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Issue 2344143003: Moved zones and zone related stuff in its own directory. (Closed)
Patch Set: Merge branch 'master' into zonefolder Created 4 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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28 #include <stdlib.h> 28 #include <stdlib.h>
29 29
30 #include "src/v8.h" 30 #include "src/v8.h"
31 31
32 #include "src/bit-vector.h" 32 #include "src/bit-vector.h"
33 #include "test/cctest/cctest.h" 33 #include "test/cctest/cctest.h"
34 34
35 using namespace v8::internal; 35 using namespace v8::internal;
36 36
37 TEST(BitVector) { 37 TEST(BitVector) {
38 v8::base::AccountingAllocator allocator; 38 v8::internal::AccountingAllocator allocator;
39 Zone zone(&allocator); 39 Zone zone(&allocator);
40 { 40 {
41 BitVector v(15, &zone); 41 BitVector v(15, &zone);
42 v.Add(1); 42 v.Add(1);
43 CHECK(v.Contains(1)); 43 CHECK(v.Contains(1));
44 v.Remove(0); 44 v.Remove(0);
45 CHECK(!v.Contains(0)); 45 CHECK(!v.Contains(0));
46 v.Add(0); 46 v.Add(0);
47 v.Add(1); 47 v.Add(1);
48 BitVector w(15, &zone); 48 BitVector w(15, &zone);
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113 w.Add(33); 113 w.Add(33);
114 v.Intersect(w); 114 v.Intersect(w);
115 CHECK(!v.Contains(32)); 115 CHECK(!v.Contains(32));
116 CHECK(v.Contains(33)); 116 CHECK(v.Contains(33));
117 BitVector r(35, &zone); 117 BitVector r(35, &zone);
118 r.CopyFrom(v); 118 r.CopyFrom(v);
119 CHECK(!r.Contains(32)); 119 CHECK(!r.Contains(32));
120 CHECK(r.Contains(33)); 120 CHECK(r.Contains(33));
121 } 121 }
122 } 122 }
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