| Index: cc/output/gl_renderer.h
|
| diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h
|
| index bc47870063d0e588800f0a699b1cfc11aefd42fe..d6a7c6195172660855ee54bbac3bd9f759706a33 100644
|
| --- a/cc/output/gl_renderer.h
|
| +++ b/cc/output/gl_renderer.h
|
| @@ -104,6 +104,8 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| void GetFramebufferTexture(unsigned texture_id,
|
| ResourceFormat texture_format,
|
| gfx::Rect device_rect);
|
| + void GetFramebufferTextureSubImage(unsigned texture_id,
|
| + gfx::Rect device_rect);
|
| void ReleaseRenderPassTextures();
|
|
|
| void SetStencilEnabled(bool enabled);
|
| @@ -153,11 +155,12 @@ class CC_EXPORT GLRenderer : public DirectRenderer {
|
| const CheckerboardDrawQuad* quad);
|
| void DrawDebugBorderQuad(const DrawingFrame* frame,
|
| const DebugBorderDrawQuad* quad);
|
| - scoped_ptr<ScopedResource> DrawBackgroundFilters(
|
| + scoped_ptr<ScopedResource> GetBackgroundWithFilters(
|
| DrawingFrame* frame,
|
| const RenderPassDrawQuad* quad,
|
| const gfx::Transform& contents_device_transform,
|
| - const gfx::Transform& contents_device_transformInverse);
|
| + const gfx::Transform& contents_device_transformInverse,
|
| + bool* background_changed);
|
| void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad);
|
| void DrawSolidColorQuad(const DrawingFrame* frame,
|
| const SolidColorDrawQuad* quad);
|
|
|