| Index: third_party/WebKit/Source/core/animation/Animation.cpp
|
| diff --git a/third_party/WebKit/Source/core/animation/Animation.cpp b/third_party/WebKit/Source/core/animation/Animation.cpp
|
| index 6a62e8e44bf1d3880208bd5e643433bf706adff3..b34fac998d20df5135d6d6c6536ca9d01492b56b 100644
|
| --- a/third_party/WebKit/Source/core/animation/Animation.cpp
|
| +++ b/third_party/WebKit/Source/core/animation/Animation.cpp
|
| @@ -36,7 +36,7 @@
|
| #include "core/dom/Document.h"
|
| #include "core/dom/ExceptionCode.h"
|
| #include "core/dom/StyleChangeReason.h"
|
| -#include "core/events/AnimationPlayerEvent.h"
|
| +#include "core/events/AnimationPlaybackEvent.h"
|
| #include "core/frame/UseCounter.h"
|
| #include "core/inspector/InspectorInstrumentation.h"
|
| #include "core/inspector/InspectorTraceEvents.h"
|
| @@ -835,7 +835,7 @@ bool Animation::update(TimingUpdateReason reason)
|
| const AtomicString& eventType = EventTypeNames::cancel;
|
| if (getExecutionContext() && hasEventListeners(eventType)) {
|
| double eventCurrentTime = nullValue();
|
| - m_pendingCancelledEvent = AnimationPlayerEvent::create(eventType, eventCurrentTime, timeline()->currentTime());
|
| + m_pendingCancelledEvent = AnimationPlaybackEvent::create(eventType, eventCurrentTime, timeline()->currentTime());
|
| m_pendingCancelledEvent->setTarget(this);
|
| m_pendingCancelledEvent->setCurrentTarget(this);
|
| m_timeline->document()->enqueueAnimationFrameEvent(m_pendingCancelledEvent);
|
| @@ -844,7 +844,7 @@ bool Animation::update(TimingUpdateReason reason)
|
| const AtomicString& eventType = EventTypeNames::finish;
|
| if (getExecutionContext() && hasEventListeners(eventType)) {
|
| double eventCurrentTime = currentTimeInternal() * 1000;
|
| - m_pendingFinishedEvent = AnimationPlayerEvent::create(eventType, eventCurrentTime, timeline()->currentTime());
|
| + m_pendingFinishedEvent = AnimationPlaybackEvent::create(eventType, eventCurrentTime, timeline()->currentTime());
|
| m_pendingFinishedEvent->setTarget(this);
|
| m_pendingFinishedEvent->setCurrentTarget(this);
|
| m_timeline->document()->enqueueAnimationFrameEvent(m_pendingFinishedEvent);
|
|
|