocator.h"
|
| -#include "wtf/Forward.h"
|
| -#include "wtf/text/StringView.h"
|
| -#include "wtf/text/Unicode.h"
|
| -
|
| namespace blink {
|
|
|
| -class Color;
|
| -
|
| -typedef unsigned RGBA32; // RGBA quadruplet
|
| -
|
| -PLATFORM_EXPORT RGBA32 makeRGB(int r, int g, int b);
|
| -PLATFORM_EXPORT RGBA32 makeRGBA(int r, int g, int b, int a);
|
| -
|
| -PLATFORM_EXPORT RGBA32 makeRGBA32FromFloats(float r, float g, float b, float a);
|
| -PLATFORM_EXPORT RGBA32 makeRGBAFromHSLA(double h, double s, double l, double a);
|
| -PLATFORM_EXPORT RGBA32 makeRGBAFromCMYKA(float c, float m, float y, float k, float a);
|
| -
|
| -PLATFORM_EXPORT int differenceSquared(const Color&, const Color&);
|
| -
|
| -inline int redChannel(RGBA32 color) { return (color >> 16) & 0xFF; }
|
| -inline int greenChannel(RGBA32 color) { return (color >> 8) & 0xFF; }
|
| -inline int blueChannel(RGBA32 color) { return color & 0xFF; }
|
| -inline int alphaChannel(RGBA32 color) { return (color >> 24) & 0xFF; }
|
| -
|
| -struct NamedColor {
|
| - DISALLOW_NEW();
|
| - const char* name;
|
| - unsigned ARGBValue;
|
| -};
|
| -
|
| -PLATFORM_EXPORT const NamedColor* findColor(register const char* str, register unsigned len);
|
| -
|
| -class PLATFORM_EXPORT Color {
|
| - DISALLOW_NEW_EXCEPT_PLACEMENT_NEW();
|
| -public:
|
| - Color() : m_color(Color::transparent) { }
|
| - Color(RGBA32 color) : m_color(color) { }
|
| - Color(int r, int g, int b) : m_color(makeRGB(r, g, b)) { }
|
| - Color(int r, int g, int b, int a) : m_color(makeRGBA(r, g, b, a)) { }
|
| - // Color is currently limited to 32bit RGBA, perhaps some day we'll support better colors
|
| - Color(float r, float g, float b, float a) : m_color(makeRGBA32FromFloats(r, g, b, a)) { }
|
| - // Creates a new color from the specific CMYK and alpha values.
|
| - Color(float c, float m, float y, float k, float a) : m_color(makeRGBAFromCMYKA(c, m, y, k, a)) { }
|
| -
|
| - static Color createUnchecked(int r, int g, int b)
|
| - {
|
| - RGBA32 color = 0xFF000000 | r << 16 | g << 8 | b;
|
| - return Color(color);
|
| - }
|
| - static Color createUnchecked(int r, int g, int b, int a)
|
| - {
|
| - RGBA32 color = a << 24 | r << 16 | g << 8 | b;
|
| - return Color(color);
|
| - }
|
| -
|
| - // Returns the color serialized according to HTML5
|
| - // - http://www.whatwg.org/specs/web-apps/current-work/#serialization-of-a-color
|
| - String serialized() const;
|
| -
|
| - // Returns the color serialized according to CSSOM
|
| - // - http://dev.w3.org/csswg/cssom/#serialize-a-css-component-value
|
| - String serializedAsCSSComponentValue() const;
|
| -
|
| - // Returns the color serialized as either #RRGGBB or #RRGGBBAA
|
| - // The latter format is not a valid CSS color, and should only be seen in DRT dumps.
|
| - String nameForLayoutTreeAsText() const;
|
| -
|
| - // Returns whether parsing succeeded. The resulting Color is arbitrary
|
| - // if parsing fails.
|
| - bool setFromString(const String&);
|
| - bool setNamedColor(const String&);
|
| -
|
| - bool hasAlpha() const { return alpha() < 255; }
|
| -
|
| - int red() const { return redChannel(m_color); }
|
| - int green() const { return greenChannel(m_color); }
|
| - int blue() const { return blueChannel(m_color); }
|
| - int alpha() const { return alphaChannel(m_color); }
|
| -
|
| - RGBA32 rgb() const { return m_color; } // Preserve the alpha.
|
| - void setRGB(int r, int g, int b) { m_color = makeRGB(r, g, b); }
|
| - void setRGB(RGBA32 rgb) { m_color = rgb; }
|
| - void getRGBA(float& r, float& g, float& b, float& a) const;
|
| - void getRGBA(double& r, double& g, double& b, double& a) const;
|
| - void getHSL(double& h, double& s, double& l) const;
|
| -
|
| - Color light() const;
|
| - Color dark() const;
|
| -
|
| - Color combineWithAlpha(float otherAlpha) const;
|
| -
|
| - // This is an implementation of Porter-Duff's "source-over" equation
|
| - Color blend(const Color&) const;
|
| - Color blendWithWhite() const;
|
| -
|
| - static bool parseHexColor(const StringView&, RGBA32&);
|
| - static bool parseHexColor(const LChar*, unsigned, RGBA32&);
|
| - static bool parseHexColor(const UChar*, unsigned, RGBA32&);
|
| -
|
| - static const RGBA32 black = 0xFF000000;
|
| - static const RGBA32 white = 0xFFFFFFFF;
|
| - static const RGBA32 darkGray = 0xFF808080;
|
| - static const RGBA32 gray = 0xFFA0A0A0;
|
| - static const RGBA32 lightGray = 0xFFC0C0C0;
|
| - static const RGBA32 transparent = 0x00000000;
|
| -
|
| -private:
|
| - RGBA32 m_color;
|
| -};
|
| -
|
| -inline bool operator==(const Color& a, const Color& b)
|
| -{
|
| - return a.rgb() == b.rgb();
|
| -}
|
| -
|
| -inline bool operator!=(const Color& a, const Color& b)
|
| -{
|
| - return !(a == b);
|
| -}
|
| -
|
| -PLATFORM_EXPORT Color colorFromPremultipliedARGB(RGBA32);
|
| -PLATFORM_EXPORT RGBA32 premultipliedARGBFromColor(const Color&);
|
| -
|
| -inline Color blend(const Color& from, const Color& to, double progress, bool blendPremultiplied = true)
|
| -{
|
| - if (blendPremultiplied) {
|
| - // Contrary to the name, RGBA32 actually stores ARGB, so we can initialize Color directly from premultipliedARGBFromColor().
|
| - // Also, premultipliedARGBFromColor() bails on zero alpha, so special-case that.
|
| - Color premultFrom = from.alpha() ? premultipliedARGBFromColor(from) : 0;
|
| - Color premultTo = to.alpha() ? premultipliedARGBFromColor(to) : 0;
|
| -
|
| - Color premultBlended(blend(premultFrom.red(), premultTo.red(), progress),
|
| - blend(premultFrom.green(), premultTo.green(), progress),
|
| - blend(premultFrom.blue(), premultTo.blue(), progress),
|
| - blend(premultFrom.alpha(), premultTo.alpha(), progress));
|
| -
|
| - return Color(colorFromPremultipliedARGB(premultBlended.rgb()));
|
| - }
|
| -
|
| - return Color(blend(from.red(), to.red(), progress),
|
| - blend(from.green(), to.green(), progress),
|
| - blend(from.blue(), to.blue(), progress),
|
| - blend(from.alpha(), to.alpha(), progress));
|
| -}
|
| } // namespace blink
|
|
|
| #endif // Color_h
|
|
|