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Side by Side Diff: core/fxge/include/cfx_renderdevice.h

Issue 2345063002: Use string pools in some dictionaries (Closed)
Patch Set: windows compile Created 4 years, 2 months ago
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1 // Copyright 2016 PDFium Authors. All rights reserved. 1 // Copyright 2016 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #ifndef CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_ 7 #ifndef CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_
8 #define CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_ 8 #define CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_
9 9
10 #include <memory> 10 #include <memory>
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205 void CancelDIBits(void* handle); 205 void CancelDIBits(void* handle);
206 206
207 FX_BOOL DrawNormalText(int nChars, 207 FX_BOOL DrawNormalText(int nChars,
208 const FXTEXT_CHARPOS* pCharPos, 208 const FXTEXT_CHARPOS* pCharPos,
209 CFX_Font* pFont, 209 CFX_Font* pFont,
210 FX_FLOAT font_size, 210 FX_FLOAT font_size,
211 const CFX_Matrix* pText2Device, 211 const CFX_Matrix* pText2Device,
212 uint32_t fill_color, 212 uint32_t fill_color,
213 uint32_t text_flags); 213 uint32_t text_flags);
214 FX_BOOL DrawTextPath(int nChars, 214 FX_BOOL DrawTextPath(int nChars,
215 const FXTEXT_CHARPOS* pCharPos, 215 const FXTEXT_CHARPOS* pCharPos,
216 CFX_Font* pFont, 216 CFX_Font* pFont,
217 FX_FLOAT font_size, 217 FX_FLOAT font_size,
218 const CFX_Matrix* pText2User, 218 const CFX_Matrix* pText2User,
219 const CFX_Matrix* pUser2Device, 219 const CFX_Matrix* pUser2Device,
220 const CFX_GraphStateData* pGraphState, 220 const CFX_GraphStateData* pGraphState,
221 uint32_t fill_color, 221 uint32_t fill_color,
222 uint32_t stroke_color, 222 uint32_t stroke_color,
223 CFX_PathData* pClippingPath, 223 CFX_PathData* pClippingPath,
224 int nFlag); 224 int nFlag);
225 225
226 #ifdef _SKIA_SUPPORT_ 226 #ifdef _SKIA_SUPPORT_
227 virtual void DebugVerifyBitmapIsPreMultiplied() const; 227 virtual void DebugVerifyBitmapIsPreMultiplied() const;
228 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap, 228 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap,
229 const CFX_DIBSource* pMask, 229 const CFX_DIBSource* pMask,
230 int left, 230 int left,
231 int top, 231 int top,
232 int bitmap_alpha, 232 int bitmap_alpha,
233 int blend_type); 233 int blend_type);
234 void Flush(); 234 void Flush();
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249 int m_Width; 249 int m_Width;
250 int m_Height; 250 int m_Height;
251 int m_bpp; 251 int m_bpp;
252 int m_RenderCaps; 252 int m_RenderCaps;
253 int m_DeviceClass; 253 int m_DeviceClass;
254 FX_RECT m_ClipBox; 254 FX_RECT m_ClipBox;
255 std::unique_ptr<IFX_RenderDeviceDriver> m_pDeviceDriver; 255 std::unique_ptr<IFX_RenderDeviceDriver> m_pDeviceDriver;
256 }; 256 };
257 257
258 #endif // CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_ 258 #endif // CORE_FXGE_INCLUDE_CFX_RENDERDEVICE_H_
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