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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/quads/render_pass_draw_quad.h" | 5 #include "cc/quads/render_pass_draw_quad.h" |
6 | 6 |
7 #include "base/values.h" | 7 #include "base/values.h" |
8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
9 #include "cc/debug/traced_value.h" | 9 #include "cc/debug/traced_value.h" |
10 #include "third_party/skia/include/core/SkImageFilter.h" | 10 #include "third_party/skia/include/core/SkImageFilter.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 RenderPassDrawQuad::RenderPassDrawQuad() | 14 RenderPassDrawQuad::RenderPassDrawQuad() |
15 : render_pass_id(RenderPass::Id(-1, -1)), | 15 : render_pass_id(RenderPass::Id(-1, -1)), |
16 is_replica(false), | 16 is_replica(false), |
17 mask_resource_id(-1) { | 17 mask_resource_id(-1), |
| 18 blend_mode(SkXfermode::kSrcOver_Mode) { |
18 } | 19 } |
19 | 20 |
20 RenderPassDrawQuad::~RenderPassDrawQuad() { | 21 RenderPassDrawQuad::~RenderPassDrawQuad() { |
21 } | 22 } |
22 | 23 |
23 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Create() { | 24 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Create() { |
24 return make_scoped_ptr(new RenderPassDrawQuad); | 25 return make_scoped_ptr(new RenderPassDrawQuad); |
25 } | 26 } |
26 | 27 |
27 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Copy( | 28 scoped_ptr<RenderPassDrawQuad> RenderPassDrawQuad::Copy( |
28 const SharedQuadState* copied_shared_quad_state, | 29 const SharedQuadState* copied_shared_quad_state, |
29 RenderPass::Id copied_render_pass_id) const { | 30 RenderPass::Id copied_render_pass_id) const { |
30 scoped_ptr<RenderPassDrawQuad> copy_quad( | 31 scoped_ptr<RenderPassDrawQuad> copy_quad( |
31 new RenderPassDrawQuad(*MaterialCast(this))); | 32 new RenderPassDrawQuad(*MaterialCast(this))); |
32 copy_quad->shared_quad_state = copied_shared_quad_state; | 33 copy_quad->shared_quad_state = copied_shared_quad_state; |
33 copy_quad->render_pass_id = copied_render_pass_id; | 34 copy_quad->render_pass_id = copied_render_pass_id; |
34 return copy_quad.Pass(); | 35 return copy_quad.Pass(); |
35 } | 36 } |
36 | 37 |
37 void RenderPassDrawQuad::SetNew( | 38 void RenderPassDrawQuad::SetNew( |
38 const SharedQuadState* shared_quad_state, | 39 const SharedQuadState* shared_quad_state, |
39 gfx::Rect rect, | 40 gfx::Rect rect, |
40 RenderPass::Id render_pass_id, | 41 RenderPass::Id render_pass_id, |
41 bool is_replica, | 42 bool is_replica, |
42 ResourceProvider::ResourceId mask_resource_id, | 43 ResourceProvider::ResourceId mask_resource_id, |
43 gfx::Rect contents_changed_since_last_frame, | 44 gfx::Rect contents_changed_since_last_frame, |
44 gfx::RectF mask_uv_rect, | 45 gfx::RectF mask_uv_rect, |
45 const FilterOperations& filters, | 46 const FilterOperations& filters, |
46 skia::RefPtr<SkImageFilter> filter, | 47 skia::RefPtr<SkImageFilter> filter, |
47 const FilterOperations& background_filters) { | 48 const FilterOperations& background_filters, |
| 49 SkXfermode::Mode blend_mode) { |
48 DCHECK_GT(render_pass_id.layer_id, 0); | 50 DCHECK_GT(render_pass_id.layer_id, 0); |
49 DCHECK_GE(render_pass_id.index, 0); | 51 DCHECK_GE(render_pass_id.index, 0); |
50 | 52 |
51 gfx::Rect opaque_rect; | 53 gfx::Rect opaque_rect; |
52 gfx::Rect visible_rect = rect; | 54 gfx::Rect visible_rect = rect; |
53 bool needs_blending = false; | 55 bool needs_blending = false; |
54 SetAll(shared_quad_state, rect, opaque_rect, visible_rect, needs_blending, | 56 SetAll(shared_quad_state, rect, opaque_rect, visible_rect, needs_blending, |
55 render_pass_id, is_replica, mask_resource_id, | 57 render_pass_id, is_replica, mask_resource_id, |
56 contents_changed_since_last_frame, mask_uv_rect, filters, filter, | 58 contents_changed_since_last_frame, mask_uv_rect, filters, filter, |
57 background_filters); | 59 background_filters, blend_mode); |
