Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/render_text.h" | 5 #include "ui/gfx/render_text.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <climits> | 10 #include <climits> |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 46 namespace { | 46 namespace { |
| 47 | 47 |
| 48 // All chars are replaced by this char when the password style is set. | 48 // All chars are replaced by this char when the password style is set. |
| 49 // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*' | 49 // TODO(benrg): GTK uses the first of U+25CF, U+2022, U+2731, U+273A, '*' |
| 50 // that's available in the font (find_invisible_char() in gtkentry.c). | 50 // that's available in the font (find_invisible_char() in gtkentry.c). |
| 51 const base::char16 kPasswordReplacementChar = '*'; | 51 const base::char16 kPasswordReplacementChar = '*'; |
| 52 | 52 |
| 53 // Default color used for the text and cursor. | 53 // Default color used for the text and cursor. |
| 54 const SkColor kDefaultColor = SK_ColorBLACK; | 54 const SkColor kDefaultColor = SK_ColorBLACK; |
| 55 | 55 |
| 56 // Default color used for drawing selection background. | 56 // Default colors used for drawing selection backgrounds. |
| 57 const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY; | 57 const SkColor kDefaultSelectionBackgroundColor = SK_ColorGRAY; |
| 58 const SkColor kDefaultUnfocusedSelectionBackgroundColor = 0xffdcdcdc; | |
|
tapted
2016/09/20 06:57:55
Will this be similar to SK_ColorGRAY anyway? (does
Patti Lor
2016/10/12 05:53:00
It's a bit lighter (I just used the Mac default un
| |
| 58 | 59 |
| 59 // Fraction of the text size to lower a strike through below the baseline. | 60 // Fraction of the text size to lower a strike through below the baseline. |
| 60 const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21); | 61 const SkScalar kStrikeThroughOffset = (-SK_Scalar1 * 6 / 21); |
| 61 // Fraction of the text size to lower an underline below the baseline. | 62 // Fraction of the text size to lower an underline below the baseline. |
| 62 const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); | 63 const SkScalar kUnderlineOffset = (SK_Scalar1 / 9); |
| 63 // Fraction of the text size to use for a strike through or under-line. | 64 // Fraction of the text size to use for a strike through or under-line. |
| 64 const SkScalar kLineThickness = (SK_Scalar1 / 18); | 65 const SkScalar kLineThickness = (SK_Scalar1 / 18); |
| 65 // Fraction of the text size to use for a top margin of a diagonal strike. | 66 // Fraction of the text size to use for a top margin of a diagonal strike. |
| 66 const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4); | 67 const SkScalar kDiagonalStrikeMarginOffset = (SK_Scalar1 / 4); |
| 67 | 68 |
| (...skipping 804 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 872 EnsureLayout(); | 873 EnsureLayout(); |
| 873 | 874 |
| 874 if (clip_to_display_rect()) { | 875 if (clip_to_display_rect()) { |
| 875 Rect clip_rect(display_rect()); | 876 Rect clip_rect(display_rect()); |
| 876 clip_rect.Inset(ShadowValue::GetMargin(shadows_)); | 877 clip_rect.Inset(ShadowValue::GetMargin(shadows_)); |
| 877 | 878 |
| 878 canvas->Save(); | 879 canvas->Save(); |
| 879 canvas->ClipRect(clip_rect); | 880 canvas->ClipRect(clip_rect); |
| 880 } | 881 } |
| 881 | 882 |
| 882 if (!text().empty() && focused()) | 883 if (!selection().is_empty()) |
| 883 DrawSelection(canvas); | 884 DrawSelection(canvas); |
| 884 | 885 |
| 885 if (cursor_enabled() && cursor_visible() && focused()) | 886 if (cursor_enabled() && cursor_visible() && focused()) |
| 886 DrawCursor(canvas, selection_model_); | 887 DrawCursor(canvas, selection_model_); |
