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Side by Side Diff: skia/ext/SkMemory_new_handler.cpp

Issue 23455061: Add sk_calloc and sk_calloc_throw to SkMemory_new_handler.cpp. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: throwOnFailure -> throw_on_failure Created 7 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stdio.h> 5 #include <stdio.h>
6 #include <stdlib.h> 6 #include <stdlib.h>
7 #include <new> 7 #include <new>
8 8
9 #include "base/process/memory.h" 9 #include "base/process/memory.h"
10 10
11 #include "third_party/skia/include/core/SkTypes.h" 11 #include "third_party/skia/include/core/SkTypes.h"
12 #include "third_party/skia/include/core/SkThread.h" 12 #include "third_party/skia/include/core/SkThread.h"
13 13
14 // This implementation of sk_malloc_flags() and friends is identical 14 // This implementation of sk_malloc_flags() and friends is identical to
15 // to SkMemory_malloc.c, except that it disables the CRT's new_handler 15 // SkMemory_malloc.cpp, except that it disables the CRT's new_handler during
16 // during malloc(), when SK_MALLOC_THROW is not set (ie., when 16 // malloc() and calloc() when SK_MALLOC_THROW is not set (because our normal
17 // sk_malloc_flags() would not abort on NULL). 17 // new_handler itself will crash on failure when using tcmalloc).
18 18
19 SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex); 19 SK_DECLARE_STATIC_MUTEX(gSkNewHandlerMutex);
20 20
21 static inline void* throw_on_failure(size_t size, void* p) {
22 if (size > 0 && p == NULL) {
23 // If we've got a NULL here, the only reason we should have failed is ru nning out of RAM.
24 sk_out_of_memory();
25 }
26 return p;
27 }
28
21 void sk_throw() { 29 void sk_throw() {
22 SkASSERT(!"sk_throw"); 30 SkASSERT(!"sk_throw");
23 abort(); 31 abort();
24 } 32 }
25 33
26 void sk_out_of_memory(void) { 34 void sk_out_of_memory(void) {
27 SkASSERT(!"sk_out_of_memory"); 35 SkASSERT(!"sk_out_of_memory");
28 abort(); 36 abort();
29 } 37 }
30 38
31 void* sk_malloc_throw(size_t size) {
32 return sk_malloc_flags(size, SK_MALLOC_THROW);
33 }
34
35 void* sk_realloc_throw(void* addr, size_t size) { 39 void* sk_realloc_throw(void* addr, size_t size) {
36 void* p = realloc(addr, size); 40 return throw_on_failure(size, realloc(addr, size));
37 if (size == 0) {
38 return p;
39 }
40 if (p == NULL) {
41 sk_throw();
42 }
43 return p;
44 } 41 }
45 42
46 void sk_free(void* p) { 43 void sk_free(void* p) {
47 if (p) { 44 if (p) {
48 free(p); 45 free(p);
49 } 46 }
50 } 47 }
51 48
49 void* sk_malloc_throw(size_t size) {
50 return throw_on_failure(size, malloc(size));
51 }
52
53 // Platform specific ways to try really hard to get a malloc that won't crash on failure.
54 static void* sk_malloc_nothrow(size_t size) {
55 #if defined(ANDROID)
56 // Android doesn't have std::set_new_handler, so we just call malloc.
57 return malloc(size);
58 #elif defined(OS_MACOSX) && !defined(OS_IOS)
59 return base::UncheckedMalloc(size);
60 #else
61 // This is not really thread safe. It only won't collide with itself, but w e're totally
62 // unprotected from races with other code that calls set_new_handler.
63 SkAutoMutexAcquire lock(gSkNewHandlerMutex);
64 std::new_handler old_handler = std::set_new_handler(NULL);
65 void* p = malloc(size);
66 std::set_new_handler(old_handler);
67 return p;
68 #endif
69 }
70
52 void* sk_malloc_flags(size_t size, unsigned flags) { 71 void* sk_malloc_flags(size_t size, unsigned flags) {
53 void* p; 72 if (flags & SK_MALLOC_THROW) {
73 return sk_malloc_throw(size);
74 }
75 return sk_malloc_nothrow(size);
76 }
77
78 void* sk_calloc_throw(size_t size) {
79 return throw_on_failure(size, calloc(size, 1));
80 }
81
82 // Jump through the same hoops as sk_malloc_nothrow to avoid a crash, but for ca lloc.
83 void* sk_calloc(size_t size) {
54 #if defined(ANDROID) 84 #if defined(ANDROID)
55 // Android doesn't have std::set_new_handler. 85 return calloc(size, 1);
56 p = malloc(size); 86 #elif defined(OS_MACOSX) && !defined(OS_IOS)
87 return base::UncheckedCalloc(size, 1);
57 #else 88 #else
58 if (!(flags & SK_MALLOC_THROW)) { 89 SkAutoMutexAcquire lock(gSkNewHandlerMutex);
59 #if defined(OS_MACOSX) && !defined(OS_IOS) 90 std::new_handler old_handler = std::set_new_handler(NULL);
60 p = base::UncheckedMalloc(size); 91 void* p = calloc(size, 1);
61 #else 92 std::set_new_handler(old_handler);
62 SkAutoMutexAcquire lock(gSkNewHandlerMutex); 93 return p;
63 std::new_handler old_handler = std::set_new_handler(NULL);
64 p = malloc(size);
65 std::set_new_handler(old_handler);
66 #endif 94 #endif
67 } else {
68 p = malloc(size);
69 }
70 #endif
71 if (p == NULL) {
72 if (flags & SK_MALLOC_THROW) {
73 sk_throw();
74 }
75 }
76 return p;
77 } 95 }
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