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Side by Side Diff: cc/output/gl_renderer.h

Issue 23455060: mix-blend-mode implementation for accelerated layers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Addressing comments Created 7 years, 1 month ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
(...skipping 133 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 private: 144 private:
145 friend class GLRendererShaderPixelTest; 145 friend class GLRendererShaderPixelTest;
146 friend class GLRendererShaderTest; 146 friend class GLRendererShaderTest;
147 147
148 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform); 148 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform);
149 149
150 void DrawCheckerboardQuad(const DrawingFrame* frame, 150 void DrawCheckerboardQuad(const DrawingFrame* frame,
151 const CheckerboardDrawQuad* quad); 151 const CheckerboardDrawQuad* quad);
152 void DrawDebugBorderQuad(const DrawingFrame* frame, 152 void DrawDebugBorderQuad(const DrawingFrame* frame,
153 const DebugBorderDrawQuad* quad); 153 const DebugBorderDrawQuad* quad);
154 scoped_ptr<ScopedResource> DrawBackgroundFilters( 154 scoped_ptr<ScopedResource> GetBackgroundWithFilters(
155 DrawingFrame* frame, 155 DrawingFrame* frame,
156 const RenderPassDrawQuad* quad, 156 const RenderPassDrawQuad* quad,
157 const gfx::Transform& contents_device_transform, 157 const gfx::Transform& contents_device_transform,
158 const gfx::Transform& contents_device_transformInverse); 158 const gfx::Transform& contents_device_transformInverse,
159 bool* background_changed);
159 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad); 160 void DrawRenderPassQuad(DrawingFrame* frame, const RenderPassDrawQuad* quad);
160 void DrawSolidColorQuad(const DrawingFrame* frame, 161 void DrawSolidColorQuad(const DrawingFrame* frame,
161 const SolidColorDrawQuad* quad); 162 const SolidColorDrawQuad* quad);
162 void DrawStreamVideoQuad(const DrawingFrame* frame, 163 void DrawStreamVideoQuad(const DrawingFrame* frame,
163 const StreamVideoDrawQuad* quad); 164 const StreamVideoDrawQuad* quad);
164 void EnqueueTextureQuad(const DrawingFrame* frame, 165 void EnqueueTextureQuad(const DrawingFrame* frame,
165 const TextureDrawQuad* quad); 166 const TextureDrawQuad* quad);
166 void FlushTextureQuadCache(); 167 void FlushTextureQuadCache();
167 void DrawIOSurfaceQuad(const DrawingFrame* frame, 168 void DrawIOSurfaceQuad(const DrawingFrame* frame,
168 const IOSurfaceDrawQuad* quad); 169 const IOSurfaceDrawQuad* quad);
(...skipping 261 matching lines...) Expand 10 before | Expand all | Expand 10 after
430 skia::RefPtr<GrContext> gr_context_; 431 skia::RefPtr<GrContext> gr_context_;
431 skia::RefPtr<SkCanvas> sk_canvas_; 432 skia::RefPtr<SkCanvas> sk_canvas_;
432 433
433 TextureMailboxDeleter* texture_mailbox_deleter_; 434 TextureMailboxDeleter* texture_mailbox_deleter_;
434 435
435 gfx::Rect swap_buffer_rect_; 436 gfx::Rect swap_buffer_rect_;
436 gfx::Rect scissor_rect_; 437 gfx::Rect scissor_rect_;
437 gfx::Rect viewport_; 438 gfx::Rect viewport_;
438 bool is_backbuffer_discarded_; 439 bool is_backbuffer_discarded_;
439 bool is_using_bind_uniform_; 440 bool is_using_bind_uniform_;
441 bool is_using_texture_storage_;
440 bool visible_; 442 bool visible_;
441 bool is_scissor_enabled_; 443 bool is_scissor_enabled_;
442 bool stencil_shadow_; 444 bool stencil_shadow_;
443 bool blend_shadow_; 445 bool blend_shadow_;
444 unsigned program_shadow_; 446 unsigned program_shadow_;
445 TexturedQuadDrawCache draw_cache_; 447 TexturedQuadDrawCache draw_cache_;
446 int highp_threshold_min_; 448 int highp_threshold_min_;
447 int highp_threshold_cache_; 449 int highp_threshold_cache_;
448 450
449 struct PendingAsyncReadPixels; 451 struct PendingAsyncReadPixels;
(...skipping 17 matching lines...) Expand all
467 #if DEBUG_GL_CALLS && !defined(NDEBUG) 469 #if DEBUG_GL_CALLS && !defined(NDEBUG)
468 #define GLC(context, x) \ 470 #define GLC(context, x) \
469 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 471 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
470 #else 472 #else
471 #define GLC(context, x) (x) 473 #define GLC(context, x) (x)
472 #endif 474 #endif
473 475
474 } // namespace cc 476 } // namespace cc
475 477
476 #endif // CC_OUTPUT_GL_RENDERER_H_ 478 #endif // CC_OUTPUT_GL_RENDERER_H_
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