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Issue 2344143003: Moved zones and zone related stuff in its own directory. (Closed)
Patch Set: Merge branch 'master' into zonefolder Created 4 years, 3 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 27
28 #include <stdlib.h> 28 #include <stdlib.h>
29 29
30 #include "src/v8.h" 30 #include "src/v8.h"
31 31
32 #include "src/ast/ast.h" 32 #include "src/ast/ast.h"
33 #include "src/zone/accounting-allocator.h"
33 #include "test/cctest/cctest.h" 34 #include "test/cctest/cctest.h"
34 35
35 using namespace v8::internal; 36 using namespace v8::internal;
36 37
37 TEST(List) { 38 TEST(List) {
38 List<AstNode*>* list = new List<AstNode*>(0); 39 List<AstNode*>* list = new List<AstNode*>(0);
39 CHECK_EQ(0, list->length()); 40 CHECK_EQ(0, list->length());
40 41
41 v8::base::AccountingAllocator allocator; 42 v8::internal::AccountingAllocator allocator;
42 Zone zone(&allocator); 43 Zone zone(&allocator);
43 AstValueFactory value_factory(&zone, 0); 44 AstValueFactory value_factory(&zone, 0);
44 AstNodeFactory factory(&value_factory); 45 AstNodeFactory factory(&value_factory);
45 AstNode* node = factory.NewEmptyStatement(kNoSourcePosition); 46 AstNode* node = factory.NewEmptyStatement(kNoSourcePosition);
46 list->Add(node); 47 list->Add(node);
47 CHECK_EQ(1, list->length()); 48 CHECK_EQ(1, list->length());
48 CHECK_EQ(node, list->at(0)); 49 CHECK_EQ(node, list->at(0));
49 CHECK_EQ(node, list->last()); 50 CHECK_EQ(node, list->last());
50 51
51 const int kElements = 100; 52 const int kElements = 100;
52 for (int i = 0; i < kElements; i++) { 53 for (int i = 0; i < kElements; i++) {
53 list->Add(node); 54 list->Add(node);
54 } 55 }
55 CHECK_EQ(1 + kElements, list->length()); 56 CHECK_EQ(1 + kElements, list->length());
56 57
57 list->Clear(); 58 list->Clear();
58 CHECK_EQ(0, list->length()); 59 CHECK_EQ(0, list->length());
59 delete list; 60 delete list;
60 } 61 }
61 62
62 TEST(ConcatStrings) { 63 TEST(ConcatStrings) {
63 v8::base::AccountingAllocator allocator; 64 v8::internal::AccountingAllocator allocator;
64 Zone zone(&allocator); 65 Zone zone(&allocator);
65 AstValueFactory value_factory(&zone, 0); 66 AstValueFactory value_factory(&zone, 0);
66 67
67 const AstRawString* one_byte = value_factory.GetOneByteString("a"); 68 const AstRawString* one_byte = value_factory.GetOneByteString("a");
68 69
69 uint16_t two_byte_buffer[] = { 70 uint16_t two_byte_buffer[] = {
70 0x3b1, 71 0x3b1,
71 }; 72 };
72 const AstRawString* two_byte = value_factory.GetTwoByteString( 73 const AstRawString* two_byte = value_factory.GetTwoByteString(
73 Vector<const uint16_t>(two_byte_buffer, 1)); 74 Vector<const uint16_t>(two_byte_buffer, 1));
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91 CHECK(!result->is_one_byte()); 92 CHECK(!result->is_one_byte());
92 CHECK_EQ(expectation, result); 93 CHECK_EQ(expectation, result);
93 94
94 uint16_t expectation_buffer_two_two[] = {0x3b1, 0x3b1}; 95 uint16_t expectation_buffer_two_two[] = {0x3b1, 0x3b1};
95 expectation = value_factory.GetTwoByteString( 96 expectation = value_factory.GetTwoByteString(
96 Vector<const uint16_t>(expectation_buffer_two_two, 2)); 97 Vector<const uint16_t>(expectation_buffer_two_two, 2));
97 result = value_factory.ConcatStrings(two_byte, two_byte); 98 result = value_factory.ConcatStrings(two_byte, two_byte);
98 CHECK(!result->is_one_byte()); 99 CHECK(!result->is_one_byte());
99 CHECK_EQ(expectation, result); 100 CHECK_EQ(expectation, result);
100 } 101 }
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