| 887 | 888 |
| 888 if (!text().empty()) { | 889 if (!text().empty()) { |
| 889 internal::SkiaTextRenderer renderer(canvas); | 890 internal::SkiaTextRenderer renderer(canvas); |
| 890 if (halo_effect()) | 891 if (halo_effect()) |
| 891 renderer.SetHaloEffect(); | 892 renderer.SetHaloEffect(); |
| 892 DrawVisualText(&renderer); | 893 DrawVisualText(&renderer); |
| (...skipping 151 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1044 | 1045 |
| 1045 RenderText::RenderText() | 1046 RenderText::RenderText() |
| 1046 : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT), | 1047 : horizontal_alignment_(base::i18n::IsRTL() ? ALIGN_RIGHT : ALIGN_LEFT), |
| 1047 directionality_mode_(DIRECTIONALITY_FROM_TEXT), | 1048 directionality_mode_(DIRECTIONALITY_FROM_TEXT), |
| 1048 text_direction_(base::i18n::UNKNOWN_DIRECTION), | 1049 text_direction_(base::i18n::UNKNOWN_DIRECTION), |
| 1049 cursor_enabled_(true), | 1050 cursor_enabled_(true), |
| 1050 cursor_visible_(false), | 1051 cursor_visible_(false), |
| 1051 cursor_color_(kDefaultColor), | 1052 cursor_color_(kDefaultColor), |
| 1052 selection_color_(kDefaultColor), | 1053 selection_color_(kDefaultColor), |
| 1053 selection_background_focused_color_(kDefaultSelectionBackgroundColor), | 1054 selection_background_focused_color_(kDefaultSelectionBackgroundColor), |
| 1055 selection_background_unfocused_color_( | |
| 1056 kDefaultUnfocusedSelectionBackgroundColor), | |
| 1057 draw_unfocused_selection_(false), | |
| 1054 focused_(false), | 1058 focused_(false), |
| 1055 composition_range_(Range::InvalidRange()), | 1059 composition_range_(Range::InvalidRange()), |
| 1056 colors_(kDefaultColor), | 1060 colors_(kDefaultColor), |
| 1057 baselines_(NORMAL_BASELINE), | 1061 baselines_(NORMAL_BASELINE), |
| 1058 weights_(Font::Weight::NORMAL), | 1062 weights_(Font::Weight::NORMAL), |
| 1059 styles_(NUM_TEXT_STYLES), | 1063 styles_(NUM_TEXT_STYLES), |
| 1060 composition_and_selection_styles_applied_(false), | 1064 composition_and_selection_styles_applied_(false), |
| 1061 obscured_(false), | 1065 obscured_(false), |
| 1062 obscured_reveal_index_(-1), | 1066 obscured_reveal_index_(-1), |
| 1063 truncate_length_(0), | 1067 truncate_length_(0), |
| (...skipping 552 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 1616 if (cursor_bounds_.right() > display_rect_.right()) | 1620 if (cursor_bounds_.right() > display_rect_.right()) |
| 1617 delta_x = display_rect_.right() - cursor_bounds_.right(); | 1621 delta_x = display_rect_.right() - cursor_bounds_.right(); |
| 1618 else if (cursor_bounds_.x() < display_rect_.x()) | 1622 else if (cursor_bounds_.x() < display_rect_.x()) |
| 1619 delta_x = display_rect_.x() - cursor_bounds_.x(); | 1623 delta_x = display_rect_.x() - cursor_bounds_.x(); |
| 1620 } | 1624 } |
| 1621 | 1625 |
| 1622 SetDisplayOffset(display_offset_.x() + delta_x); | 1626 SetDisplayOffset(display_offset_.x() + delta_x); |
| 1623 } | 1627 } |
| 1624 | 1628 |
| 1625 void RenderText::DrawSelection(Canvas* canvas) { | 1629 void RenderText::DrawSelection(Canvas* canvas) { |
| 1630 if (!focused() && !draw_unfocused_selection_) | |
| 1631 return; | |
| 1632 SkColor background_color = focused() ? selection_background_focused_color_ | |
| 1633 : selection_background_unfocused_color_; | |
| 1626 for (const Rect& s : GetSubstringBounds(selection())) | 1634 for (const Rect& s : GetSubstringBounds(selection())) |
| 1627 canvas->FillRect(s, selection_background_focused_color_); | 1635 canvas->FillRect(s, background_color); |
| 1628 } | 1636 } |
| 1629 | 1637 |
| 1630 } // namespace gfx | 1638 } // namespace gfx |
| OLD | NEW |