| Index: cc/layers/delegated_renderer_layer.cc
|
| diff --git a/cc/layers/delegated_renderer_layer.cc b/cc/layers/delegated_renderer_layer.cc
|
| index 1e1a8a0ab7a2859d6f38bc5d1aeb1cf422838a72..5286874cc6b12b138e35d72faece48f940ff383f 100644
|
| --- a/cc/layers/delegated_renderer_layer.cc
|
| +++ b/cc/layers/delegated_renderer_layer.cc
|
| @@ -7,6 +7,8 @@
|
| #include "cc/layers/delegated_renderer_layer_client.h"
|
| #include "cc/layers/delegated_renderer_layer_impl.h"
|
| #include "cc/output/delegated_frame_data.h"
|
| +#include "cc/quads/render_pass_draw_quad.h"
|
| +#include "cc/trees/layer_tree_host.h"
|
|
|
| namespace cc {
|
|
|
| @@ -19,7 +21,8 @@ scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create(
|
| DelegatedRendererLayer::DelegatedRendererLayer(
|
| DelegatedRendererLayerClient* client)
|
| : Layer(),
|
| - client_(client) {}
|
| + client_(client),
|
| + needs_filter_context_(false) {}
|
|
|
| DelegatedRendererLayer::~DelegatedRendererLayer() {}
|
|
|
| @@ -41,6 +44,9 @@ void DelegatedRendererLayer::SetLayerTreeHost(LayerTreeHost* host) {
|
| // TODO(danakj): Don't need to do this if the last frame commited was empty
|
| // or we never commited a frame with resources.
|
| SetNextCommitWaitsForActivation();
|
| + } else {
|
| + if (needs_filter_context_)
|
| + host->set_needs_filter_context();
|
| }
|
|
|
| Layer::SetLayerTreeHost(host);
|
| @@ -99,6 +105,26 @@ void DelegatedRendererLayer::SetFrameData(
|
| } else {
|
| frame_size_ = gfx::Size();
|
| }
|
| +
|
| + // If any RenderPassDrawQuad has a filter operation, then we need a filter
|
| + // context to draw this layer's content.
|
| + for (size_t i = 0;
|
| + !needs_filter_context_ && i < frame_data_->render_pass_list.size();
|
| + ++i) {
|
| + const QuadList& quad_list = frame_data_->render_pass_list[i]->quad_list;
|
| + for (size_t j = 0; !needs_filter_context_ && j < quad_list.size(); ++j) {
|
| + if (quad_list[j]->material != DrawQuad::RENDER_PASS)
|
| + continue;
|
| + const RenderPassDrawQuad* render_pass_quad =
|
| + RenderPassDrawQuad::MaterialCast(quad_list[j]);
|
| + if (!render_pass_quad->filters.IsEmpty() ||
|
| + !render_pass_quad->background_filters.IsEmpty())
|
| + needs_filter_context_ = true;
|
| + }
|
| + }
|
| + if (needs_filter_context_ && layer_tree_host())
|
| + layer_tree_host()->set_needs_filter_context();
|
| +
|
| SetNeedsCommit();
|
| // The active frame needs to be replaced and resources returned before the
|
| // commit is called complete.
|
|
|