Index: cc/output/gl_renderer.h |
diff --git a/cc/output/gl_renderer.h b/cc/output/gl_renderer.h |
index bc47870063d0e588800f0a699b1cfc11aefd42fe..d6a7c6195172660855ee54bbac3bd9f759706a33 100644 |
--- a/cc/output/gl_renderer.h |
+++ b/cc/output/gl_renderer.h |
@@ -104,6 +104,8 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
void GetFramebufferTexture(unsigned texture_id, |
ResourceFormat texture_format, |
gfx::Rect device_rect); |
+ void GetFramebufferTextureSubImage(unsigned texture_id, |
+ gfx::Rect device_rect); |
void ReleaseRenderPassTextures(); |
void SetStencilEnabled(bool enabled); |
@@ -153,11 +155,12 @@ class CC_EXPORT GLRenderer : public DirectRenderer { |
const CheckerboardDrawQuad* quad); |
void DrawDebugBorderQuad(const DrawingFrame* frame, |
const DebugBorderDrawQuad* quad); |
- scoped_ptr<ScopedResource> DrawBackgroundFilters( |
+ scoped_ptr<ScopedResource> GetBackgroundWithFilters( |
DrawingFrame* frame, |
const RenderPassDrawQuad* quad, |
const gfx::Transform& contents_device_transform, |
- const gfx::Transform& contents_device_transformInverse); |
+ const gfx::Transform& contents_device_transformInverse, |
+ bool* background_changed); |
void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); |
void DrawSolidColorQuad(const DrawingFrame* frame, |
const SolidColorDrawQuad* quad); |