Index: net/socket/tcp_client_socket_libevent.h |
diff --git a/net/socket/tcp_client_socket_libevent.h b/net/socket/tcp_client_socket_libevent.h |
deleted file mode 100644 |
index e5a0d8deab4cb2b28ded2e6d25fd8b77cfcdb95f..0000000000000000000000000000000000000000 |
--- a/net/socket/tcp_client_socket_libevent.h |
+++ /dev/null |
@@ -1,256 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |
-#define NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |
- |
-#include "base/memory/ref_counted.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "base/message_loop/message_loop.h" |
-#include "base/threading/non_thread_safe.h" |
-#include "net/base/address_list.h" |
-#include "net/base/completion_callback.h" |
-#include "net/base/net_log.h" |
-#include "net/socket/stream_socket.h" |
- |
-namespace net { |
- |
-class BoundNetLog; |
- |
-// A client socket that uses TCP as the transport layer. |
-class NET_EXPORT_PRIVATE TCPClientSocketLibevent : public StreamSocket, |
- public base::NonThreadSafe { |
- public: |
- // The IP address(es) and port number to connect to. The TCP socket will try |
- // each IP address in the list until it succeeds in establishing a |
- // connection. |
- TCPClientSocketLibevent(const AddressList& addresses, |
- net::NetLog* net_log, |
- const net::NetLog::Source& source); |
- |
- virtual ~TCPClientSocketLibevent(); |
- |
- // AdoptSocket causes the given, connected socket to be adopted as a TCP |
- // socket. This object must not be connected. This object takes ownership of |
- // the given socket and then acts as if Connect() had been called. This |
- // function is used by TCPServerSocket() to adopt accepted connections |
- // and for testing. |
- int AdoptSocket(int socket); |
- |
- // Binds the socket to a local IP address and port. |
- int Bind(const IPEndPoint& address); |
- |
- // StreamSocket implementation. |
- virtual int Connect(const CompletionCallback& callback) OVERRIDE; |
- virtual void Disconnect() OVERRIDE; |
- virtual bool IsConnected() const OVERRIDE; |
- virtual bool IsConnectedAndIdle() const OVERRIDE; |
- virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE; |
- virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE; |
- virtual const BoundNetLog& NetLog() const OVERRIDE; |
- virtual void SetSubresourceSpeculation() OVERRIDE; |
- virtual void SetOmniboxSpeculation() OVERRIDE; |
- virtual bool WasEverUsed() const OVERRIDE; |
- virtual bool UsingTCPFastOpen() const OVERRIDE; |
- virtual bool WasNpnNegotiated() const OVERRIDE; |
- virtual NextProto GetNegotiatedProtocol() const OVERRIDE; |
- virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE; |
- |
- // Socket implementation. |
- // Multiple outstanding requests are not supported. |
- // Full duplex mode (reading and writing at the same time) is supported |
- virtual int Read(IOBuffer* buf, |
- int buf_len, |
- const CompletionCallback& callback) OVERRIDE; |
- virtual int Write(IOBuffer* buf, |
- int buf_len, |
- const CompletionCallback& callback) OVERRIDE; |
- virtual bool SetReceiveBufferSize(int32 size) OVERRIDE; |
- virtual bool SetSendBufferSize(int32 size) OVERRIDE; |
- |
- virtual bool SetKeepAlive(bool enable, int delay); |
- virtual bool SetNoDelay(bool no_delay); |
- |
- private: |
- // State machine for connecting the socket. |
- enum ConnectState { |
- CONNECT_STATE_CONNECT, |
- CONNECT_STATE_CONNECT_COMPLETE, |
- CONNECT_STATE_NONE, |
- }; |
- |
- // States that a fast open socket attempt can result in. |
- enum FastOpenStatus { |
- FAST_OPEN_STATUS_UNKNOWN, |
- |
- // The initial fast open connect attempted returned synchronously, |
- // indicating that we had and sent a cookie along with the initial data. |
- FAST_OPEN_FAST_CONNECT_RETURN, |
- |
- // The initial fast open connect attempted returned asynchronously, |
- // indicating that we did not have a cookie for the server. |
- FAST_OPEN_SLOW_CONNECT_RETURN, |
- |
- // Some other error occurred on connection, so we couldn't tell if |
- // fast open would have worked. |
- FAST_OPEN_ERROR, |
- |
- // An attempt to do a fast open succeeded immediately |
- // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server |
- // had acked the data we sent. |
- FAST_OPEN_SYN_DATA_ACK, |
- |
- // An attempt to do a fast open succeeded immediately |
- // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server |
- // had nacked the data we sent. |
- FAST_OPEN_SYN_DATA_NACK, |
- |
- // An attempt to do a fast open succeeded immediately |
- // (FAST_OPEN_FAST_CONNECT_RETURN) and our probe to determine if the |
- // socket was using fast open failed. |
- FAST_OPEN_SYN_DATA_FAILED, |
- |
- // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) |
- // and we later confirmed that the server had acked initial data. This |
- // should never happen (we didn't send data, so it shouldn't have |
- // been acked). |
- FAST_OPEN_NO_SYN_DATA_ACK, |
- |
- // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) |
- // and we later discovered that the server had nacked initial data. This |
- // is the expected case results for FAST_OPEN_SLOW_CONNECT_RETURN. |
- FAST_OPEN_NO_SYN_DATA_NACK, |
- |
- // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) |
- // and our later probe for ack/nack state failed. |
- FAST_OPEN_NO_SYN_DATA_FAILED, |
- |
- FAST_OPEN_MAX_VALUE |
- }; |
- |
- class ReadWatcher : public base::MessageLoopForIO::Watcher { |
- public: |
- explicit ReadWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {} |
- |
- // MessageLoopForIO::Watcher methods |
- |
- virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE; |
- |
- virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE {} |
- |
- private: |
- TCPClientSocketLibevent* const socket_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ReadWatcher); |
- }; |
- |
- class WriteWatcher : public base::MessageLoopForIO::Watcher { |
- public: |
- explicit WriteWatcher(TCPClientSocketLibevent* socket) : socket_(socket) {} |
- |
- // MessageLoopForIO::Watcher implementation. |
- virtual void OnFileCanReadWithoutBlocking(int /* fd */) OVERRIDE {} |
- virtual void OnFileCanWriteWithoutBlocking(int /* fd */) OVERRIDE; |
- |
- private: |
- TCPClientSocketLibevent* const socket_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WriteWatcher); |
- }; |
- |
- // State machine used by Connect(). |
- int DoConnectLoop(int result); |
- int DoConnect(); |
- int DoConnectComplete(int result); |
- |
- // Helper used by Disconnect(), which disconnects minus the logging and |
- // resetting of current_address_index_. |
- void DoDisconnect(); |
- |
- void DoReadCallback(int rv); |
- void DoWriteCallback(int rv); |
- void DidCompleteRead(); |
- void DidCompleteWrite(); |
- void DidCompleteConnect(); |
- |
- // Returns true if a Connect() is in progress. |
- bool waiting_connect() const { |
- return next_connect_state_ != CONNECT_STATE_NONE; |
- } |
- |
- // Helper to add a TCP_CONNECT (end) event to the NetLog. |
- void LogConnectCompletion(int net_error); |
- |
- // Internal function to write to a socket. |
- int InternalWrite(IOBuffer* buf, int buf_len); |
- |
- // Called when the socket is known to be in a connected state. |
- void RecordFastOpenStatus(); |
- |
- int socket_; |
- |
- // Local IP address and port we are bound to. Set to NULL if Bind() |
- // was't called (in that cases OS chooses address/port). |
- scoped_ptr<IPEndPoint> bind_address_; |
- |
- // Stores bound socket between Bind() and Connect() calls. |
- int bound_socket_; |
- |
- // The list of addresses we should try in order to establish a connection. |
- AddressList addresses_; |
- |
- // Where we are in above list. Set to -1 if uninitialized. |
- int current_address_index_; |
- |
- // The socket's libevent wrappers |
- base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_; |
- base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_; |
- |
- // The corresponding watchers for reads and writes. |
- ReadWatcher read_watcher_; |
- WriteWatcher write_watcher_; |
- |
- // The buffer used by OnSocketReady to retry Read requests |
- scoped_refptr<IOBuffer> read_buf_; |
- int read_buf_len_; |
- |
- // The buffer used by OnSocketReady to retry Write requests |
- scoped_refptr<IOBuffer> write_buf_; |
- int write_buf_len_; |
- |
- // External callback; called when read is complete. |
- CompletionCallback read_callback_; |
- |
- // External callback; called when write is complete. |
- CompletionCallback write_callback_; |
- |
- // The next state for the Connect() state machine. |
- ConnectState next_connect_state_; |
- |
- // The OS error that CONNECT_STATE_CONNECT last completed with. |
- int connect_os_error_; |
- |
- BoundNetLog net_log_; |
- |
- // This socket was previously disconnected and has not been re-connected. |
- bool previously_disconnected_; |
- |
- // Record of connectivity and transmissions, for use in speculative connection |
- // histograms. |
- UseHistory use_history_; |
- |
- // Enables experimental TCP FastOpen option. |
- const bool use_tcp_fastopen_; |
- |
- // True when TCP FastOpen is in use and we have done the connect. |
- bool tcp_fastopen_connected_; |
- |
- enum FastOpenStatus fast_open_status_; |
- |
- DISALLOW_COPY_AND_ASSIGN(TCPClientSocketLibevent); |
-}; |
- |
-} // namespace net |
- |
-#endif // NET_SOCKET_TCP_CLIENT_SOCKET_LIBEVENT_H_ |