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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutObject.cpp

Issue 2345233004: Reuse cc::PictureLayers when possible for SPv2. (Closed)
Patch Set: none Created 4 years, 3 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com) 5 * (C) 2004 Allan Sandfeld Jensen (kde@carewolf.com)
6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed. 6 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2011 Apple Inc. All rights reserv ed.
7 * Copyright (C) 2009 Google Inc. All rights reserved. 7 * Copyright (C) 2009 Google Inc. All rights reserved.
8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/) 8 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
(...skipping 1064 matching lines...) Expand 10 before | Expand all | Expand 10 after
1075 1075
1076 String LayoutObject::debugName() const 1076 String LayoutObject::debugName() const
1077 { 1077 {
1078 StringBuilder name; 1078 StringBuilder name;
1079 name.append(decoratedName()); 1079 name.append(decoratedName());
1080 1080
1081 if (const Node* node = this->node()) { 1081 if (const Node* node = this->node()) {
1082 name.append(' '); 1082 name.append(' ');
1083 name.append(node->debugName()); 1083 name.append(node->debugName());
1084 } 1084 }
1085 name.append(String::format(" %p", this));
Xianzhu 2016/09/20 23:13:41 The output of debugName() is used in layout test o
chrishtr 2016/09/20 23:43:59 Good point. Removed.
1085 return name.toString(); 1086 return name.toString();
1086 } 1087 }
1087 1088
1088 LayoutRect LayoutObject::visualRect() const 1089 LayoutRect LayoutObject::visualRect() const
1089 { 1090 {
1090 return previousPaintInvalidationRect(); 1091 return previousPaintInvalidationRect();
1091 } 1092 }
1092 1093
1093 bool LayoutObject::isPaintInvalidationContainer() const 1094 bool LayoutObject::isPaintInvalidationContainer() const
1094 { 1095 {
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3285 const blink::LayoutObject* root = object1; 3286 const blink::LayoutObject* root = object1;
3286 while (root->parent()) 3287 while (root->parent())
3287 root = root->parent(); 3288 root = root->parent();
3288 root->showLayoutTreeAndMark(object1, "*", object2, "-", 0); 3289 root->showLayoutTreeAndMark(object1, "*", object2, "-", 0);
3289 } else { 3290 } else {
3290 WTFLogAlways("%s", "Cannot showLayoutTree. Root is (nil)"); 3291 WTFLogAlways("%s", "Cannot showLayoutTree. Root is (nil)");
3291 } 3292 }
3292 } 3293 }
3293 3294
3294 #endif 3295 #endif
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