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Side by Side Diff: ash/aura/wm_window_aura.cc

Issue 2344783002: Wires up WmWindowMus::SetBoundsInScreen() (Closed)
Patch Set: tweaks Created 4 years, 3 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/aura/wm_window_aura.h" 5 #include "ash/aura/wm_window_aura.h"
6 6
7 #include "ash/aura/aura_layout_manager_adapter.h" 7 #include "ash/aura/aura_layout_manager_adapter.h"
8 #include "ash/aura/wm_root_window_controller_aura.h" 8 #include "ash/aura/wm_root_window_controller_aura.h"
9 #include "ash/aura/wm_shell_aura.h" 9 #include "ash/aura/wm_shell_aura.h"
10 #include "ash/common/ash_constants.h" 10 #include "ash/common/ash_constants.h"
11 #include "ash/common/shell_window_ids.h" 11 #include "ash/common/shell_window_ids.h"
12 #include "ash/common/wm/window_state.h" 12 #include "ash/common/wm/window_state.h"
13 #include "ash/common/wm_layout_manager.h" 13 #include "ash/common/wm_layout_manager.h"
14 #include "ash/common/wm_transient_window_observer.h" 14 #include "ash/common/wm_transient_window_observer.h"
15 #include "ash/common/wm_window_observer.h" 15 #include "ash/common/wm_window_observer.h"
16 #include "ash/common/wm_window_property.h" 16 #include "ash/common/wm_window_property.h"
17 #include "ash/screen_util.h" 17 #include "ash/screen_util.h"
18 #include "ash/shelf/shelf_util.h" 18 #include "ash/shelf/shelf_util.h"
19 #include "ash/shell.h" 19 #include "ash/shell.h"
20 #include "ash/wm/resize_handle_window_targeter.h" 20 #include "ash/wm/resize_handle_window_targeter.h"
21 #include "ash/wm/resize_shadow_controller.h" 21 #include "ash/wm/resize_shadow_controller.h"
22 #include "ash/wm/window_animations.h" 22 #include "ash/wm/window_animations.h"
23 #include "ash/wm/window_mirror_view.h" 23 #include "ash/wm/window_mirror_view.h"
24 #include "ash/wm/window_properties.h" 24 #include "ash/wm/window_properties.h"
25 #include "ash/wm/window_state_aura.h" 25 #include "ash/wm/window_state_aura.h"
26 #include "ash/wm/window_util.h" 26 #include "ash/wm/window_util.h"
27 #include "base/memory/ptr_util.h" 27 #include "base/memory/ptr_util.h"
28 #include "ui/aura/client/aura_constants.h" 28 #include "ui/aura/client/aura_constants.h"
29 #include "ui/aura/client/focus_client.h"
29 #include "ui/aura/client/window_tree_client.h" 30 #include "ui/aura/client/window_tree_client.h"
30 #include "ui/aura/layout_manager.h" 31 #include "ui/aura/layout_manager.h"
31 #include "ui/aura/window.h" 32 #include "ui/aura/window.h"
32 #include "ui/aura/window_delegate.h" 33 #include "ui/aura/window_delegate.h"
33 #include "ui/aura/window_property.h" 34 #include "ui/aura/window_property.h"
34 #include "ui/base/hit_test.h" 35 #include "ui/base/hit_test.h"
35 #include "ui/compositor/layer_tree_owner.h" 36 #include "ui/compositor/layer_tree_owner.h"
36 #include "ui/compositor/scoped_layer_animation_settings.h" 37 #include "ui/compositor/scoped_layer_animation_settings.h"
37 #include "ui/display/screen.h" 38 #include "ui/display/screen.h"
38 #include "ui/gfx/geometry/insets.h" 39 #include "ui/gfx/geometry/insets.h"
(...skipping 322 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 void WmWindowAura::SetParentUsingContext(WmWindow* context, 362 void WmWindowAura::SetParentUsingContext(WmWindow* context,
362 const gfx::Rect& screen_bounds) { 363 const gfx::Rect& screen_bounds) {
363 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context), 364 aura::client::ParentWindowWithContext(window_, GetAuraWindow(context),
364 screen_bounds); 365 screen_bounds);
365 } 366 }
366 367
367 void WmWindowAura::AddChild(WmWindow* window) { 368 void WmWindowAura::AddChild(WmWindow* window) {
368 window_->AddChild(GetAuraWindow(window)); 369 window_->AddChild(GetAuraWindow(window));
369 } 370 }
370 371
371 WmWindow* WmWindowAura::GetParent() { 372 const WmWindow* WmWindowAura::GetParent() const {
372 return Get(window_->parent()); 373 return Get(window_->parent());
373 } 374 }
374 375
375 const WmWindow* WmWindowAura::GetTransientParent() const { 376 const WmWindow* WmWindowAura::GetTransientParent() const {
376 return Get(::wm::GetTransientParent(window_)); 377 return Get(::wm::GetTransientParent(window_));
377 } 378 }
378 379
379 std::vector<WmWindow*> WmWindowAura::GetTransientChildren() { 380 std::vector<WmWindow*> WmWindowAura::GetTransientChildren() {
380 return FromAuraWindows(::wm::GetTransientChildren(window_)); 381 return FromAuraWindows(::wm::GetTransientChildren(window_));
381 } 382 }
(...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after
547 } 548 }
548 window_->SetProperty(kRestoreShowStateOverrideKey, window_state_override); 549 window_->SetProperty(kRestoreShowStateOverrideKey, window_state_override);
549 window_->SetProperty(kRestoreBoundsOverrideKey, 550 window_->SetProperty(kRestoreBoundsOverrideKey,
550 new gfx::Rect(bounds_override)); 551 new gfx::Rect(bounds_override));
551 } 552 }
552 553
553 void WmWindowAura::SetLockedToRoot(bool value) { 554 void WmWindowAura::SetLockedToRoot(bool value) {
554 window_->SetProperty(kStayInSameRootWindowKey, value); 555 window_->SetProperty(kStayInSameRootWindowKey, value);
555 } 556 }
556 557
558 bool WmWindowAura::IsLockedToRoot() const {
559 return window_->GetProperty(kStayInSameRootWindowKey);
James Cook 2016/09/15 16:31:40 It's a little weird that many of the functions are
sky 2016/09/15 17:35:03 I went with LockedToRoot everywhere.