58 } | 60 } |
59 | 61 |
60 void RenderPassDrawQuad::SetAll( | 62 void RenderPassDrawQuad::SetAll( |
61 const SharedQuadState* shared_quad_state, | 63 const SharedQuadState* shared_quad_state, |
62 gfx::Rect rect, | 64 gfx::Rect rect, |
63 gfx::Rect opaque_rect, | 65 gfx::Rect opaque_rect, |
64 gfx::Rect visible_rect, | 66 gfx::Rect visible_rect, |
65 bool needs_blending, | 67 bool needs_blending, |
66 RenderPass::Id render_pass_id, | 68 RenderPass::Id render_pass_id, |
67 bool is_replica, | 69 bool is_replica, |
68 ResourceProvider::ResourceId mask_resource_id, | 70 ResourceProvider::ResourceId mask_resource_id, |
69 gfx::Rect contents_changed_since_last_frame, | 71 gfx::Rect contents_changed_since_last_frame, |
70 gfx::RectF mask_uv_rect, | 72 gfx::RectF mask_uv_rect, |
71 const FilterOperations& filters, | 73 const FilterOperations& filters, |
72 skia::RefPtr<SkImageFilter> filter, | 74 skia::RefPtr<SkImageFilter> filter, |
73 const FilterOperations& background_filters) { | 75 const FilterOperations& background_filters, |
| 76 SkXfermode::Mode blend_mode) { |
74 DCHECK_GT(render_pass_id.layer_id, 0); | 77 DCHECK_GT(render_pass_id.layer_id, 0); |
75 DCHECK_GE(render_pass_id.index, 0); | 78 DCHECK_GE(render_pass_id.index, 0); |
76 | 79 |
77 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, | 80 DrawQuad::SetAll(shared_quad_state, DrawQuad::RENDER_PASS, rect, opaque_rect, |
78 visible_rect, needs_blending); | 81 visible_rect, needs_blending); |
79 this->render_pass_id = render_pass_id; | 82 this->render_pass_id = render_pass_id; |
80 this->is_replica = is_replica; | 83 this->is_replica = is_replica; |
81 this->mask_resource_id = mask_resource_id; | 84 this->mask_resource_id = mask_resource_id; |
82 this->contents_changed_since_last_frame = contents_changed_since_last_frame; | 85 this->contents_changed_since_last_frame = contents_changed_since_last_frame; |
83 this->mask_uv_rect = mask_uv_rect; | 86 this->mask_uv_rect = mask_uv_rect; |
84 this->filters = filters; | 87 this->filters = filters; |
85 this->filter = filter; | 88 this->filter = filter; |
86 this->background_filters = background_filters; | 89 this->background_filters = background_filters; |
| 90 this->blend_mode = blend_mode; |
87 } | 91 } |
88 | 92 |
89 void RenderPassDrawQuad::IterateResources( | 93 void RenderPassDrawQuad::IterateResources( |
90 const ResourceIteratorCallback& callback) { | 94 const ResourceIteratorCallback& callback) { |
91 if (mask_resource_id) | 95 if (mask_resource_id) |
92 mask_resource_id = callback.Run(mask_resource_id); | 96 mask_resource_id = callback.Run(mask_resource_id); |
93 } | 97 } |
94 | 98 |
95 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( | 99 const RenderPassDrawQuad* RenderPassDrawQuad::MaterialCast( |
96 const DrawQuad* quad) { | 100 const DrawQuad* quad) { |
(...skipping 10 matching lines...) Expand all Loading... |
107 MathUtil::AsValue(contents_changed_since_last_frame).release()); | 111 MathUtil::AsValue(contents_changed_since_last_frame).release()); |
108 value->Set("mask_uv_rect", MathUtil::AsValue(mask_uv_rect).release()); | 112 value->Set("mask_uv_rect", MathUtil::AsValue(mask_uv_rect).release()); |
109 value->Set("filters", filters.AsValue().release()); | 113 value->Set("filters", filters.AsValue().release()); |
110 // TODO(piman): dump SkImageFilters rather than just indicating if there are | 114 // TODO(piman): dump SkImageFilters rather than just indicating if there are |
111 // any or not. | 115 // any or not. |
112 value->SetBoolean("has_filter", !!filter); | 116 value->SetBoolean("has_filter", !!filter); |
113 value->Set("background_filters", background_filters.AsValue().release()); | 117 value->Set("background_filters", background_filters.AsValue().release()); |
114 } | 118 } |
115 | 119 |
116 } // namespace cc | 120 } // namespace cc |
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