| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index d65e6381723cd1b86a146a5ef6078d95f7fa6d3b..9043980797de93d8465c1579aefd13bf7941b944 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -101,7 +101,8 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| scoped_ptr<CopyOutputRequest> request);
|
| void GetFramebufferTexture(unsigned texture_id,
|
| ResourceFormat texture_format,
|
| - gfx::Rect device_rect);
|
| + gfx::Rect device_rect,
|
| + bool is_texture_storage);
|
| void ReleaseRenderPassTextures();
|
|
|
| void SetStencilEnabled(bool enabled);
|
| @@ -151,11 +152,12 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| const CheckerboardDrawQuad* quad);
|
| void DrawDebugBorderQuad(const DrawingFrame* frame,
|
| const DebugBorderDrawQuad* quad);
|
| - scoped_ptr<ScopedResource> DrawBackgroundFilters(
|
| + scoped_ptr<ScopedResource> GetBackgroundWithFilters(
|
| DrawingFrame* frame,
|
| const RenderPassDrawQuad* quad,
|
| const gfx::Transform& contents_device_transform,
|
| - const gfx::Transform& contents_device_transformInverse);
|
| + const gfx::Transform& contents_device_transformInverse,
|
| + bool* background_changed);
|
| void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad);
|
| void DrawSolidColorQuad(const DrawingFrame* frame,
|
| const SolidColorDrawQuad* quad);
|
| @@ -437,6 +439,7 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| gfx::Rect viewport_;
|
| bool is_backbuffer_discarded_;
|
| bool is_using_bind_uniform_;
|
| + bool is_using_texture_storage_;
|
| bool visible_;
|
| bool is_scissor_enabled_;
|
| bool stencil_shadow_;
|
|
|