560 }
561
557 void WmWindowAura::SetCapture() { 562 void WmWindowAura::SetCapture() {
558 window_->SetCapture(); 563 window_->SetCapture();
559 } 564 }
560 565
561 bool WmWindowAura::HasCapture() { 566 bool WmWindowAura::HasCapture() {
562 return window_->HasCapture(); 567 return window_->HasCapture();
563 } 568 }
564 569
565 void WmWindowAura::ReleaseCapture() { 570 void WmWindowAura::ReleaseCapture() {
566 window_->ReleaseCapture(); 571 window_->ReleaseCapture();
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
620 625
621 views::Widget* WmWindowAura::GetInternalWidget() { 626 views::Widget* WmWindowAura::GetInternalWidget() {
622 return views::Widget::GetWidgetForNativeView(window_); 627 return views::Widget::GetWidgetForNativeView(window_);
623 } 628 }
624 629
625 void WmWindowAura::CloseWidget() { 630 void WmWindowAura::CloseWidget() {
626 DCHECK(GetInternalWidget()); 631 DCHECK(GetInternalWidget());
627 GetInternalWidget()->Close(); 632 GetInternalWidget()->Close();
628 } 633 }
629 634
635 void WmWindowAura::SetFocused() {
636 aura::client::GetFocusClient(window_)->FocusWindow(window_);
637 }
638
630 bool WmWindowAura::IsFocused() const { 639 bool WmWindowAura::IsFocused() const {
631 return window_->HasFocus(); 640 return window_->HasFocus();
632 } 641 }
633 642
634 bool WmWindowAura::IsActive() const { 643 bool WmWindowAura::IsActive() const {
635 return wm::IsActiveWindow(window_); 644 return wm::IsActiveWindow(window_);
636 } 645 }
637 646
638 void WmWindowAura::Activate() { 647 void WmWindowAura::Activate() {
639 wm::ActivateWindow(window_); 648 wm::ActivateWindow(window_);
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
713 void WmWindowAura::SetChildrenUseExtendedHitRegion() { 722 void WmWindowAura::SetChildrenUseExtendedHitRegion() {
714 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize, 723 gfx::Insets mouse_extend(-kResizeOutsideBoundsSize, -kResizeOutsideBoundsSize,
715 -kResizeOutsideBoundsSize, 724 -kResizeOutsideBoundsSize,
716 -kResizeOutsideBoundsSize); 725 -kResizeOutsideBoundsSize);
717 gfx::Insets touch_extend = 726 gfx::Insets touch_extend =
718 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch); 727 mouse_extend.Scale(kResizeOutsideBoundsScaleForTouch);
719 window_->SetEventTargeter(base::MakeUnique<::wm::EasyResizeWindowTargeter>( 728 window_->SetEventTargeter(base::MakeUnique<::wm::EasyResizeWindowTargeter>(
720 window_, mouse_extend, touch_extend)); 729 window_, mouse_extend, touch_extend));
721 } 730 }
722 731
723 void WmWindowAura::SetDescendantsStayInSameRootWindow(bool value) {
724 window_->SetProperty(kStayInSameRootWindowKey, true);
725 }
726
727 std::unique_ptr<views::View> WmWindowAura::CreateViewWithRecreatedLayers() { 732 std::unique_ptr<views::View> WmWindowAura::CreateViewWithRecreatedLayers() {
728 return base::MakeUnique<wm::WindowMirrorView>(this); 733 return base::MakeUnique<wm::WindowMirrorView>(this);
729 } 734 }
730 735
731 void WmWindowAura::AddObserver(WmWindowObserver* observer) { 736 void WmWindowAura::AddObserver(WmWindowObserver* observer) {
732 observers_.AddObserver(observer); 737 observers_.AddObserver(observer);
733 } 738 }
734 739
735 void WmWindowAura::RemoveObserver(WmWindowObserver* observer) { 740 void WmWindowAura::RemoveObserver(WmWindowObserver* observer) {
736 observers_.RemoveObserver(observer); 741 observers_.RemoveObserver(observer);
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859 OnTransientChildAdded(this, Get(transient))); 864 OnTransientChildAdded(this, Get(transient)));
860 } 865 }
861 866
862 void WmWindowAura::OnTransientChildRemoved(aura::Window* window, 867 void WmWindowAura::OnTransientChildRemoved(aura::Window* window,
863 aura::Window* transient) { 868 aura::Window* transient) {
864 FOR_EACH_OBSERVER(WmTransientWindowObserver, transient_observers_, 869 FOR_EACH_OBSERVER(WmTransientWindowObserver, transient_observers_,
865 OnTransientChildRemoved(this, Get(transient))); 870 OnTransientChildRemoved(this, Get(transient)));
866 } 871 }
867 872
868 } // namespace ash 873 } // namespace ash
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