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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkLumaXfermode.h" | 8 #include "SkLumaXfermode.h" |
| 9 #include "SkColorPriv.h" | 9 #include "SkColorPriv.h" |
| 10 #include "SkFlattenableBuffers.h" | 10 #include "SkFlattenableBuffers.h" |
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| 69 int count, const SkAlpha aa[]) const { | 69 int count, const SkAlpha aa[]) const { |
| 70 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); | 70 const SkPMColor* a = lumaOpA<SkPMColor>(fMode, src, dst); |
| 71 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); | 71 const SkPMColor* b = lumaOpB<SkPMColor>(fMode, src, dst); |
| 72 | 72 |
| 73 if (aa) { | 73 if (aa) { |
| 74 for (int i = 0; i < count; ++i) { | 74 for (int i = 0; i < count; ++i) { |
| 75 unsigned cov = aa[i]; | 75 unsigned cov = aa[i]; |
| 76 if (cov) { | 76 if (cov) { |
| 77 unsigned resC = luma_proc(a[i], b[i]); | 77 unsigned resC = luma_proc(a[i], b[i]); |
| 78 if (cov < 255) { | 78 if (cov < 255) { |
| 79 resC = SkAlphaMulQ(resC, SkAlpha255To256(cov)); | 79 resC = SkFastFourByteInterp256(resC, dst[i], |
| 80 SkAlpha255To256(cov)); |
| 80 } | 81 } |
| 81 dst[i] = resC; | 82 dst[i] = resC; |
| 82 } | 83 } |
| 83 } | 84 } |
| 84 } else { | 85 } else { |
| 85 for (int i = 0; i < count; ++i) { | 86 for (int i = 0; i < count; ++i) { |
| 86 dst[i] = luma_proc(a[i], b[i]); | 87 dst[i] = luma_proc(a[i], b[i]); |
| 87 } | 88 } |
| 88 } | 89 } |
| 89 } | 90 } |
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| 212 // No background texture support. | 213 // No background texture support. |
| 213 if (effect && !background) { | 214 if (effect && !background) { |
| 214 *effect = GrLumaMaskEffect::Create(fMode); | 215 *effect = GrLumaMaskEffect::Create(fMode); |
| 215 return true; | 216 return true; |
| 216 } | 217 } |
| 217 | 218 |
| 218 return false; | 219 return false; |
| 219 } | 220 } |
| 220 | 221 |
| 221 #endif // SK_SUPPORT_GPU | 222 #endif // SK_SUPPORT_GPU |
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